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File:SlamMastersII-BWA.gif
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Size of this preview: 800 × 192 pixels. Other resolutions: 320 × 77 pixels | 1,536 × 368 pixels.
Original file (1,536 × 368 pixels, file size: 181 KB, MIME type: image/gif, looped, 3 frames, 0.5 s)
This image was ripped from a(n) Arcade game.
BWA stage in "Ring of Destruction: Slam Masters II". Composed of two layers (background + grandstands/crowd).
In the final game, the foreground layer is a tile above, which seems to be wrong but it's partially hidden by the ring - it's unknown if the layers would have been moved to properly show the ring entrance.
Extra sprites need to be overlaid to display the foreground audience in correct colors.
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 12:11, 24 August 2022 | 1,536 × 368 (181 KB) | Asran Ryuto (talk | contribs) |
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