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Worms (SNES)
| Worms |
|---|
|
Developer:
EastPoint
|
Special Credits
Use the Game Genie codes DDEE‑07AF + 2FED‑6D0F + 28ED‑6D6F + C6ED‑6DAF to activate an unused "Special credits" which, for some unknown reason, was disabled from the final game. This was planned to be available at the credits screen when using a special cheat Up, Down, Left, Right, but all coding for this is unreferenced. Just reset the console to see it.
Unused Level Select
Use the Game Genie codes DDEE‑07AF + BAED‑6D0F to see an unused and nonfunctional Level Select screen. Unfortunately, due to the calling method, you can't actually play any of the selected levels. There is no proper call point in the code. Just reset the console to see it.
| The Worms series | |
|---|---|
| DOS | Worms (Prototype) |
| Genesis | Worms |
| SNES | Worms |
| PlayStation | Worms • Armageddon • Pinball |
| Windows | Worms 2 (Prototypes) • Armageddon • World Party • Mayhem • Ultimate Mayhem • Addiction Pinball (Worms Pinball) |
| Game Boy Color | Armageddon |
| GameCube | 3D |
| J2ME | Worms |
Games > Games by content > Games with hidden developer credits
Games > Games by content > Games with hidden level selects
Games > Games by developer > Games developed by EastPoint
Games > Games by platform > SNES games
Games > Games by publisher > Games published by Ocean
Games > Games by release date > Games released in 1996
Games > Games by series > Worms series





