If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Winx Club (PlayStation 2, Windows)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Winx Club

Developer: DC Studios
Publisher: Konami
Platforms: PlayStation 2, Windows
Released in US: April 28, 2006 (Windows)
Released in EU: March 17, 2006


MovieIcon.png This game has unused cinematics.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.


Winx Club is a platformer based off of the first season of the show by the same name.

Unused Videos

Placeholder

This is a video showcasing an unused model that is nowhere to be seen in the final game. The wing textures are the same as the final's though. There are 2 identical files in the game with this video. In "Media/Movies/plc_hold.m1v" or "Media/Movies/hold_plc_.m1v".

Prototypes

On the left is an unused and unfinished version of one of the pre-rendered cutscenes of the game, set in Gardenia, the first level. On the right is the final version. Interestingly, this is an mpg file stored in "Media/Movies/English/exo.mpg". None of the used cutscenes in the game are stored in this format.

Unused Graphics

It appears that in a review build of the game, there was an unused graphic for health display. With more detailed petals and vines. The top image is it when located in the stage Sparx (Also known as Domino in other dubs of the show) and the bottom takes place in Black Mud Swamp.

Prototype Health Bar as depicted in Sparx.jpg Prototype Health Bar as depicted in the Black Mud Swamp.jpg

Developer Comment

The file OnelinerID_ENG contains all of the spoken text in the game, transcribed. Line ZZZZDumpQuote contains the following developer comment (complete with typo):

ZZZZDumpQuote = This is not real text/oneliner; just guarbage 

Unused Modes

Multiplayer

There is unused text in the game that can be found by hex editing the exe file. These pieces of text read:

"Number Players:"

"Max Players:"

"Already have max players"

"Connection Attempt REJECTED"

"Informing Peer of its ID"

This seems to imply that a multiplayer mode was planned for the game but never implemented (seemingly online in the Windows version).