If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
Stunt Race FX
Stunt Race FX |
---|
Also known as: Wild Trax (JP) This game has unused enemies. This game has a development article This game has a prototype article |
Stunt Race FX is probably the only video game with an anthropomorphic two-wheeled car.
No, not a motorcycle - a two-wheeled car.
To do:
|
Contents
Sub-Pages
Development Info |
Prototype Info |
Unused Music
Two unused music tracks are present in the game's data.
May have been intended for the menus, but cut due to repetition.
This track is based off the Track Select music, and would probably be used in a race.
Crash Handler
If the game ever crashes, it'll display a basic crash handler. All of the text for it can be found at 47E5E in the ROM.
GAME_TM: DISP_TM: DYN__TM: STRA_TM: TMP1_TM: TMP2_TM: TMP3_TM: CollBlock Alloc. Fail! !!! Old mario chip !!! ! Dynamics checksum fail ! Tried to make car with bad type! ENEMY FZERO ENEMY COUPE ENEMY 4WD
The "Old mario chip" text is referring to Super Mario FX, a codename for the Super FX chip the game uses to render its 3D visuals.
Regional Differences
General
- In the Japanese and European versions, speed is measured in kilometers per hour, displayed as km/h. In the US version, speed is measured in miles per hour, displayed as MPH.
Title Screen
Japan | International |
---|---|
The game received a different title in versions outside Japan, resulting in two entirely different logo designs. The Wild Trax logo uses the sprite layer for its katakana (which just says "Wild Trax" again).
Interestingly, the palettes for both of these logos are loaded in the title screen in all versions of the game.
Track Selection Screens
Japan/US | Europe |
---|---|
Presumably for legibility, the text on the track name boxes has been enlarged in the European version. The labels on the Bonus track boxes remain unchanged, however.
Records Screens
Japan/US | Europe |
---|---|
The font used in the Stunt Trax/Free Trax data boxes is replaced with a larger, black typeface in the European version.
Mini-Maps
Easy Ride
Japan/US | Europe |
---|---|
The last turn before the finish line (in the bottom-left corner of the map) has been made rounder in the European version. This turn is actually a simple U-shaped turn on the actual track, so the original mini-map doesn't make sense.
Ice Dance
Japan/US | Europe |
---|---|
In the first two releases of the game, the right side of Ice Dance's map is inconsistent with the actual track. The European version corrects this.
Signs
Japan | International |
---|---|
Aside from the title screen, the title change is also reflected in this sign, which can be seen in various tracks.
Japan | International |
---|---|
The white-on-blue Nintendo logo color scheme, seen in many of the Japanese TV advertisements of the era, was replaced with a red-on-black color scheme in the other versions.
Japan/US | Europe |
---|---|
Due to trademark issues in Europe and Australia, the first Arwing shoot-'em-up starring a certain humanoid fox had to be given a different title in those regions. This is reflected in the logo's cameo appearance in Stunt Race FX.
International | US |
---|---|
The Super Famicom logo seen on the crates in Night Cruise had its "text" removed in the American version, but returned in the European one.
Stunt Trax Background
In the Japanese version, a red sign in the background used by the entirety of the Stunt Trax mode reads "SUPER FAMICOM". Despite the console having a different name in the United States, the sign remains unchanged in its release. However, the European version changes the sign to read "SUPER Nintendo".
Ending
Title Logo
Japan | International |
---|---|
No, they didn't forget to change the title logo in the international versions.
Credits
After going uncredited in the Japanese and American versions, Argonaut Software finally receives its dues in the European version, in an area previously devoid of text.
- Pages missing developer references
- Games developed by Nintendo
- Games developed by Argonaut Software
- Pages missing publisher references
- Games published by Nintendo
- SNES games
- Pages missing date references
- Games released in 1994
- Games released in June
- Games released on June 4
- Games released in October
- Games released on October 10
- Games released on October 27
- Games with unused enemies
- Games with unused graphics
- Games with unused music
- Games with debugging functions
- Games with regional differences
- To do
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused enemies
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by developer > Games developed by Argonaut Games > Games developed by Argonaut Software
Games > Games by developer > Games developed by Nintendo
Games > Games by platform > SNES games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 1994
Games > Games by release date > Games released in June
Games > Games by release date > Games released in June > Games released on June 4
Games > Games by release date > Games released in October
Games > Games by release date > Games released in October > Games released on October 10
Games > Games by release date > Games released in October > Games released on October 27