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Waterworld (Genesis)

From The Cutting Room Floor
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Title Screen

Waterworld

Developers: Ocean, Data Design Interactive
Platform: Genesis


SourceIcon.png This game has uncompiled source code.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.


We could only wish we were playing this right now... maybe...
This game was never completed and/or given a public release.
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually reached store shelves.
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Test Mode

Use Game Genie code CYLT-B4FN, then enter the password TESTING123 (a password intended for developers' use only, and is normally disabled). The message "TEST MODE ACTIVE" will be displayed, and the game will now automatically complete each level for you.

(Source: Tony H)

Cheat Mode

The password ATADNGISED gives you infinite health and access to all the levels. You will also automatically complete the level if you fail the mission or jump into the water.

Incidentally, this password is "Data" and "Design" spelled backwards; DDI was an uncredited "ghost developer" on this game, according to pseudonymous developer Jason Stoat, although their logo does appear at the beginning of the game.

(Source: Lost Levels)

Unused Text

A simple test string is present at 0x1D18.

TESTING123

Uncompiled Source Tidbit

Two lines of lonely code can be found in the ROM at 0x115BD5.

        DC.W	$0C28,$0EEE,$0CCC,$0CAA,$0A88,$0866,$0644,$0422
	DC.W	$0000,$08CE,$04AA,$0ACE,$08AE,$068C,$046A,$0248

When assembled, the code resembles the following palette:

Waterworld-Genesis-UncompiledPalette.png