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Zoo Tycoon

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Title Screen

Zoo Tycoon

Developers: Blue Fang Games, Westlake Interactive (Mac)
Publishers: Microsoft Game Studios, Aspyr Media (Mac)
Platforms: Windows, Mac OS Classic, Mac OS X
Released internationally: October 17, 2001


GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
Carts.png This game has revisional differences.


ProtoIcon.png This game has a prototype article

Hmmm...
To do:
What isn't there to do? We have unused sounds and text and a prototype for crying out loud! C'mon ncovert, you lazy bean!
Cactus 2.0!
This article has just been started and needs the article basics added.
Help us out and add them.

Zoo Tycoon is Microsoft's entry into the then-wildly-popular genre of simulation games, featuring picky animals, lazy staff, and dumb guests.

Developer Mode

ZT-DeveloperMode.png

A developer mode can be activated in this game. First, add
devModeEnabled=1
under
[advanced]
in
Program Files\Microsoft Games\Zoo Tycoon\zoo.ini
.

Then, at any time in game, press CTRL and D to activate the developer mode. Clicking the little x at the top of the navigation opens up a new panel (strangely titled "Giant Panda").

You can do the following using this mode:

  • Add a few buildings and decorations that are not normally available to be placed in your zoo
  • Modify the park entrance.
  • Place buildings outside the park.
  • Remove items not normally removable (for example, food and poo, or 'zoo doo' as the game calls it).
  • Modify the amount of money your zoo currently has

Also, placing a Zoo entrance will allow guests to enter from anywhere. Deactivate by pressing CTRL+D again.

Unused Graphics

Hmmm...
To do:
Animations exist in eight directions. Rip the rest of them. And could someone convert these sprite sheets into animated PNG files?
Do de do de do...

A male zookeeper carrying a bag. Intended purpose unknown.

Laa la la la laa...

A female zookeeper also carrying a bag. The intended purpose did not magically become known.

I'm just gonna relax and water my lawn for the next week or two...

It appears that the flowers were originally to require watering. Probably removed to allow the maintenance workers some more procrastination time.

Two can play at that game!

Female maintenance workers would be able to do the same. Hurray for gender equality!

Just keep swimming, swimming, swimming...

Gray wolves were originally able to swim.

I can swim just like Mommy and Daddy!

Interestingly, gray wolf pups were able to do the same.

Palette swaps are just as hard to create suitable exhibits for.

The same goes for the gray wolf's palette-swapped and biome-swapped cousin.

There isn't a lot of good swimming water in the arctic...

The same goes for the palette-swapped pups.

Apparently, the big cats were supposed to be more violent towards the adult male guests.

The dust cloud that appears when one animal kills another, with added blood and bones (!). Most likely axed due to the blood.

Microsoft Zoo!

Placeholder texture found in terrain.ztd. According to tiletex.cfg, there's a terrain type called "Waterfall" that uses this texture.

Presumably would be used for the previously-mentioned "Waterfall" terrain.

Unused terrain texture found in terrain.ztd. Neither of the used water variants use this.

Seems kind of dry for a swamp...

Unused terrain texture found in terrain.ztd. Seems to be identical to the trampled terrain texture (which uses worn.tga instead)

Unused Sounds

Intended purpose unknown.

Intended purpose still unknown.

Ambient crowd noise. This was used in the prototype. The final version has three other crowd sounds that are used instead.

A toilet flushing with a baby crying. What an interesting combo. This was also used in the prototype, when the larger restroom is used. The final version uses the same sound as the smaller restroom.

Unused Text

Hmmm...
To do:
See if texts in bank 245, 319, 320, 321, 594, 595, 632 are unused. Also check the ones that I noted to make sure they are actually unused; this list was made from memory.

Found in the lang0.dll file (lang0.lang on the Mac) are lots of unused text strings referring to unimplemented features.

Failed to replace %s because of blocking object(s).  Wait awhile and try again.

Usage of this is unknown.

Pregnant:

It seems that animals were originally intended to have a pregnancy period. The babies spawn instantly in the final version.

AWARD 1
AWARD 2
AWARD 3
AWARD 4
AWARD 5

Placeholder text for zoo awards.

Mother Chimpanzee

Perhaps this was an inside joke?

Hawk
Bluejay
Crow
Seagull
Parrot
Vulture
Biplane
Santa Claus
Witch

These birds, biplanes, witches, and fictional figures that some people believe in appear as decorations in the sky. They are not spawnable from any menu and do not display their name when hovered over.

Monster

An unused family found with all the other animal families.

Shrubbery

Shrubbery. That's all. (This may actually be used; double check.)

Drinking Fountain
Rock Garden
Animal Food Dispenser
Observation Area

Unimplemented scenery. Observation areas, while implemented, have their construction type in their name.

Empty Meat
Empty Hay
Feeding Trough
1/2 Full Meat
1/2 Full Hay

Unused food-related strings. The final game does not tell the status of the food unless an expansion pack is installed.

Zoo Gondolas
Zoo Trains

Gondolas and trains would have been nice additions.

Monkey Bars 4
Monkey Bars 5
Anthill

Unimplemented animal toys.

jeep

The decorative red jeep has a text string, but it does not display when hovered over.

Developer Object 19
Developer Object 20
Developer Object 21
Developer Object 22
Developer Object 23
Developer Object 24
Developer Object 25
Developer Object 26
Developer Object 27
Developer Object 28
Developer Object 29
Developer Object 30
Developer Object 31

Who needs those other 18 developer objects anyway?

Poplar Tree
Holm Oak Tree
Knobthorn Tree
Leadwood Tree
Marula Tree
Winterthorn Tree
Aloe Bush
Bush 5
Bush 6
Bush 7
Bush 8

These may be actually used; another thing for ncovert to double check.

Playground
Help Stand
Zookeeper Station

They took away the zookeeper station, but it still didn't stop them from slacking.

Mini-Train Station
Gondola Station
Pony Ride

More proof that trains and gondolas were planned. Also, pony rides.

Forest Floor
Waterfall

The forest floor was used in the prototype, instead of the three separate forest floors found in the final. The waterfall is available in the prototype, but the graphics are unimplemented.

Elevated Asphalt Path
Elevated Concrete Path
Elevated Dirt Path
Elevated Tile Path

Taking paths to a new level...or not.

Vine Column
Vine Rock

No vines allowed.

Rock Formation

This string is repeated three times in a row. Check this one as well; but if memory serves right; the only rock formation available is of the snowy variety.

Wooden Curb

No curbs to be found.

Scrub

Check this just to be sure.

Eastern USA

The western half is included though.

%s is not receiving enough stimulation.
The large crowd of people is making %s unhappy.
%s will be unhappy because its current exhibit is not similar to its native environment.
There are too many objects in the exhibit.  This makes %s unhappy.
There are not enough native objects in the exhibit to make %s happy.
There is not enough waterfalls in the exhibit for %s.
There is too much waterfalls in the exhibit for %s.
There is not enough trampled terrain in the exhibit for %s.
%s is angry because the habitat is too dirty.

The animals were going to be even more picky. Thank god they changed that.

A guest has entered the zoo.

This would get annoying if it was displayed every single time a guest entered.

%s has been caught.
%s has been returned to its exhibit.
This exhibit is not capable of confining %s.
%s needs an exhibit to live in.

Naughty animals being unconfinable.

There are lots of guests who wish to buy a gift.

The game will nag you if the guests are hungry, thirsty, tired, or have full bladders, but not if they long for a gift shop.

Guests are complaining that your zoo is too dirty.
Guests would like to see a greater variety of animals in your zoo.
Guests are commenting positively on the large variety of animals in your zoo.

Check to make sure these are also unused.

Funding for %s has started.
The %s has started.
The current research program has been completed.

Research and conservation programs alert you with different messages.

A giant panda is now available for purchase.
A clouded leopard is now available for purchase.
A white Siberian tiger is now available for purchase.
A mountain gorilla is now available for purchase.
A markhor is now available for purchase.
A jaguar is now available for purchase.
The mangrove tree is now available for purchase.
New types of stone are available for purchase.
The Acacia caffra tree is now available for purchase.
Bamboo is now available for purchase.
The animal hospital can now be purchased.
A swinging log toy is now available for purchase.
A monkey bar toy is now available for purchase.
A scratch pole toy is now available for purchase.
An anthill is now available for purchase.
The animal theater is now available for purchase.
A new pre-made tropical rainforest exhibit is now available for purchase.
A new pre-made African savannah exhibit is now available for purchase.
A new pre-made tundra exhibit is now available for purchase.

The completion of research and conservation programs is notified in a different syntax. Also, pre-made exhibits?

New primates: endangered primates from around the world are now on exhibit in the Primate House.
New primates: lemurs from Madagascar are now on exhibit in the Primate House.
New birds: birds from the tropical rainforest are now on exhibit in the Aviary.
New primates: primates from Southeast Asia are now on exhibit in the Primate House.
New reptiles: reptiles from the rainforest are now on exhibit in the Reptile House.
New birds: birds from Africa are now on exhibit in the Aviary.
New primates: African primates are now on exhibit in the Primate House.
New insects: scorpions from Africa are now on exhibit in the Insect House.

Animal "houses" do not display notification when they have changed exhibits.

Your zookeepers are getting better at making the animals happy.
Your zookeepers learning how to feed the animals more effectively.
The zookeepers have learned how to care for the animals in a cost effective way.
The zookeepers are better at keeping the animals active.
The tour guides are now more informative.
The maintenance workers have increased their productivity.

The staff training programs (which seem to have the opposite effect, by the way) use a different message.

The animals are more satisfied with their food.
The cost to feed the animals has decreased.
The animal reproduction rate has increased.
%s has caught an illness from another animal.

Miscellaneous animal-related strings.

This zoo is pretty nice, though it could use some improvements.
This zoo is mediocre.  I can take it or leave it.
I'm starting to get a little ticked off.
I'm really angry!
I really like the family restroom.
Wow, I really like the way the animal exhibits are laid out.
There seems to be a lot of sick animals in this exhibit.
I like the way they have grouped animals in this zoo.
This area is quite lovely.
This zoo is awfully crowded.
This zoo is something else!
I just don't like the look of this zoo.
A pony ride! I love pony rides!
The playground is wonderful fun!
The souvenir shop has some great gifts!
An information booth.  Let's ask directions.
Here's the animal hospital.  This must be where they treat the really sick animals.
Let's see the zoo from up in the gondola!
These umbrella tables protect you from the sun's rays.
Oh, the flower beds are so pretty!
The water from the drinking fountain tastes good.
These binocular stands are helpful.
Rock gardens are one of my favorite things!
Looking at this zoo map will prevent me from getting lost.

Your mind-reading powers are weaker in the final game, as these thoughts cannot be read.

Retrieving animal

The animals are not retrievable in the final game.

Your zoo has received the %r award.

No it hasn't. Actually, it has, but just via a different message.

A private foundation has donated %s to your zoo.
No foundations willing to donate money to your zoo.

Private foundations are greedy in the final.

Increase donations to %d.
Zookeeper wages: %d.
Tour guide wages: %d.
Maintenance worker wages: %d.
Net income: %d.
Number of sick animals: %d.
Match animal subtype - %d, %r, %d.
Match animal type and subtype - %d, %r, %d(s).
Match animal type or subtype - %d, %r, %d.
Exhibit at least %d animals of family %r.
Exhibit at least %d animals of genus %r.
Exhibit at least %d animals of family %r from %r
Exhibit at least %d animals of genus %r from %r.
Exhibit at least %d animals of genus %r from the %r.
Exhibit at least %d animals from the %r in %r.
Time goal - month: %d.
Time goal - year: %d.
Time goal - months passed: %d.
Possess at least %d male animal(s).
Possess at least %d female animal(s).
Possess at least %d baby animal(s).
Click on the Ice Cream Stand 1 and click the Sell button.
Click on the Japanese Garden and change the colors.
Click on the Zoo Status Icon and increase the admission price.
Increase the marketing funding Maximum.
Select and view the Income and Expences tab.
Select and view the Zoo Rating Graph tab.
Select and view the Zoo Attendance Graph tab.
Buy 5 flower beds and place the around the Zoo.
Select the Rotate cw button.
Select the FOO button.

Unused scenario goals. These are usable for user-created scenarios.

You have received additional funding of $15,000.

That would be nice, but it's not used.

Create %d exhibit
First user-created entity
Last user-created entity
Large ball
Compatible Animals
Animal Behavior
Animal Facts

Miscellaneous unused text strings.

Trampled terrarin.  Terrain which has been trampled and damaged by animals.

Trampled terrain cannot be purchased from a menu, so its long description goes unused.

Adopt a Yeti.  Long Tooltip placeholder text.
Purchase a Zoo Entrance.  Zoo Entrances are required for guests to enter your zoo.
Purchase a zoo gate piece. Zoo gate pieces are placed alongside the zoo gate.
Purchase an umbrella table.  Long Tooltip Placeholder Text.
Purchase a hedge.  Long Tooltip Placeholder Text.
Purchase a hedge arch.  Long Tooltip Placeholder Text.
Purchase a shrubbery.  Long Tooltip Placeholder Text.
Purchase a binocular stand.  Long Tooltip Placeholder Text.
Purchase a drinking fountain.  Long Tooltip Placeholder Text.
Purchase an arch.  Long Tooltip Placeholder Text.
Purchase a rock garden.  Long Tooltip Placeholder Text.
Purchase an animal food dispenser.  Long Tooltip Placeholder Text.
Purchase gondolas.  Long Tooltip Placeholder Text.
Purchase trains.  Long Tooltip Placeholder Text.
Monkey bars 4.  Chimpanzees love to swing on the monkey bars.
Monkey bars 5.  Chimpanzees love to swing on the chimpanzee bars.
Anthill.  Long Tooltip Placeholder Text.
Poplar Tree.  Long Tooltip Placeholder Text.
Cypress Tree.  Long Tooltip Placeholder Text.
Desert Oak Tree.  Long Tooltip Placeholder Text.
Cottonwood Tree.  Long Tooltip Placeholder Text.
Sycamore Tree.  Long Tooltip Placeholder Text.
Bushwillow Tree.  Long Tooltip Placeholder Text.
Knobthorn Tree.  Long Tooltip Placeholder Text.
Leadwood Tree.  Long Tooltip Placeholder Text.
Marula Tree.  Long Tooltip Placeholder Text.
Aloe Bush.  Long Tooltip Placeholder Text.
Bush 5. Long Tooltip Placeholder Text.
Bush 6. Long Tooltip Placeholder Text.
Bush 7. Long Tooltip Placeholder Text.
Bush 8. Long Tooltip Placeholder Text.
Purchase a playground.  Placeholder Long Tooltip text.
Purchase a help stand.  Placeholder Long Tooltip text.
Purchase an animal hospital.  Placeholder Long Tooltip text.
Purchase a zookeeper station.  Placeholder Long Tooltip text.
Purchase a Mini-Train Station.  Placeholder Long Tooltip text.
Purchase a Gondola Station.  Placeholder Long Tooltip text.
Purchase a Pony Ride.  Placeholder Long Tooltip text.
Purchase prarie grass.  Long Tooltip Placeholder Text.
Purchase a waterfall. Long Tooltip placeholder text.
Vine covered Column.  Long Tooltip Placeholder Text.
Vine covered Rock Formation.  Long Tooltip Placeholder Text.
Rock Formation.  Animals that enjoy rocks in their exhibit will enjoy this rock formation.
Long tooltip placeholder: WOODPOLE
Long tooltip placeholder: CURBWD

Long tooltip placeholders and items that normally have invisible long tooltips.

Purchase building 1.
Purchase building 2.
Purchase building 3.
Purchase building 4.
Purchase building 5.
Purchase dock 1.
Purchase dock 2.
Purchase dock 3.
Purchase jeep 1.
Purchase sedan 1.
Purchase tractor-trailer 1.
Purchase street light 1.
Purchase SUV 1.
Purchase telephone pole 1.
Purchase telephone pole 2.
Purchase van 1.
Purchase watertower 1.
Purchase developer object 19.

These pieces of scenery cannot be purchased. The developer object string has duplicates with numbers from 19 to 31.

Full Platter of Carnivore Chow
Empty Platter of Carnivore Chow
Full Platter of Herbivore Chow
Empty Platter of Herbivore Chow
Dirt Clump
Trough
Partially Full Platter of Carnivore Chow
Partially Full Platter of Herbivore Chow
Small pile of animal poo
Pile of Fruit Chow
Pile of Fish Chow
Pile of Bamboo Chow
Pile of Grass Chow

Food and poo.

Purchase an asphalt elevated path.  Asphalt elevated paths indicate to guests where they should walk.
Purchase a concrete elevated path.  Concrete elevated paths indicate to guests where they should walk.
Purchase a dirt elevated path.  Dirt elevated paths indicate to guests where they should walk.
Purchase a tile elevated path.  Tile elevated paths indicate to guests where they should walk.

Paths remain unelevated in the final game.

Strings
Unused
exist with suffixes from 4 to 54,
cat
with suffixes from 09 to 20,
pprog
with suffixes from 64 to 80,
Map
with suffixes from 30 to 50,
Award
with suffixes from 30 to 50.