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Yu-Gi-Oh! Ultimate Masters World Championship Tournament 2006

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Title Screen

Yu-Gi-Oh! Ultimate Masters World Championship Tournament 2006

Also known as: Yu-Gi-Oh Duel Monsters EX 2006 (JP), Yu-Gi-Oh! Ultimate Masters Edition World Championship Tournament 2006 (EU)
Developer: Konami
Publisher: Konami
Platform: Game Boy Advance
Released in JP: February 23, 2006
Released in US: March 14, 2006
Released in EU: March 23, 2006


DevTextIcon.png This game has hidden development-related text.


BugsIcon.png This game has a bugs page

Development Text

Hmmm...
To do:
If all of these blank entries are supposed to have something in them, then someone should probably, you know, add it in

Some development text remains in the ROM, at the following offsets.

0x1E38EB4:

inc/nitro/g2_oam.h
(oam) != NULL
(x) != NULL
(y) != NULL
(priority) >= ( 0) && (priority) <= ( 3)
(mode) >= ( GX_OAM_MODE_NORMAL) && (mode) <= ( GX_OAM_MODE_BITMAPOBJ)
(cParam) >= ( 0) && (cParam) <= ( 15)

(effect) == GX_OAM_EFFECT_NONE || (effect) == GX_OAM_EFFECT_FLIP_H ||
(effect) == GX_OAM_EFFECT_FLIP_V || (effect) == GX_OAM_EFFECT_FLIP_HV ||
(effect) == GX_OAM_EFFECT_AFFINE || (effect) == GX_OAM_EFFECT_NODISPLAY ||
(effect) == GX_OAM_EFFECT_AFFINE_DOUBLE

(rsParam) >= ( 0) && (rsParam) <= ( 31)

(shape) == GX_OAM_SHAPE_8x8 || (shape) == GX_OAM_SHAPE_16x16 ||
(shape) == GX_OAM_SHAPE_32x32 || (shape) == GX_OAM_SHAPE_64x64 ||
(shape) == GX_OAM_SHAPE_16x8 || (shape) == GX_OAM_SHAPE_32x8 ||
(shape) == GX_OAM_SHAPE_32x16 || (shape) == GX_OAM_SHAPE_64x32 ||
(shape) == GX_OAM_SHAPE_8x16 || (shape) == GX_OAM_SHAPE_8x32 ||
(shape) == GX_OAM_SHAPE_16x32 || (shape) == GX_OAM_SHAPE_32x64

(name) >= ( 0) && (name) <= ( 1023)
(color) >= ( GX_OAM_COLORMODE_16) && (color) <= ( GX_OAM_COLORMODE_256)
!(GX_OAM_COLORMODE_256 == color && (oam->attr01.attr01 & 0x00000c00) == 0x00000c00)
mosaic == 0 || mosaic == 1
!(mode == GX_OAM_MODE_BITMAPOBJ && color == GX_OAM_COLORMODE_256)
(mtx->mtx._00) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._00) <= ( 128 * ((fx32) 0x00001000L) - 1)
(mtx->mtx._01) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._01) <= ( 128 * ((fx32) 0x00001000L) - 1)
(mtx->mtx._10) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._10) <= ( 128 * ((fx32) 0x00001000L) - 1)
(mtx->mtx._11) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._11) <= ( 128 * ((fx32) 0x00001000L) - 1)
inc/nnsys/g2d/fmt/g2d_Anim_data.h
pAnimAttrBank
pAnimSeqAttr
pFrmAttr
inc/nnsys/g2d/fmt/g2d_Cell_data.h
pCellBank
pCell
pDst

0x1E395BC:


0x1E39C50:


0x1E3A38C:


0x1E3A770:


0x1E3AECC:


0x1E3B2B8:


0x1E3B4B0:


0x1E3BBB8:


0x1E3C584:


0x1E3CDEC:


0x1E3D738:

inc/nnsys/g2d/load/g2d_NAN_load.h
pAnimBank
inc/nnsys/g2d/g2d_Image.h
imgAttr.pImgProxy
inc/nnsys/g2d/g2d_Animation_inline.h
pAnimCtrl
inc/nnsys/g2d/g2d_CellAnimation.h
pCellAnim
handle != NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE
demo/vija/BG2_all.LZ5bg
demo/vija/wija_obj_all.LZncer
demo/vija/wija_obj_all.LZnanr
demo/vija/wija_obj_all.LZncgr
demo/vija/wija_obj_all.LZnclr
demo/vija/wija_obj_allUS.LZncer
demo/vija/wija_obj_allUS.LZnanr
demo/vija/wija_obj_allUS.LZncgr
demo/vija/wija_obj_allUS.LZnclr
Vija/VIJ_main.c.anmID < IG2D_GetAnmSequencesCount(pThis->pAnimBank[anmID])
demo/vija/BG1_all.LZ5bg
demo/vija/BG1_all_US.LZ5bg
deck/SD7_GANSEKI.ydc
deck/SD6_MAGICIAN.ydc
deck/SD5_SOLDIER.ydc
deck/SD4_UMI.ydc
deck/SD3_FIRE.ydc
deck/SD2_UNDEAD.ydc
deck/SD1_DRAGON.ydc
deck/SD0_STARTER.ydc

deck/limit_041.ydc
[...]
deck/limit_000.ydc

deck/theme_052.ydc
[...]
deck/theme_001.ydc

deck/LV2_kingG2.ydc
deck/LV5_cyber.ydc
deck/LV5_nephthys.ydc
deck/LV5_gadget.ydc
deck/LV5_horus.ydc
deck/LV5_ravieru.ydc
deck/LV4_Ehero.ydc
deck/LV4_ankokukai.ydc
deck/LV4_exodo.ydc
deck/LV4_kuromadou.ydc
deck/LV4_gilfo.ydc
deck/LV3_heriosu.ydc
deck/LV3_daidaros.ydc
deck/LV3_flame.ydc
deck/LV3_vamp.ydc
deck/LV3_RedEyes.ydc
deck/LV2_waterD.ydc
deck/LV2_kaeru.ydc
deck/LV2_kingG.ydc
deck/LV2_ojama.ydc
deck/LV2_denti.ydc
deck/LV1_pikeru.ydc
deck/LV1_watapon.ydc
deck/LV1_waito.ydc
deck/LV1_sukego.ydc
deck/LV1_kuriboh.ydc

puzzle/035_ijigen.ydq
puzzle/034_tokeru.ydq
puzzle/033_bubble.ydq
puzzle/032_sandmos.ydq
puzzle/031_renzoku.ydq
puzzle/030_cymagic.ydq
puzzle/029_gandora.ydq
puzzle/028_itte.ydq
puzzle/027_saraba.ydq
puzzle/026_senkan.ydq
puzzle/025_shien.ydq
puzzle/024_horns.ydq
puzzle/023_genma.ydq
puzzle/022_kaze.ydq
puzzle/021_sheep.ydq
puzzle/020_sensi.ydq
puzzle/019_ultimate.ydq
puzzle/018_cannon.ydq
puzzle/017_getride.ydq
puzzle/016_exodia.ydq
puzzle/015_ausu.ydq
puzzle/014_hangeki.ydq
puzzle/013_wild.ydq
puzzle/012_antique.ydq
puzzle/011_arkana.ydq
puzzle/010_hero.ydq
puzzle/009_dani.ydq
puzzle/008_fuuma.ydq
puzzle/007_ritual.ydq
puzzle/006_vwxyz.ydq
puzzle/005_jogai.ydq
puzzle/004_gilford.ydq
puzzle/003_ankoku.ydq
puzzle/002_exelion.ydq
puzzle/001_kaeru.ydq

inc/nitro/g2_oam.h
(oam) != NULL
(x) != NULL
(y) != NULL
(priority) >= ( 0) && (priority) <= ( 3)
(mode) >= ( GX_OAM_MODE_NORMAL) && (mode) <= ( GX_OAM_MODE_BITMAPOBJ)
(cParam) >= ( 0) && (cParam) <= ( 15)

(effect) == GX_OAM_EFFECT_NONE || (effect) == GX_OAM_EFFECT_FLIP_H || (effect) == GX_OAM_EFFECT_FLIP_V ||
(effect) == GX_OAM_EFFECT_FLIP_HV || (effect) == GX_OAM_EFFECT_AFFINE ||
(effect) == GX_OAM_EFFECT_NODISPLAY || (effect) == GX_OAM_EFFECT_AFFINE_DOUBLE

(rsParam) >= ( 0) && (rsParam) <= ( 31)

(shape) == GX_OAM_SHAPE_8x8 || (shape) == GX_OAM_SHAPE_16x16 || (shape) == GX_OAM_SHAPE_32x32 ||
(shape) == GX_OAM_SHAPE_64x64 || (shape) == GX_OAM_SHAPE_16x8 || (shape) == GX_OAM_SHAPE_32x8 ||
(shape) == GX_OAM_SHAPE_32x16 || (shape) == GX_OAM_SHAPE_64x32 || (shape) == GX_OAM_SHAPE_8x16 ||
(shape) == GX_OAM_SHAPE_8x32 || (shape) == GX_OAM_SHAPE_16x32 || (shape) == GX_OAM_SHAPE_32x64

(name) >= ( 0) && (name) <= ( 1023)
(color) >= ( GX_OAM_COLORMODE_16) && (color) <= ( GX_OAM_COLORMODE_256)
!(GX_OAM_COLORMODE_256 == color && (oam->attr01.attr01 & 0x00000c00) == 0x00000c00)
mosaic == 0 || mosaic == 1
!(mode == GX_OAM_MODE_BITMAPOBJ && color == GX_OAM_COLORMODE_256)
(mtx->mtx._00) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._00) <= ( 128 * ((fx32) 0x00001000L) - 1)
(mtx->mtx._01) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._01) <= ( 128 * ((fx32) 0x00001000L) - 1)
(mtx->mtx._10) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._10) <= ( 128 * ((fx32) 0x00001000L) - 1)
(mtx->mtx._11) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._11) <= ( 128 * ((fx32) 0x00001000L) - 1)
inc/nnsys/g2d/fmt/g2d_Anim_data.h
pAnimAttrBank
pAnimSeqAttr
pFrmAttr
inc/nnsys/g2d/fmt/g2d_Cell_data.h
pCellBank
pCell
pDst

0x1E3EE4C:

inc/nnsys/g2d/load/g2d_NAN_load.h
pAnimBank
inc/nnsys/g2d/g2d_Image.h
imgAttr
pImgProxy
inc/nnsys/g2d/g2d_Animation_inline.h
pAnimCtrl
inc/nnsys/g2d/g2d_CellAnimation.h
pCellAnim
handle != NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE

0x1E47464:

[END]
PlayerLP
%d
Phase
CardIn
=
_Face
_Turn
_Param
EquipAct
SrcPlayer
SrcLocate
SrcCardID
DstPlayer
DstLocate
Type
ONLYINTURN
ONLYFACETURN
ONLYFACE
FOREVER
PERMANENT
DURINGFACE
EQUIPMENT
UNION
CAPTURED

0x1E491FC:

Chain Run:: iPlayer:%d, iLocate:%d, iNum:%d

0x1E495C0:

Get Pack
Password

0x1E496AC:


0x1E4A474:


0x1E4ACDC:


0x1E4BFAC:


0x1E4C714:


0x1E4CF74:

inc/nnsys/g2d/load/g2d_NAN_load.h
pAnimBank
nnsys/g2d/g2d_NCG_load.c
pNcgrFile
ppCharData
NNSi_G2dIsBinFileSignatureValid( pNcgrFile, (u32)'NCGR' )
NNSi_G2dIsBinFileVersionValid( pNcgrFile, NNS_G2dMakeVersionData( (u8)1, (u8)0 ) )
pCharData
( pCharData->pixelFmt == GX_TEXFMT_PLTT16 && pCharData->W == 32 ) || ( pCharData->pixelFmt == GX_TEXFMT_PLTT256 && pCharData->W == 16 )
ppCharPosInfo
NNSi_G2dIsBinFileVersionValid( pNcgrFile, NNS_G2dMakeVersionData( (u8)1, (u8)1 ) )
NNSi_G2dGetCharacterFmtType( pCharData->characterFmt ) == NNS_G2D_CHARACTER_FMT_CHAR
inc/nitro/g2_oam.h
(oam) != NULL
(x) != NULL
(y) != NULL
(priority) >= ( 0) && (priority) <= ( 3)
(mode) >= ( GX_OAM_MODE_NORMAL) && (mode) <= ( GX_OAM_MODE_BITMAPOBJ)
(cParam) >= ( 0) && (cParam) <= ( 15)

(effect) == GX_OAM_EFFECT_NONE || (effect) == GX_OAM_EFFECT_FLIP_H ||
(effect) == GX_OAM_EFFECT_FLIP_V || (effect) == GX_OAM_EFFECT_FLIP_HV ||
(effect) == GX_OAM_EFFECT_AFFINE || (effect) == GX_OAM_EFFECT_NODISPLAY ||
(effect) == GX_OAM_EFFECT_AFFINE_DOUBLE

(rsParam) >= ( 0) && (rsParam) <= ( 31)

(shape) == GX_OAM_SHAPE_8x8 || (shape) == GX_OAM_SHAPE_16x16 ||
(shape) == GX_OAM_SHAPE_32x32 || (shape) == GX_OAM_SHAPE_64x64 ||
(shape) == GX_OAM_SHAPE_16x8 || (shape) == GX_OAM_SHAPE_32x8 ||
(shape) == GX_OAM_SHAPE_32x16 || (shape) == GX_OAM_SHAPE_64x32 ||
(shape) == GX_OAM_SHAPE_8x16 || (shape) == GX_OAM_SHAPE_8x32 ||
(shape) == GX_OAM_SHAPE_16x32 || (shape) == GX_OAM_SHAPE_32x64

(name) >= ( 0) && (name) <= ( 1023)
(color) >= ( GX_OAM_COLORMODE_16) && (color) <= ( GX_OAM_COLORMODE_256)
!(GX_OAM_COLORMODE_256 == color && (oam->attr01.attr01 & 0x00000c00) == 0x00000c00).mosaic == 0 || mosaic == 1
!(mode == GX_OAM_MODE_BITMAPOBJ && color == GX_OAM_COLORMODE_256)
(mtx->mtx._00) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._00) <= ( 128 * ((fx32) 0x00001000L) - 1)
(mtx->mtx._01) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._01) <= ( 128 * ((fx32) 0x00001000L) - 1)
(mtx->mtx._10) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._10) <= ( 128 * ((fx32) 0x00001000L) - 1)
(mtx->mtx._11) >= ( -128 * ((fx32) 0x00001000L)) && (mtx->mtx._11) <= ( 128 * ((fx32) 0x00001000L) - 1)
inc/nnsys/g2d/fmt/g2d_Anim_data.h
pAnimAttrBank
pAnimSeqAttr
pFrmAttr
inc/nnsys/g2d/fmt/g2d_Cell_data.h
pCellBank
pCell
pDst

0x1E4D8C0:


0x1E4E148:


0x1E4F0B8:

inc/nnsys/g2d/load/g2d_NAN_load.h
pAnimBank
inc/nnsys/g2d/g2d_Image.h
imgAttr.pImgProxy
inc/nnsys/g2d/g2d_Animation_inline.h
pAnimCtrl
inc/nnsys/g2d/g2d_CellAnimation.h
pCellAnim
handle != NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE
Test

0x1E4F484:


0x1E4FCE8:


0x1E50598:


0x1E50EF8:


0x1E50FF8:


0x1E51700:


0x1E51F04:


0x1E52708:


0x1E52F10:


0x1E53714:


0x1E5672C:

inc/nnsys/g2d/load/g2d_NAN_load.h
pAnimBank
inc/nnsys/g2d/g2d_Image.h
imgAttr
pImgProxy
inc/nnsys/g2d/g2d_Animation_inline.h
pAnimCtrl
inc/nnsys/g2d/g2d_CellAnimation.h
pCellAnim
handle != NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE

0x1E56D10:


0x1E57418:


0x1E57C1C:


0x1E58420:

inc/nnsys/g2d/load/g2d_NAN_load.h
pAnimBank
inc/nnsys/g2d/g2d_Image.h
imgAttr.pImgProxy
inc/nnsys/g2d/g2d_Animation_inline.h
pAnimCtrl
inc/nnsys/g2d/g2d_CellAnimation.h
pCellAnim
handle != NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE
SRAM_F_V103

0x1E587B0:

_sbrk: Heap and stack collision.

0x1E58D12:

deck/LV1_kuriboh.ydc
deck/LV1_sukego.ydc
deck/LV1_waito.ydc
deck/LV1_watapon.ydc
deck/LV1_pikeru.ydc
deck/LV2_denti.ydc
deck/LV2_ojama.ydc
deck/LV2_kingG.ydc
deck/LV2_kaeru.ydc
deck/LV2_waterD.ydc
deck/LV3_RedEyes.ydc
deck/LV3_vamp.ydc
deck/LV3_flame.ydc
deck/LV3_daidaros.ydc
deck/LV3_heriosu.ydc
deck/LV4_gilfo.ydc
deck/LV4_kuromadou.ydc
deck/LV4_exodo.ydc
deck/LV4_ankokukai.ydc
deck/LV4_Ehero.ydc
deck/LV5_ravieru.ydc
deck/LV5_horus.ydc
deck/LV5_gadget.ydc
deck/LV5_nephthys.ydc
deck/LV5_cyber.ydc
Y.dummy
Z.dummy
deck/theme_001.ydc
[...]
deck/theme_052.ydc
deck/limit_000.ydc
[...]
deck/limit_041.ydc