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Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006
Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006 |
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Also known as: Yu-Gi-Oh! Duel Monsters Expert 2006 (JP), Yu-Gi-Oh! Ultimate Masters Edition World Championship Tournament 2006 (EU)
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The last GBA Yu-Gi-Oh! game, finally includes most of the cards instead of only a bit over 1000. Unusually, all opponents in the game are the duel monsters themselves, rendering this the only Yu-Gi-Oh! video game to not feature any of the duelists from the manga/anime (aside from their appearances on the cards "Friendship", "Unity" and "Judgement of Pharaoh").
Japanese Mode
To do: Try this on the Japanese and European releases. |
Amazingly, the assets and code for the Japanese release of this game are still in the US release, and can be accessed by changing the value at 0xAF from E to J.
Development Text
To do: If all of these blank entries are supposed to have something in them, then someone should probably, you know, add it in |
Some development text remains in the ROM, at the following offsets.
0x1E38EB4:
inc/nitro/g2_oam.h (oam) != NULL (x) != NULL (y) != NULL (priority) >= ( 0) && (priority) <= ( 3) (mode) >= ( GX_OAM_MODE_NORMAL) && (mode) <= ( GX_OAM_MODE_BITMAPOBJ) (cParam) >= ( 0) && (cParam) <= ( 15) (effect) == GX_OAM_EFFECT_NONE || (effect) == GX_OAM_EFFECT_FLIP_H || (effect) == GX_OAM_EFFECT_FLIP_V || (effect) == GX_OAM_EFFECT_FLIP_HV || (effect) == GX_OAM_EFFECT_AFFINE || (effect) == GX_OAM_EFFECT_NODISPLAY || (effect) == GX_OAM_EFFECT_AFFINE_DOUBLE (rsParam) >= ( 0) && (rsParam) <= ( 31) (shape) == GX_OAM_SHAPE_8x8 || (shape) == GX_OAM_SHAPE_16x16 || (shape) == GX_OAM_SHAPE_32x32 || (shape) == GX_OAM_SHAPE_64x64 || (shape) == GX_OAM_SHAPE_16x8 || (shape) == GX_OAM_SHAPE_32x8 || (shape) == GX_OAM_SHAPE_32x16 || (shape) == GX_OAM_SHAPE_64x32 || (shape) == GX_OAM_SHAPE_8x16 || (shape) == GX_OAM_SHAPE_8x32 || (shape) == GX_OAM_SHAPE_16x32 || (shape) == GX_OAM_SHAPE_32x64 (name) >= ( 0) && (name) <= ( 1023) (color) >= ( GX_OAM_COLORMODE_16) && (color) <= ( GX_OAM_COLORMODE_256) !(GX_OAM_COLORMODE_256 == color && (oam->attr01.attr01 & 0x00000c00) == 0x00000c00) mosaic == 0 || mosaic == 1 !(mode == GX_OAM_MODE_BITMAPOBJ && color == GX_OAM_COLORMODE_256) (mtx->mtx._00) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._00) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._01) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._01) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._10) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._10) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._11) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._11) <= ( 128 * ((fx32) 0x00001000L) - 1) inc/nnsys/g2d/fmt/g2d_Anim_data.h pAnimAttrBank pAnimSeqAttr pFrmAttr inc/nnsys/g2d/fmt/g2d_Cell_data.h pCellBank pCell pDst
0x1E395BC:
inc/nnsys/g2d/load/g2d_NAN_load.h pAnimBank inc/nnsys/g2d/g2d_Image.h imgAttr pImgProxy inc/nnsys/g2d/g2d_Animation_inline.h pAnimCtrl inc/nnsys/g2d/g2d_CellAnimation.h pCellAnim handle != NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE
0x1E396D4:
demo/exodia/exodia01_obj.LZncer demo/exodia/exodia01_obj.LZnanr demo/exodia/exodia01_obj.LZncgr demo/exodia/exodia01_obj.LZnclr demo/exodia/exodia02_obj.LZncer demo/exodia/exodia02_obj.LZnanr demo/exodia/exodia02_obj.LZncgr demo/exodia/exodia02_obj.LZnclr Exodia/EXO_main.c anmID < IG2D_GetAnmSequencesCount(pThis->pAnimBank[anmID]) demo/exodia/exodia00_1.LZ5bg demo/exodia/exodia00_2.LZ5bg demo/exodia/exodia01_BG.LZ5bg demo/exodia/exodia01.LZ5bg demo/exodia/exodia02.LZ5bg GL/GL_Common.c bright >= -16 && bright <= 16 blend1 >= 0 && blend1 <= 16 blend2 >= 0 && blend2 <= 16 ((u32)pSrc & 0x3) == 0 GL/GL_File.c pSrc pKey pHead->compType == 1
0x1E39C50:
GL/GL_Oam.c num < 32 GL/GL_Scrollbar.c pThis inc/nitro/g2_oam.h (oam) != NULL (x) != NULL (y) != NULL (priority) >= ( 0) && (priority) <= ( 3) (mode) >= ( GX_OAM_MODE_NORMAL) && (mode) <= ( GX_OAM_MODE_BITMAPOBJ) (cParam) >= ( 0) && (cParam) <= ( 15) (effect) == GX_OAM_EFFECT_NONE || (effect) == GX_OAM_EFFECT_FLIP_H || (effect) == GX_OAM_EFFECT_FLIP_V || (effect) == GX_OAM_EFFECT_FLIP_HV || (effect) == GX_OAM_EFFECT_AFFINE || (effect) == GX_OAM_EFFECT_NODISPLAY || (effect) == GX_OAM_EFFECT_AFFINE_DOUBLE (rsParam) >= ( 0) && (rsParam) <= ( 31) (shape) == GX_OAM_SHAPE_8x8 || (shape) == GX_OAM_SHAPE_16x16 || (shape) == GX_OAM_SHAPE_32x32 || (shape) == GX_OAM_SHAPE_64x64 || (shape) == GX_OAM_SHAPE_16x8 || (shape) == GX_OAM_SHAPE_32x8 || (shape) == GX_OAM_SHAPE_32x16 || (shape) == GX_OAM_SHAPE_64x32 || (shape) == GX_OAM_SHAPE_8x16 || (shape) == GX_OAM_SHAPE_8x32 || (shape) == GX_OAM_SHAPE_16x32 || (shape) == GX_OAM_SHAPE_32x64 (name) >= ( 0) && (name) <= ( 1023) (color) >= ( GX_OAM_COLORMODE_16) && (color) <= ( GX_OAM_COLORMODE_256) !(GX_OAM_COLORMODE_256 == color && (oam->attr01.attr01 & 0x00000c00) == 0x00000c00) mosaic == 0 || mosaic == 1 !(mode == GX_OAM_MODE_BITMAPOBJ && color == GX_OAM_COLORMODE_256) (mtx->mtx._00) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._00) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._01) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._01) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._10) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._10) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._11) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._11) <= ( 128 * ((fx32) 0x00001000L) - 1) inc/nnsys/g2d/fmt/g2d_Anim_data.h pAnimAttrBank pAnimSeqAttr pFrmAttr inc/nnsys/g2d/fmt/g2d_Cell_data.h pCellBank pCell pDst
0x1E3A38C:
inc/nnsys/g2d/load/g2d_NAN_load.h pAnimBank inc/nnsys/g2d/g2d_Image.h imgAttr pImgProxy inc/nnsys/g2d/g2d_Animation_inline.h pAnimCtrl inc/nnsys/g2d/g2d_CellAnimation.h pCellAnim handle != NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE GL/IG2D_Main.c UsedNceBuff < IG2D_LOAD_ANM_MAX UsedNanBuff < IG2D_LOAD_ANM_MAX pSequence bg == 2 || bg == 3 ( pCell ) != NULL UsedCellAnm < NELEMS(CellAnmBank) ( ppCellBank ) != NULL ( pFname ) != NULL ( ppAnimBank ) != NULL ( ppCharData ) != NULL ( ppPltData ) != NULL pSrcData pPltProxt FALSE ( pBuf ) != NULL (*ppAnimBank)->numSequences != 0 ( *ppCellAnim ) != NULL ( &((*ppAnimBank)->pSequenceArrayHead[i]) ) != NULL GL/ISD_Draw.c
0x1E3A770:
GL/PRH_Main.c pDst->nameID Prohibit CheckSum Error PassWord Size Error inc/nitro/g2_oam.h (oam) != NULL (x) != NULL (y) != NULL (priority) >= ( 0) && (priority) <= ( 3) (mode) >= ( GX_OAM_MODE_NORMAL) && (mode) <= ( GX_OAM_MODE_BITMAPOBJ) (cParam) >= ( 0) && (cParam) <= ( 15) (effect) == GX_OAM_EFFECT_NONE || (effect) == GX_OAM_EFFECT_FLIP_H || (effect) == GX_OAM_EFFECT_FLIP_V || (effect) == GX_OAM_EFFECT_FLIP_HV || (effect) == GX_OAM_EFFECT_AFFINE || (effect) == GX_OAM_EFFECT_NODISPLAY || (effect) == GX_OAM_EFFECT_AFFINE_DOUBLE (rsParam) >= ( 0) && (rsParam) <= ( 31) (shape) == GX_OAM_SHAPE_8x8 || (shape) == GX_OAM_SHAPE_16x16 || (shape) == GX_OAM_SHAPE_32x32 || (shape) == GX_OAM_SHAPE_64x64 || (shape) == GX_OAM_SHAPE_16x8 || (shape) == GX_OAM_SHAPE_32x8 || (shape) == GX_OAM_SHAPE_32x16 || (shape) == GX_OAM_SHAPE_64x32 || (shape) == GX_OAM_SHAPE_8x16 || (shape) == GX_OAM_SHAPE_8x32 || (shape) == GX_OAM_SHAPE_16x32 || (shape) == GX_OAM_SHAPE_32x64 (name) >= ( 0) && (name) <= ( 1023) (color) >= ( GX_OAM_COLORMODE_16) && (color) <= ( GX_OAM_COLORMODE_256) !(GX_OAM_COLORMODE_256 == color && (oam->attr01.attr01 & 0x00000c00) == 0x00000c00) mosaic == 0 || mosaic == 1 !(mode == GX_OAM_MODE_BITMAPOBJ && color == GX_OAM_COLORMODE_256) (mtx->mtx._00) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._00) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._01) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._01) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._10) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._10) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._11) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._11) <= ( 128 * ((fx32) 0x00001000L) - 1) inc/nnsys/g2d/fmt/g2d_Anim_data.h pAnimAttrBank pAnimSeqAttr pFrmAttr inc/nnsys/g2d/fmt/g2d_Cell_data.h pCellBank pCell pDst
0x1E3AECC:
inc/nnsys/g2d/load/g2d_NAN_load.h pAnimBank inc/nnsys/g2d/g2d_Image.h imgAttr pImgProxy inc/nnsys/g2d/g2d_Animation_inline.h pAnimCtrl inc/nnsys/g2d/g2d_CellAnimation.h pCellAnim handle != NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE
0x1E3B2B8:
NameInput/Name_main.c (cnt + NAME_MOJITBL_WIDTH - 1) / NAME_MOJITBL_WIDTH * NAME_MOJITBL_WIDTH < sizeof(pThis->mojiTbl) / 2 TableLast(%d) dir == 1 || dir == -1 name_input/name_o_01.LZncer name_input/name_o_01.LZnanr name_input/name_o_01.LZncgr name_input/name_o_01.LZnclr
0x1E3B3E0:
name_input/name_b_01.LZ5bg name_input/name_b_02.LZ5bg name_input/name_b_04.LZ5bg anmID < IG2D_GetAnmSequencesCount(pThis->pAnimBank[anmID])
0x1E3B4B0:
inc/nitro/g2_oam.h (oam) != NULL (x) != NULL (y) != NULL (priority) >= ( 0) && (priority) <= ( 3) (mode) >= ( GX_OAM_MODE_NORMAL) && (mode) <= ( GX_OAM_MODE_BITMAPOBJ) (cParam) >= ( 0) && (cParam) <= ( 15) (effect) == GX_OAM_EFFECT_NONE || (effect) == GX_OAM_EFFECT_FLIP_H || (effect) == GX_OAM_EFFECT_FLIP_V || (effect) == GX_OAM_EFFECT_FLIP_HV || (effect) == GX_OAM_EFFECT_AFFINE || (effect) == GX_OAM_EFFECT_NODISPLAY || (effect) == GX_OAM_EFFECT_AFFINE_DOUBLE (rsParam) >= ( 0) && (rsParam) <= ( 31) (shape) == GX_OAM_SHAPE_8x8 || (shape) == GX_OAM_SHAPE_16x16 || (shape) == GX_OAM_SHAPE_32x32 || (shape) == GX_OAM_SHAPE_64x64 || (shape) == GX_OAM_SHAPE_16x8 || (shape) == GX_OAM_SHAPE_32x8 || (shape) == GX_OAM_SHAPE_32x16 || (shape) == GX_OAM_SHAPE_64x32 || (shape) == GX_OAM_SHAPE_8x16 || (shape) == GX_OAM_SHAPE_8x32 || (shape) == GX_OAM_SHAPE_16x32 || (shape) == GX_OAM_SHAPE_32x64 (name) >= ( 0) && (name) <= ( 1023) (color) >= ( GX_OAM_COLORMODE_16) && (color) <= ( GX_OAM_COLORMODE_256) !(GX_OAM_COLORMODE_256 == color && (oam->attr01.attr01 & 0x00000c00) == 0x00000c00) mosaic == 0 || mosaic == 1 !(mode == GX_OAM_MODE_BITMAPOBJ && color == GX_OAM_COLORMODE_256) (mtx->mtx._00) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._00) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._01) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._01) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._10) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._10) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._11) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._11) <= ( 128 * ((fx32) 0x00001000L) - 1) inc/nnsys/g2d/fmt/g2d_Anim_data.h pAnimAttrBank pAnimSeqAttr pFrmAttr inc/nnsys/g2d/fmt/g2d_Cell_data.h pCellBank pCell pDst
0x1E3BBB8:
inc/nnsys/g2d/load/g2d_NAN_load.h pAnimBank inc/nnsys/g2d/g2d_Image.h imgAttr pImgProxy inc/nnsys/g2d/g2d_Animation_inline.h pAnimCtrl inc/nnsys/g2d/g2d_CellAnimation.h pCellAnim handle != NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE
0x1E3C584:
PassInput/Pass_main.c dir == 1 || dir == -1 pass_input/pass_o_01.LZncer pass_input/pass_o_01.LZnanr pass_input/pass_o_01.LZncgr pass_input/pass_o_01.LZnclr
0x1E3C634:
pass_input/pass_b_01.LZ5bg pass_input/moziire_b_01.LZ5bg anmID < IG2D_GetAnmSequencesCount(pThis->pAnimBank[anmID])
0x1E3C6B4:
dstBuffID >= 0 && dstBuffID < DEF_PRHLIST_MAX inc/nitro/g2_oam.h (oam) != NULL (x) != NULL (y) != NULL (priority) >= ( 0) && (priority) <= ( 3) (mode) >= ( GX_OAM_MODE_NORMAL) && (mode) <= ( GX_OAM_MODE_BITMAPOBJ) (cParam) >= ( 0) && (cParam) <= ( 15) (effect) == GX_OAM_EFFECT_NONE || (effect) == GX_OAM_EFFECT_FLIP_H || (effect) == GX_OAM_EFFECT_FLIP_V || (effect) == GX_OAM_EFFECT_FLIP_HV || (effect) == GX_OAM_EFFECT_AFFINE || (effect) == GX_OAM_EFFECT_NODISPLAY || (effect) == GX_OAM_EFFECT_AFFINE_DOUBLE (rsParam) >= ( 0) && (rsParam) <= ( 31) (shape) == GX_OAM_SHAPE_8x8 || (shape) == GX_OAM_SHAPE_16x16 || (shape) == GX_OAM_SHAPE_32x32 || (shape) == GX_OAM_SHAPE_64x64 || (shape) == GX_OAM_SHAPE_16x8 || (shape) == GX_OAM_SHAPE_32x8 || (shape) == GX_OAM_SHAPE_32x16 || (shape) == GX_OAM_SHAPE_64x32 || (shape) == GX_OAM_SHAPE_8x16 || (shape) == GX_OAM_SHAPE_8x32 || (shape) == GX_OAM_SHAPE_16x32 || (shape) == GX_OAM_SHAPE_32x64 (name) >= ( 0) && (name) <= ( 1023) (color) >= ( GX_OAM_COLORMODE_16) && (color) <= ( GX_OAM_COLORMODE_256) !(GX_OAM_COLORMODE_256 == color && (oam->attr01.attr01 & 0x00000c00) == 0x00000c00) mosaic == 0 || mosaic == 1 !(mode == GX_OAM_MODE_BITMAPOBJ && color == GX_OAM_COLORMODE_256) (mtx->mtx._00) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._00) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._01) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._01) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._10) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._10) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._11) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._11) <= ( 128 * ((fx32) 0x00001000L) - 1) inc/nnsys/g2d/fmt/g2d_Anim_data.h pAnimAttrBank pAnimSeqAttr pFrmAttr inc/nnsys/g2d/fmt/g2d_Cell_data.h pCellBank pCell pDst
0x1E3CDEC:
inc/nnsys/g2d/load/g2d_NAN_load.h pAnimBank inc/nnsys/g2d/g2d_Image.h imgAttr pImgProxy inc/nnsys/g2d/g2d_Animation_inline.h pAnimCtrl inc/nnsys/g2d/g2d_CellAnimation.h pCellAnim handle != NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE
0x1E3CEEF:
demo/shuen/shuen_obj.LZncer demo/shuen/shuen_obj.LZnanr demo/shuen/shuen_obj.LZncgr demo/shuen/shuen_obj.LZnclr
0x1E3CF70:
Shuen/SHU_main.c anmID < IG2D_GetAnmSequencesCount(pThis->pAnimBank[anmID])
0x1E3CFE8:
demo/shuen/shuen_bg1.LZ5bg demo/shuen/shuen_bg2.LZ5bg
0x1E3D030:
inc/nitro/g2_oam.h (oam) != NULL (x) != NULL (y) != NULL (priority) >= ( 0) && (priority) <= ( 3) (mode) >= ( GX_OAM_MODE_NORMAL) && (mode) <= ( GX_OAM_MODE_BITMAPOBJ) (cParam) >= ( 0) && (cParam) <= ( 15) (effect) == GX_OAM_EFFECT_NONE || (effect) == GX_OAM_EFFECT_FLIP_H || (effect) == GX_OAM_EFFECT_FLIP_V || (effect) == GX_OAM_EFFECT_FLIP_HV || (effect) == GX_OAM_EFFECT_AFFINE || (effect) == GX_OAM_EFFECT_NODISPLAY || (effect) == GX_OAM_EFFECT_AFFINE_DOUBLE (rsParam) >= ( 0) && (rsParam) <= ( 31) (shape) == GX_OAM_SHAPE_8x8 || (shape) == GX_OAM_SHAPE_16x16 || (shape) == GX_OAM_SHAPE_32x32 || (shape) == GX_OAM_SHAPE_64x64 || (shape) == GX_OAM_SHAPE_16x8 || (shape) == GX_OAM_SHAPE_32x8 || (shape) == GX_OAM_SHAPE_32x16 || (shape) == GX_OAM_SHAPE_64x32 || (shape) == GX_OAM_SHAPE_8x16 || (shape) == GX_OAM_SHAPE_8x32 || (shape) == GX_OAM_SHAPE_16x32 || (shape) == GX_OAM_SHAPE_32x64 (name) >= ( 0) && (name) <= ( 1023) (color) >= ( GX_OAM_COLORMODE_16) && (color) <= ( GX_OAM_COLORMODE_256) !(GX_OAM_COLORMODE_256 == color && (oam->attr01.attr01 & 0x00000c00) == 0x00000c00) mosaic == 0 || mosaic == 1 !(mode == GX_OAM_MODE_BITMAPOBJ && color == GX_OAM_COLORMODE_256) (mtx->mtx._00) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._00) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._01) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._01) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._10) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._10) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._11) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._11) <= ( 128 * ((fx32) 0x00001000L) - 1) inc/nnsys/g2d/fmt/g2d_Anim_data.h pAnimAttrBank pAnimSeqAttr pFrmAttr inc/nnsys/g2d/fmt/g2d_Cell_data.h pCellBank pCell pDst
0x1E3D738:
inc/nnsys/g2d/load/g2d_NAN_load.h pAnimBank inc/nnsys/g2d/g2d_Image.h imgAttr.pImgProxy inc/nnsys/g2d/g2d_Animation_inline.h pAnimCtrl inc/nnsys/g2d/g2d_CellAnimation.h pCellAnim handle != NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE demo/vija/BG2_all.LZ5bg demo/vija/wija_obj_all.LZncer demo/vija/wija_obj_all.LZnanr demo/vija/wija_obj_all.LZncgr demo/vija/wija_obj_all.LZnclr demo/vija/wija_obj_allUS.LZncer demo/vija/wija_obj_allUS.LZnanr demo/vija/wija_obj_allUS.LZncgr demo/vija/wija_obj_allUS.LZnclr Vija/VIJ_main.c.anmID < IG2D_GetAnmSequencesCount(pThis->pAnimBank[anmID]) demo/vija/BG1_all.LZ5bg demo/vija/BG1_all_US.LZ5bg deck/SD7_GANSEKI.ydc deck/SD6_MAGICIAN.ydc deck/SD5_SOLDIER.ydc deck/SD4_UMI.ydc deck/SD3_FIRE.ydc deck/SD2_UNDEAD.ydc deck/SD1_DRAGON.ydc deck/SD0_STARTER.ydc deck/limit_041.ydc [...] deck/limit_000.ydc deck/theme_052.ydc [...] deck/theme_001.ydc deck/LV2_kingG2.ydc deck/LV5_cyber.ydc deck/LV5_nephthys.ydc deck/LV5_gadget.ydc deck/LV5_horus.ydc deck/LV5_ravieru.ydc deck/LV4_Ehero.ydc deck/LV4_ankokukai.ydc deck/LV4_exodo.ydc deck/LV4_kuromadou.ydc deck/LV4_gilfo.ydc deck/LV3_heriosu.ydc deck/LV3_daidaros.ydc deck/LV3_flame.ydc deck/LV3_vamp.ydc deck/LV3_RedEyes.ydc deck/LV2_waterD.ydc deck/LV2_kaeru.ydc deck/LV2_kingG.ydc deck/LV2_ojama.ydc deck/LV2_denti.ydc deck/LV1_pikeru.ydc deck/LV1_watapon.ydc deck/LV1_waito.ydc deck/LV1_sukego.ydc deck/LV1_kuriboh.ydc puzzle/035_ijigen.ydq puzzle/034_tokeru.ydq puzzle/033_bubble.ydq puzzle/032_sandmos.ydq puzzle/031_renzoku.ydq puzzle/030_cymagic.ydq puzzle/029_gandora.ydq puzzle/028_itte.ydq puzzle/027_saraba.ydq puzzle/026_senkan.ydq puzzle/025_shien.ydq puzzle/024_horns.ydq puzzle/023_genma.ydq puzzle/022_kaze.ydq puzzle/021_sheep.ydq puzzle/020_sensi.ydq puzzle/019_ultimate.ydq puzzle/018_cannon.ydq puzzle/017_getride.ydq puzzle/016_exodia.ydq puzzle/015_ausu.ydq puzzle/014_hangeki.ydq puzzle/013_wild.ydq puzzle/012_antique.ydq puzzle/011_arkana.ydq puzzle/010_hero.ydq puzzle/009_dani.ydq puzzle/008_fuuma.ydq puzzle/007_ritual.ydq puzzle/006_vwxyz.ydq puzzle/005_jogai.ydq puzzle/004_gilford.ydq puzzle/003_ankoku.ydq puzzle/002_exelion.ydq puzzle/001_kaeru.ydq inc/nitro/g2_oam.h (oam) != NULL (x) != NULL (y) != NULL (priority) >= ( 0) && (priority) <= ( 3) (mode) >= ( GX_OAM_MODE_NORMAL) && (mode) <= ( GX_OAM_MODE_BITMAPOBJ) (cParam) >= ( 0) && (cParam) <= ( 15) (effect) == GX_OAM_EFFECT_NONE || (effect) == GX_OAM_EFFECT_FLIP_H || (effect) == GX_OAM_EFFECT_FLIP_V || (effect) == GX_OAM_EFFECT_FLIP_HV || (effect) == GX_OAM_EFFECT_AFFINE || (effect) == GX_OAM_EFFECT_NODISPLAY || (effect) == GX_OAM_EFFECT_AFFINE_DOUBLE (rsParam) >= ( 0) && (rsParam) <= ( 31) (shape) == GX_OAM_SHAPE_8x8 || (shape) == GX_OAM_SHAPE_16x16 || (shape) == GX_OAM_SHAPE_32x32 || (shape) == GX_OAM_SHAPE_64x64 || (shape) == GX_OAM_SHAPE_16x8 || (shape) == GX_OAM_SHAPE_32x8 || (shape) == GX_OAM_SHAPE_32x16 || (shape) == GX_OAM_SHAPE_64x32 || (shape) == GX_OAM_SHAPE_8x16 || (shape) == GX_OAM_SHAPE_8x32 || (shape) == GX_OAM_SHAPE_16x32 || (shape) == GX_OAM_SHAPE_32x64 (name) >= ( 0) && (name) <= ( 1023) (color) >= ( GX_OAM_COLORMODE_16) && (color) <= ( GX_OAM_COLORMODE_256) !(GX_OAM_COLORMODE_256 == color && (oam->attr01.attr01 & 0x00000c00) == 0x00000c00) mosaic == 0 || mosaic == 1 !(mode == GX_OAM_MODE_BITMAPOBJ && color == GX_OAM_COLORMODE_256) (mtx->mtx._00) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._00) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._01) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._01) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._10) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._10) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._11) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._11) <= ( 128 * ((fx32) 0x00001000L) - 1) inc/nnsys/g2d/fmt/g2d_Anim_data.h pAnimAttrBank pAnimSeqAttr pFrmAttr inc/nnsys/g2d/fmt/g2d_Cell_data.h pCellBank pCell pDst
0x1E3EE4C:
inc/nnsys/g2d/load/g2d_NAN_load.h pAnimBank inc/nnsys/g2d/g2d_Image.h imgAttr pImgProxy inc/nnsys/g2d/g2d_Animation_inline.h pAnimCtrl inc/nnsys/g2d/g2d_CellAnimation.h pCellAnim handle != NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE
0x1E47464:
[END] PlayerLP %d Phase CardIn = _Face _Turn _Param EquipAct SrcPlayer SrcLocate SrcCardID DstPlayer DstLocate Type ONLYINTURN ONLYFACETURN ONLYFACE FOREVER PERMANENT DURINGFACE EQUIPMENT UNION CAPTURED
0x1E491FC:
Chain Run:: iPlayer:%d, iLocate:%d, iNum:%d
0x1E495C0:
Get Pack Password
0x1E496AC:
0x1E4A474:
0x1E4ACDC:
0x1E4BFAC:
0x1E4C714:
0x1E4CF74:
inc/nnsys/g2d/load/g2d_NAN_load.h pAnimBank nnsys/g2d/g2d_NCG_load.c pNcgrFile ppCharData NNSi_G2dIsBinFileSignatureValid( pNcgrFile, (u32)'NCGR' ) NNSi_G2dIsBinFileVersionValid( pNcgrFile, NNS_G2dMakeVersionData( (u8)1, (u8)0 ) ) pCharData ( pCharData->pixelFmt == GX_TEXFMT_PLTT16 && pCharData->W == 32 ) || ( pCharData->pixelFmt == GX_TEXFMT_PLTT256 && pCharData->W == 16 ) ppCharPosInfo NNSi_G2dIsBinFileVersionValid( pNcgrFile, NNS_G2dMakeVersionData( (u8)1, (u8)1 ) ) NNSi_G2dGetCharacterFmtType( pCharData->characterFmt ) == NNS_G2D_CHARACTER_FMT_CHAR inc/nitro/g2_oam.h (oam) != NULL (x) != NULL (y) != NULL (priority) >= ( 0) && (priority) <= ( 3) (mode) >= ( GX_OAM_MODE_NORMAL) && (mode) <= ( GX_OAM_MODE_BITMAPOBJ) (cParam) >= ( 0) && (cParam) <= ( 15) (effect) == GX_OAM_EFFECT_NONE || (effect) == GX_OAM_EFFECT_FLIP_H || (effect) == GX_OAM_EFFECT_FLIP_V || (effect) == GX_OAM_EFFECT_FLIP_HV || (effect) == GX_OAM_EFFECT_AFFINE || (effect) == GX_OAM_EFFECT_NODISPLAY || (effect) == GX_OAM_EFFECT_AFFINE_DOUBLE (rsParam) >= ( 0) && (rsParam) <= ( 31) (shape) == GX_OAM_SHAPE_8x8 || (shape) == GX_OAM_SHAPE_16x16 || (shape) == GX_OAM_SHAPE_32x32 || (shape) == GX_OAM_SHAPE_64x64 || (shape) == GX_OAM_SHAPE_16x8 || (shape) == GX_OAM_SHAPE_32x8 || (shape) == GX_OAM_SHAPE_32x16 || (shape) == GX_OAM_SHAPE_64x32 || (shape) == GX_OAM_SHAPE_8x16 || (shape) == GX_OAM_SHAPE_8x32 || (shape) == GX_OAM_SHAPE_16x32 || (shape) == GX_OAM_SHAPE_32x64 (name) >= ( 0) && (name) <= ( 1023) (color) >= ( GX_OAM_COLORMODE_16) && (color) <= ( GX_OAM_COLORMODE_256) !(GX_OAM_COLORMODE_256 == color && (oam->attr01.attr01 & 0x00000c00) == 0x00000c00).mosaic == 0 || mosaic == 1 !(mode == GX_OAM_MODE_BITMAPOBJ && color == GX_OAM_COLORMODE_256) (mtx->mtx._00) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._00) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._01) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._01) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._10) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._10) <= ( 128 * ((fx32) 0x00001000L) - 1) (mtx->mtx._11) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._11) <= ( 128 * ((fx32) 0x00001000L) - 1) inc/nnsys/g2d/fmt/g2d_Anim_data.h pAnimAttrBank pAnimSeqAttr pFrmAttr inc/nnsys/g2d/fmt/g2d_Cell_data.h pCellBank pCell pDst
0x1E4D8C0:
0x1E4E148:
0x1E4F0B8:
inc/nnsys/g2d/load/g2d_NAN_load.h pAnimBank inc/nnsys/g2d/g2d_Image.h imgAttr.pImgProxy inc/nnsys/g2d/g2d_Animation_inline.h pAnimCtrl inc/nnsys/g2d/g2d_CellAnimation.h pCellAnim handle != NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE Test
0x1E4F484:
0x1E4FCE8:
0x1E50598:
0x1E50EF8:
0x1E50FF8:
0x1E51700:
0x1E51F04:
0x1E52708:
0x1E52F10:
0x1E53714:
0x1E5672C:
inc/nnsys/g2d/load/g2d_NAN_load.h pAnimBank inc/nnsys/g2d/g2d_Image.h imgAttr pImgProxy inc/nnsys/g2d/g2d_Animation_inline.h pAnimCtrl inc/nnsys/g2d/g2d_CellAnimation.h pCellAnim handle != NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE
0x1E56D10:
0x1E57418:
0x1E57C1C:
0x1E58420:
inc/nnsys/g2d/load/g2d_NAN_load.h pAnimBank inc/nnsys/g2d/g2d_Image.h imgAttr.pImgProxy inc/nnsys/g2d/g2d_Animation_inline.h pAnimCtrl inc/nnsys/g2d/g2d_CellAnimation.h pCellAnim handle != NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE SRAM_F_V103
0x1E587B0:
_sbrk: Heap and stack collision.
0x1E58D12:
deck/LV1_kuriboh.ydc deck/LV1_sukego.ydc deck/LV1_waito.ydc deck/LV1_watapon.ydc deck/LV1_pikeru.ydc deck/LV2_denti.ydc deck/LV2_ojama.ydc deck/LV2_kingG.ydc deck/LV2_kaeru.ydc deck/LV2_waterD.ydc deck/LV3_RedEyes.ydc deck/LV3_vamp.ydc deck/LV3_flame.ydc deck/LV3_daidaros.ydc deck/LV3_heriosu.ydc deck/LV4_gilfo.ydc deck/LV4_kuromadou.ydc deck/LV4_exodo.ydc deck/LV4_ankokukai.ydc deck/LV4_Ehero.ydc deck/LV5_ravieru.ydc deck/LV5_horus.ydc deck/LV5_gadget.ydc deck/LV5_nephthys.ydc deck/LV5_cyber.ydc Y.dummy Z.dummy deck/theme_001.ydc [...] deck/theme_052.ydc deck/limit_000.ydc [...] deck/limit_041.ydc
The Yu-Gi-Oh! series | |
---|---|
Game Boy (Color) | Duel Monsters • Duel Monsters II: Dark duel Stories • Monster Capsule GB • Dark Duel Stories • Duel Monsters 4: Battle of Great Duelist |
Game Boy Advance | Dungeon Dice Monsters • The Eternal Duelist Soul • Worldwide Edition: Stairway to the Destined Duel • The Sacred Cards • Reshef of Destruction • Ultimate Masters: World Championship Tournament 2006 |
PlayStation | Forbidden Memories |
PlayStation 2 | The Duelists of the Roses • Capsule Monster Coliseum • GX: The Beginning of Destiny |
Android | Yu-Gi-Oh! Duel Links |
iOS | Yu-Gi-Oh! Duel Links |
Windows | Yu-Gi-Oh! Duel Links |
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Konami
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by Konami
Games > Games by release date > Games released in 2006
Games > Games by series > Yu-Gi-Oh! series