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  • Already going through Nintendo's censorship process, the '''prototype''' of the SNES ''Wolfenstein 3D'' still has quite ...nd final. There ''is'' an exception at this point, though – the Iron Cross is still visible.
    3 KB (472 words) - 22:10, 23 March 2020
  • ===Cross and Bible=== [[File:CastlevaniaWeapons.png|left|I would claim censorship if these weren't unused in the FDS version, too.]]
    7 KB (1,089 words) - 06:18, 31 October 2021
  • ...and/or replaced in the international versions to meet Nintendo's copyright/censorship policies. What is interesting about this is that the modified/replaced leve An odd melange of classic Nintendo censorship, reference loss, and copyright censorship.
    8 KB (1,227 words) - 12:30, 28 October 2021
  • Due to Germany's squeamish censorship laws, there were many cuts and changes to ''L4D2'': * No censorship for the weapon textures.
    6 KB (993 words) - 23:52, 19 May 2021
  • ...nges were made between versions. They range from changes due to Nintendo's censorship policies to seemingly arbitrary changes to details on Pokémon's sprites. T Sages now cross their arms rather than praying.
    6 KB (993 words) - 20:58, 14 May 2021
  • There are some unused text strings in bank 1. There are no cross-references to these strings in the code at all. It was probably meant to be ...his scene was removed from the final game because of Nintendo of America's censorship policies.
    4 KB (687 words) - 22:33, 9 April 2021
  • ===Red Cross Palette Swap=== ...to a different color after Marvelous AQL feared legal action from the Red Cross. This change most notably affected Valentine. On her default palette, the c
    14 KB (1,882 words) - 04:20, 5 October 2021
  • The cross on the church was removed. ...onal revisions. The international releases omits all vowels, an odd bit of censorship(?) that can be seen in [[Adventures of Lolo 3|other]] [[Metal Gear (NES)|ga
    5 KB (689 words) - 01:09, 5 November 2021
  • ...second floor in Hargon's Castle, the safe floor is in the shape of a large cross in the Japanese version. The North American version changed it into a squar *Besides the graphical censorship, the North American version removed all religious content from the game's s
    5 KB (813 words) - 04:58, 26 November 2021
  • ...design was made very early [[Skullgirls#Red Cross Palette Swap|before the censorship of that particular part]].
    9 KB (1,392 words) - 06:30, 6 September 2021
  • cross it first, then ...r with a grinding noise. One may be surprised to learn that was, indeed, a censorship measure: the projector gone awry cuts the film just short of the black shee
    10 KB (1,576 words) - 08:49, 7 September 2021
  • Nintendo of America's strict censorship policy resulted in changing Jackie's Bar to a café both in Fourside and Mo ...gns in department stores were changed to read "SHOP". This isn't a case of censorshipː all other cases of "drugstore", including the signs in Threed and the Dus
    18 KB (2,677 words) - 09:59, 19 November 2021
  • ...n frozen by the Stopwatch, possibly as an oversight. Like Axe Knights, the Cross flies back if it hits their shield rather than going through them. ==Censorship==
    40 KB (6,382 words) - 23:10, 18 November 2021
  • ...tte show up in the third generation. It was possible he was removed due to censorship reasons, as his legs resemble those of a nude human male. ...be used mid in the third generation. It was possible he was removed due to censorship reasons, as his colourings resemble those of a nude human male.
    16 KB (2,655 words) - 23:51, 26 May 2021
  • ...along with a picture matching the region the game was purchased from. The censorship only affects the PlayStation 3 and Xbox 360 versions in most of Europe, Rus The European version's censorship is egregious, as an uncensored version submitted to PEGI got the same ratin
    18 KB (2,928 words) - 02:49, 2 October 2021
  • ====Censorship==== [[File:DNTMJPCROSS.png|300px|Cross is okay, demonic imagery isn't.]]
    23 KB (3,685 words) - 10:39, 13 September 2021
  • ...all versions. This is a trigger that opens the wall in front of you as you cross the walkway. In this prototype, half of the walkway is accidentally assigne ...ensored in this prototype, but interestingly, it's not as elaborate as the censorship done in the PC version.
    18 KB (2,956 words) - 19:08, 19 March 2021
  • ====Censorship==== ...the standard and Dual Shock editions of ''Bio Hazard: Director's Cut'' are cross-compatible, despite not being indicated as such). Also included was footage
    22 KB (3,364 words) - 21:08, 28 September 2021
  • * Japanese and German version censorship. ...ordinates for the cargo ship locations are present. Some of the data files cross-reference the deleted hijacking activity with the piracy activity, but it i
    13 KB (2,128 words) - 23:39, 24 August 2021
  • * There are a lot of censorship in the game's cinematics: ...moved. Instead, it plays a video meant for the Soviet missions where tanks cross a river and destroy an enemy base.
    32 KB (1,846 words) - 21:53, 19 May 2021

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