Texture Name
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Image
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Description
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TEST_BUNSHIN00
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A very early screenshot of the rival select for the Online Ghost Battle mode, all elements were taken from WMMT3.
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B021_1
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Early time of day select.
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B021_2
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Early tuning screen.
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B021_3
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Early mockup screenshot of a start of a Time Attack gameplay.
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B021_4
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Early mockup screenshot showing the base race UI.
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B021_5_1
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Early mockup screenshot showing a Story Mode gameplay.
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B021_5_2
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Early mockup screenshot showing the end of a Story Mode gameplay.
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B021_5_3
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Early mockup screenshot showing a Venue Crown Ghost Battle gameplay.
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B021_5_5
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Early mockup screenshot showing a Time Attack gameplay.
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B021_5_6
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Early mockup screenshot showing the end of a Time Attack gameplay.
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B021_5_7
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Early mockup screenshot showing a Local Versus gameplay. Venue ghost crown was shown for unknown reasons.
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B021_8
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Mockup screenshot for going the wrong way.
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B021_8_1
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Mockup screenshot showing the retire counter.
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B021_9
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Early rank-up screen.
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B021_10_1
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Early single title acquire screen.
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B021_10_2
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Early double title acquire screen.
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B021_10_3
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Early triple title acquire screen.
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B021_11
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Early title change screen.
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B021_12
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Early title update screen.
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B021_13
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Early special title acquire screen.
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B021_14
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Early special title change screen.
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B021_15
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Early special title update screen.
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B051_15
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Early mode select. Has missing text for its description, ghost mode icon still uses WMMT3's design.
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B071_2_1
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Early Japan Challenge prefecture select.
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B071_2_2
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Early Japan Challenge rival select.
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B081_1
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Early Time Attack mode course select.
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B081_5_A0
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Early Time Attack result screen showing the player getting top 10 in national best times.
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B081_5_A1
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Early Time Attack result screen showing the player getting their personal best.
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B081_5_A2
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Early Time Attack result screen.
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B081_5_B0
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Early Time Attack result screen (Long course) showing the player getting top 10 in national best times.
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B081_5_B1
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Early Time Attack result screen (Long course) showing the player getting their personal best.
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B081_5_B2
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Early Time Attack result screen for long courses.
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B091_2
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Early Versus Mode course select.
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B091_3
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Early Versus Mode course select while waiting for the rest of the players to select their course.
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B091_5
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Early Versus Mode time of day select.
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B091_8
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Early Versus Mode VS stars screen.
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B091_9
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Early "Please Wait" Screen.
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B111_1_1
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Early mileage screen. Interesting to note is that the bottom message says the card needs to be renewed on next play, which suggests that the game still uses the magnetic cards for save data, instead of a cloud based saving.
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B111_2_1
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Early continue screen which looks similar to the final build.
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B111_3
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Card Eject screen which isn't present on the final build since it no longer uses magnetic cards.
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B111_5
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Early game over screen.
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ITEM_EXH
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Story mode tune-up screen 1.
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ITEM_MONO
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Story mode tune-up screen 2.
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ITEM_TOW
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Story mode tune-up screen 3.
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MENU_STORY_TUNING02
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Story mode tune-up screen with a different shading on Tomminaga.
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MENU_STORY_TUNING03
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Story mode tune-up screen back again with another shading.
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MENU_STORY_TUNING04
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Story mode tune-up screen showing two Tominaga(s) with different shading.
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RACE_CHARATEST
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A screenshot of a C1 section with glitchy lighting, seems to be in a story mode race but with Time Attack HUD. The HUD seems to be an even earlier version than the ones shown above. Interestingly these HUD designs can be seen on promotional artwork of the cabs but with the Nissan Skyline GT-R (R34) screenshot in B021_5̠.
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