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Whacked!
| Whacked! |
|---|
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Developer:
Presto Studios
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Whacked! is a game show-themed "mash-fest" starring representations of the seven deadly sins. The game had a slightly troubled development and practically killed Presto Studios when it was released.
| To do: There's probably a ton of stuff hidden in here... the game uses a completely custom engine and the main format it stores most of its files in, STR, is going to be... a pain to pull stuff from, to say the least. |
Contents
Sub-Pages
| Prerelease Info |
| Notes |
Unused Graphics
Boing Splash Screen
A splash screen that was originally used for the game's early prototype, Boing. This is one of the only remnants of the prototype's existence and shows various elements that were changed in the final game, such as an early design for the missiles and stars.
Filename Oddities
Levels
Some of the internal names for levels in the game refer to them by different names, some of which point to the levels being changed during development.
| Internal Name | Ingame Name | Notes |
|---|---|---|
| Catsup | Car Crash | The final level focuses on a car crash involving a truck of ketchup. |
| Death Wall | Death Wall | |
| Dragon Cave | Arctic Pipeline | The level does have a cave which fills with fire, however the fire is caused by oil and there's no dragon in sight. |
| El Camino | Joyride | This level has the players fighting on a pickup being chased by police. The early name suggests that the pickup truck the players fight on was based on an El Camino Pickup Truck. |
| Hell | Hell | |
| HiRise | HiRise | |
| Kitchen | Jeffrey's Kitchen | |
| Pinwheel | Club Baño | The early name is likely referring in some way to the ceiling fan the players fight around. |
| Pirate Ship | Pirate Ship | |
| Trapland | No Trespassing | |
| Treehouse | Space Walk | Possibly the most interesting change. Space Walk has the players fighting on a space station, however internally it is known as Treehouse. Concept art confirms that Space Walk's layout was originally used for a treehouse level. |
| Windmill | Can Can | The level hazard for Can Can is the moving leg of a neon sign of a can can dancer. It's possible that the hazard was originally a windmill instead, based on the early name. |
| XMas Tree | Christmas Tree |
Squirrel Shooter
| To do: Figure out how to re-enable this. Models and textures both exist, as well as some code. |
Several files and some parts of the game code refer to squirrels and a squirrel shooter, neither of which appear in-game.
Cleanup > Missing title screens
Cleanup > To do
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Presto Studios
Games > Games by platform > Xbox games
Games > Games by publisher > Games published by Microsoft > Games published by Microsoft Studios
Games > Games by release date > Games released in 2002
