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Kung Fu Panda 2 (Wii, PlayStation 3, Xbox 360)

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Title Screen

Kung Fu Panda 2

Developer: Griptonite Games
Publisher: THQ
Platforms: Wii, PlayStation 3, Xbox 360
Released in US: May 24, 2011
Released in EU: June 10, 2011
Released in AU: May 28, 2011

AreasIcon.png This game has unused areas.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.

A mindless beat-em-up game set after the events of the movie.

Unused Graphics

Kungfupanda2 menu start i9.png

The film was known as Kung Fu Panda: The Kaboom of Doom during production. menu_start_i9.tga features an early logo for the game that matches this title accordingly.


Kungfupanda2 start i13.png

start_i13.tga is a milestone timestamp leftover from an earlier build of the game.


Cheap looking "prompts" that were also probably from an earlier build. The "Choose! Fight Stance" has chunks around the letters.

Scaleform Test

Ssgrover Hud scaleformtest i1.png

hud_scaleformtest_i1.dds, a "scaleform" test. This image can be found in several of Griptonite Games's other games.

Unused Text


In the rso folder there's a file called changelist.tmp. It has build information of the game.

Change: new 
Client: panda2_KIRKBUILD03 
User: KBMaster3 
Status: new 
Description: panda2 (buildMonkey) - New build: US (rev)... 


The fxplayer folder has a .txt file called gfxlicense.txt. It has the game's license key for Scaleform GFx.


Test Level

To do:
Pictures of this level? Is there even anyway to access this level?

Throughout the files of the game are several files for z_test_levels, which is obviously a test level.