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Virtua Fighter 4 (PlayStation 2)
| Virtua Fighter 4 |
|---|
|
Developer:
Sega AM2
|
| To do: Figure out if the maps TRA1 STAGE, and TRA2 STAGE are unused. Check the notes page for more information. |
Sub-Page
| Notes |
Unused Maps
Apply the below code for the USA version of the game to appear in one of the maps. Replace ?? with a value listed below.
Map Modifier 20315FA0 000000?? Values for ?? 06 = DEBUG STAGE 0C = VF01 STAGE 0D = VF02 STAGE 0E = VF03 STAGE 0F = HLO STAGE 12 = VIP STAGE
DEBUG STAGE
A simple, blank stage with a city background. You can ringout in this stage. This map is also the same as VF01 STAGE, VF02 STAGE, VF03 STAGE, and HLO STAGE stages.
VIP STAGE
A VIP lounge with a holographic table in the center, showcasing the fight. This stage would eventually be used in Virtua Fighter 4: Evolution, where it would take place during the end credits in Arcade Mode, showing replays of past fights won throughout the whole play session. Otherwise, the stage isn't accessible anywhere else in all versions.
| The Virtua Fighter series | |
|---|---|
| Arcade | Virtua Fighter • Virtua Fighter 3 |
| Genesis | Virtua Fighter 2 (Prototypes) |
| 32X | Virtua Fighter |
| Game Gear | GG Portrait: Akira Yuki • GG Portrait: Pai Chan |
| Sega Saturn | Fighters Megamix • Virtua Fighter 2 (Prototypes) |
| PlayStation 2 | Virtua Fighter 4 |
Cleanup > To do
Games > Games by content > Games with unused areas
Games > Games by developer > Games developed by Sega > Games developed by Sega AM2
Games > Games by platform > PlayStation 2 games
Games > Games by publisher > Games published by Sega
Games > Games by publisher > Games published by Sony > Games published by Sony Interactive Entertainment > Games published by Sony Computer Entertainment > Games published by SCEE
Games > Games by release date > Games released in 2002
Games > Games by series > Virtua Fighter series