Wii Sports

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Title Screen

Wii Sports

Developer: Nintendo
Publisher: Nintendo
Platform: Wii
Released in JP: December 2, 2006
Released in US: November 19, 2006
Released in EU: December 8, 2006
Released in AU: December 7, 2006
Released in KR: April 26, 2008


DevTextIcon.png This game has hidden development-related text.
Carts.png This game has revisional differences.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Bundled with every western Wii console for the first few years of its life, Wii Sports serves to demonstrate the capabilities of the Wii Remote's (or "Wiimote's") intuitive motion controls across five different sports. These include tennis, baseball, golf, boxing, and most popularly bowling (try releasing the ball backward and see what happens; you'll laugh).


Hmmm...
To do:
  • Unused graphics.
  • Totaka's Song might be hidden in the game's data.
  • Other stuff?


Contents

Developer Text

Internal Name

Internally, the game is known by the generic title SPORTS PACK for REVOLUTION, where Revolution refers to the Wii's own pre-release codename.

Build Dates

Included in the file timeStamp.txt at the root of the disc is a build date, alongside another internal name, "Pack Project". On the Wii Sports + Wii Sports Resort combo disc, this file is located with the rest of the game's files; e.g., on the PAL disc, in /EU/sys/sports.

JP NA EU
2006/10/07 
04:53
Pack Project 
2006/10/17 
15:26
Pack Project 
JP (Nintendo Selects) NA (Nintendo Selects) EU (Nintendo Selects)

NA (Sports + Resort) EU (Sports + Resort)
2010/06/07
14:04
Pack Project 
2010/06/07 
14:10
Pack Project 

Config File

gameConfig.ini in the disc's root includes a few settings, several of which have been commented out. The second commented line references (Super) Mario Club, Nintendo's internal software testing group.

Original Translated
# Pack Project Game Config File

{
#	RootScene		スポーツパック
#	ここでマリオクラブ用ROMをつくるのでTVModeは設定しないこと
#	TVMode			16:9
	RPPrint			1
	RPSysPrint		1
	RPSndPrint		1
	RPUserPrint		1
	end
}
# Pack Project Game Config File

{
#	RootScene		Sports Pack
#	Here, TVMode isn't set up, because it's made for the Mario Club ROM.
#	TVMode			16:9
	RPPrint			1
	RPSysPrint		1
	RPSndPrint		1
	RPUserPrint		1
	end
}

Revisional Differences

Some changes were made for later pressings, after the Wii Remote began coming packaged with a silicone sleeve. These changes are also present in the Nintendo Selects version of the game, for those who were late onto the Wii train or just hated the cheap paper case the game originally came in.

Wii Remote Sleeves

The warning screens and all other graphics of the Wii Remote were updated to reflect the silicone jacket's release.

Pre-Jacket Post-Jacket
Useless loading screen unless you didn't read the manual: check! But I don't have the jacket. Meh, who reads you anyway?
Which one is a square? These squares indicate your remote's battery life. If you turn it on and only one light blinks, change the batteries or attach a 3rd party charger.
Aparently they come in blue now! Just like DVDs! And jackets too!
Who needs a start button when you have math symbols?! Unplug that classic controller nimrod! It won't work.
Be sure to leave your window open to lower the chance of very unlikely overheats! Please be advised that the Baba Jaga may show up to steal your firstborn baby.
Wait. My string isn't yellow! You'll only need to use this when you play the game we like to call "Punch Out: Rocky Edition"
Where's the wrist strap? Now with Photoshop effects!
It's actually less dull in real life. Outlined bigger for your convenience!

Baseball

The only changes that do not involve the Wii Remote jacket affect baseball. First, there is an animation that was added to the game opening scene: as it begins, the opposing teams face one another and the camera passes between them. As the camera passes each Mii, they look toward the screen, giving the cutscene some personality. This may have been added to make clearer who is on the teams, since all but the pitcher are randomly selected.

In the original release, if a grounder was caught quick enough to call an out, the Mii who caught it would simply hold it. In the re-release, should this event happen, the Mii will also throw the ball to first to make it a bit more realistic.