LEGO City Undercover (Windows, PlayStation 4, Xbox One, Nintendo Switch)/Unused Story Dialogue
This is a sub-page of LEGO City Undercover (Windows, PlayStation 4, Xbox One, Nintendo Switch).
To do: Add more lines |
The dialogue from throughout the story missions are contained in .PAK files. Some .PAK files are entirely unused.
Sometimes it's just one unused line in a .PAK with used lines, so in those cases, it will be titled with it's "Conversation" name instead.
Note, the italics for some lines are intentional, as it is notated as such in the subtitles.
[i]This is what it looks like![i]
Contents
Story Dialogue
Chapter 1
01_BLUFFBEARDDOCKS
Unused lines for Bluffbeard's idle dialogue that don't get called for in-game.
Filename | Audio | Subtitles |
---|---|---|
MAININTRO_01_NEW_D_05.wav | Let's see now...six passengers and four cars delivered after a week long voyage. Yeah. That'll be why my business loses so much money. | |
MAININTRO_01_NEW_D_07.wav | If anything they should pay me for the damage to my ship! | |
MAININTRO_01_NEW_D_17.wav | You know, if I were new to a city, I wouldn't spend such a long time hangin' around at the docks when I've important business to be gettin' on with. Don't yer think? |
04_PoliceGarageTour_Uniform Lines
There are 2 alternate takes for the line where Frank guides you to the Disguise Booth.
Unused | Final |
---|---|
Policestation_Midtro_04_C_01Alt_FrankHoney.wav |
Policestation_Midtro_04_C_01_FrankHoney.wav |
C'mon! Let's find you a uniform. We had a delivery this morning so there should be one near the lockers | C'mon! Let's find you a uniform. We had a delivery this morning so there should be one somewhere. |
Policestation_Midtro_04_C_01Alt2_FrankHoney.wav |
|
C'mon! Let's find you a uniform. We had a delivery this morning so there should be one near the gym. |
04_PoliceGarageTour_Player_Cleans_Floor
Dialogue for an unused puzzle where the player could clean the floor of the police station with the buffer.
Filename | Audio | Subtitles |
---|---|---|
Policestation_Midtro_04_NEW_C_1_FrankHoney.wav | Ooh... Sparkly! The floor looks so clean I could eat my dinner off of it. And not get really ill this time. | |
Policestation_Midtro_04_NEW_C_2_FrankHoney.wav | Which, by the way, is how those stains got there in the first place. |
04_POLICELOBBY_1C_PC.PAK
Unused dialogue which appears to be for an earlier version of the mission where the elevator had to be repaired. "I'm busy. Put it in an email." is used in the final game but as a generic line.
Filename | Audio | Subtitles |
---|---|---|
Policestation_Midtro_04_A_1_BeaHeckerson.wav | The elevator's working... Are you happy now? | |
Policestation_Midtro_04_A_2_BeaHeckerson.wav | Trying to make me call out the crew when there was no need! | |
Policestation_Midtro_04_A_3_BeaHeckerson.wav | I'm busy. Put it in an email. | |
Policestation_Midtro_04_A_4_BeaHeckerson.wav | Thpbpbpbpbpt! | |
Policestation_04_B_01_Frank.wav | C'mon! | |
Policestation_Midtro_04_B_2_FrankHoney.wav | We're going to use the elevator! It's like this magic box which takes you to different places! | |
Policestation_Midtro_04_B_3_FrankHoney.wav | Although no matter how hard you wish, it won't take you to a theme park. I know - I've tried. | |
Policestation_04_B_04_Frank.wav | C'mon! Let's go! |
05_POLICELOBBY_BEAFLOWER_PC.PAK
Dialogue for an unused flower puzzle with Bea Heckerson.
Filename | Audio | Subtitles |
---|---|---|
Policestation_Intro_03_NEW_A_1_BeaHeckerson.wav | Hey, there was a flower in that vase! Did you take it?! | |
Policestation_Intro_03_NEW_A_2_BeaHeckerson.wav | Oh, you are one petty, petty officer. And not in the navy sense. | |
Policestation_Intro_03_NEW_A_3_BeaHeckerson.wav | If that flower isn't back in my vase by the time I count to five, then... Then I'll continue to ten. But then, oh... there will be trouble! | |
Policestation_Intro_03_NEW_A_4_BeaHeckerson.wav | Why won't anyone get me another flower?! | |
Policestation_Intro_03_NEW_A_5_BeaHeckerson.wav | I'm a warm, loveable person who deserves a flower! NOW! | |
Policestation_Intro_03_NEW_A_6_BeaHeckerson.wav | I want whoever stole the flower from my desk to return it! | |
Policestation_Intro_03_NEW_A_7_BeaHeckerson.wav | That means you, Chase McCain! | |
Policestation_Intro_03_NEW_A_8_BeaHeckerson.wav | Well... it looked nicer this morning when Chief Dunby gave it to me. Now there's a man you could learn from - he arrested Rex Fury, you know? | |
Policestation_Intro_03_NEW_A_9_ChaseMccain.wav | You're welcome. | |
Policestation_Intro_03_NEW_A_10_BeaHeckerson.wav | I'm watching you, McCain! |
05_PoliceLobby_WakeTheChief_FrankNapTalk
Unused dialogue where Frank comments on Chief Dunby sleeping. In the final game, he leaves to play video games before this dialogue can play, if it's even able to be triggered.
Filename | Audio | Subtitles |
---|---|---|
Policestation_05_N_01_Frank.wav | He does like his naps. He says a good cop needs to nap at least four times a day, although he made an exception for me after I did it while driving. | |
Policestation_05_N_02_Frank.wav | He looks like a baby when he sleeps. |
06_02_FRANKGETAWAYREMINDER_PC.PAK
Yet more unused dialogue for Frank Honey, with him having very hands on commentary about the bank getaway driver chase.
Filename | Audio | Subtitles |
---|---|---|
City_06_G_01_Frank.wav | Uh, he's getting away. Aren't you meant to be, y'know, pursuing him? | |
City_06_G_02_Frank.wav | Um... I know it's your first day back, but you should really get after the bad guy. That's kinda' what we're paid for. | |
Policestation_Outro_06_G_03_FrankHoney.wav | Aw, c'mon! If you don't go after that getaway driver, I'll have to! And clowns give me the creeps! | |
Policestation_Outro_06_G_04_FrankHoney.wav | You'll be able to catch up with the getaway driver a lot faster if you're in a car, you know. | |
Policestation_Outro_06_G_05_FrankHoney.wav | Get back into a car! | |
Policestation_Outro_06_G_06_FrankHoney.wav | The getaway driver's, er... getting away! | |
Policestation_Outro_06_G_07_FrankHoney.wav | Find a car! | |
Policestation_Outro_06_G_08_FrankHoney.wav | The getaway driver, Chase! |
06_03_GOTORESTAURANT_BAD_PC.PAK
There is dialogue for failing to catch the getaway driver. It's impossible to fail in the final game so it goes unused. The used dialogue is titled 06_03_GoToRestaurant_Good.
Filename | Audio | Subtitles |
---|---|---|
Policestation_Outro_06_H02B_1_ElliePhillips.wav | Another officer stumbled across that getaway driver you forgot to arrest, Chase. | |
Policestation_Outro_06_H02B_2_ChaseMccain.wav | Oh yeah, sorry about that. | |
Policestation_Outro_06_H02B_3_ElliePhillips.wav | Well, you can make up for it now, 'cause we just had a report from someone near The Red Cafe. They spotted a clown heading onto its rooftop. Could be one of our bad guys. | |
Policestation_Outro_06_H02B_4_ElliePhillips.wav | Can you get there? | |
Policestation_Outro_06_H02B_5_ChaseMccain.wav | I'm on my way! | |
Policestation_Outro_06_H02B_6_ChaseMccain.wav | Honestly! |
06_02_DUNBYFRANKCHAT_PC.PAK
A lengthy radio call between Chief Dunby and Frank Honey which, going by the filename, was going to play at some point around the bank robbery.
Filename | Audio | Subtitles |
---|---|---|
City_06_F_01_ChiefDunby.wav | Frank! | |
City_06_F_02_FrankHoney.wav | Yes Chief? | |
City_06_F_03_ChiefDunby.wav | If by some fluke of chance you manage to catch up with the robber, I want you to take him out immediately! | |
City_06_F_04_FrankHoney.wav | You want me to date him? Oh, right! Actually, I've blocked 4th street with my car. | |
City_06_F_05_ChiefDunby.wav | That better be so the robber can't escape through it. | |
City_06_F_06_FrankHoney.wav | Uh, yeah... I'm definitely not just bad at parking. And I'm certainly not in a coffee shop... | |
City_06_F_07_ShopAssistant.wav | Did you want cream in that? | |
City_06_F_08_FrankHoney.wav | Er... Get out of my car, lady! | |
City_06_F_09_ChiefDunby.wav | I don't know why we still trust you with vehicles, Honey. | |
City_06_F_10_FrankHoney.wav | I'm surprised too. Especially after I drove that fire engine into the Mayor's house. D'you remember that, Chief? | |
City_06_F_11_ChiefDunby.wav | Yes. I remember all the vehicles you've crashed into the mayor's house. Just bring me back some donuts from that coffee shop you're not in. | |
City_06_F_12_FrankHoney.wav | I don't know what you're talking about! ...Bear claws or cinnamon apple? |
Chapter 2
06_32_ROADBLOCKCOP_PC.PAK
These lines suggest that the roadblock on Auburn Bay Bridge was originally going to be viewable by the player within the city, instead of just through the cutscene.
Filename | Audio | Subtitles |
---|---|---|
SouthBridge_06_L_01_Cop5.wav | No! Back a bit! | |
SouthBridge_06_L_02_Cop5.wav | Left! No, not my left, your left! | |
SouthBridge_06_L_03_Cop5.wav | Wait! You should be going to the right! | |
SouthBridge_06_L_04_Cop5.wav | You don't have room! Don't move your car yet! | |
SouthBridge_06_L_05_Cop5.wav | Move slowly and turn it really hard! | |
SouthBridge_06_L_06_Cop5.wav | Well don't look at me! I'm not the one driving your car! | |
SouthBridge_06_L_07_Cop5.wav | Don't do that! You'll hit his car! | |
SouthBridge_06_L_08_Cop5.wav | We have to get the road to the bridge cleared! It'll be rush hour soon! | |
SouthBridge_06_L_09_Cop5.wav | Now you've done it! I'm not paying for those repairs! I said backwards! | |
SouthBridge_06_L_10_Cop5.wav | Why did they send me?! I haven't even passed my test yet! |
06_AUBURNBAYBRIDGECOP_PC.PAK
Dialogue for when you pass the Auburn Bay Bridge officer, which is impossible in the final game, so it goes unheard. The lines can be heard by modding or glitching yourself to the other side.
Filename | Audio | Subtitles |
---|---|---|
Policestation_Outro_06_NEW_D_13_Cop_5.wav | Come back! | |
Policestation_Outro_06_NEW_D_14_Cop_5.wav | You aren't allowed there! | |
Policestation_Outro_06_NEW_D_15_Cop_5.wav | Stop! I'll get in trouble! | |
Policestation_Outro_06_NEW_D_16_Cop_5.wav | Wait! You aren't allowed across! |
Chapter 3
12_03_FrankCallCells_R01
An unused line from Frank's call in the Albatross Prison level.
Filename | Audio | Subtitles |
---|---|---|
AlbatrossPB_12_D_08_FrankHoney.wav | What's happening at the prison? This is really exciting, like a TV cop show. Should I be your sassy partner? I'm not sure what sassiness is, but I can look it up. |
14_01_CHIEFWARNING_PC.PAK
An unused conversation between Chase and Dunby that would've played before Ellie's call at the police station docks.
In the final game, after the Albatross Prison ending cutscene, you teleport directly to the docks for Ellie's call, and there's no scene with Dunby.
Filename | Audio | Subtitles |
---|---|---|
SFDocks_14_A_01_Chief.wav | Remember, McCain, Sherriff Huckleberry is dealing with the Bluebell Mine investigation, not you! | |
SFDocks_14_A_02_Chase.wav | But the Mayor asked me to find Rex! | |
SFDocks_14_A_03_Chief.wav | Well the Mayor isn't your boss! Sheriff Huckleberry dealt with the break in at the mine, so it's his case! | |
SFDocks_14_A_04_Chase.wav | I'm sure Duke won't mind me taking a look around... |
Chapter 4
19_01_FrankCallHijack Unused Take
There is an alternate take for the name of the beach in Bluebell Woods.
Unused | Final |
---|---|
Bluebell_Woods_19_A_13_Frank.wav |
Bluebell_Woods_19_A_13ALT_Frank.wav |
And when we stopped, I looked out the window and saw Crabby Bottom Bay. | And when we stopped, I looked out the window and saw Crabby Cove. |
Chapter 5
Undercover Uniform Lines
There are 4 unused lines for an alternate version of this scene where the player has to walk over to the disguise booth.
In the final game, Ellie gives the undercover disguise directly to Chase through the cutscene.
Filename | Audio | Subtitles |
---|---|---|
CRASHINGTHEPARTY_20_NEW_B_14_CHASEMCCAIN.wav | Thanks, so, do we have anything which is a little less police-ey? | |
CRASHINGTHEPARTY_20_NEW_B_15_ELLIEPHILLIPS.wav | Sure! Check the closet over there. | |
CRASHINGTHEPARTY_20_NEW_B_15ALT_ELLIEPHILLIPS.wav | Sure! Check the closet down in the gym. | |
CRASHINGTHEPARTY_20_NEW_B_15ALT2_ELLIEPHILLIPS.wav | Sure! Check the closet down in the locker room. |
21_01_BlackwellChat
Slightly different dialogue where the emphasis is on the time limit instead of the paparazzi. This is a rare case where the lines with the ALT suffix are unused.
Unused | Final |
---|---|
FORRESTBLACKWELL_21_A_2ALT_FORRESTBLACKWELL.wav |
FORRESTBLACKWELL_21_A_2_FORRESTBLACKWELL.wav |
Very kind of you to ask, young man, I shall be attending one of the last ever performances of The Perpetual Inbox at The Gillespie theatre. I trust you have been told of my aversion to tardiness? It means arriving late. | Very kind of you to ask, young man, I shall be attending one of the last ever performances of The Perpetual Inbox at The Gillespie theatre. I trust you have been told of my aversion to the paparazzi? |
FORRESTBLACKWELL_21_A_3ALT_CHASEMCCAIN.wav |
FORRESTBLACKWELL_21_A_3_CHASEMCCAIN.wav |
Yes, sir. I'll do my best to get you there on time. | Yes, sir. I'll do my best to shake them off. |
Chan Chuang Lines
There is quite a lot of dialogue for an alternate version of this mission where you recover 5 cars instead of 1. In the final game it skips to the 5th car dialogue, leaving the dialogue for cars 1-4 unused.
22_05_CAR01_PC.PAK
Filename | Audio | Transcript |
---|---|---|
MeetChan_22_A_1_ChanChuang.wav | Hey, driver! Jonny at the front gate tells me you just dropped off that car in perfect condition! That's better than my men usually manage! | |
MeetChan_22_A_2_ChanChuang.wav | YES, LI, I AM TALKING ABOUT YOU! YOU ARE AN ABOMINABLE DRIVER! | |
MeetChan_22_A_3_ChanChuang.wav | Now get me the next car! | |
MeetChan_22_A_4_ChanChuang.wav | Hey, driver! Jonny at the front gate tells me you just dropped off the car. If I'd wanted it to be all smashed up, I'd have given it to Ping to repair. | |
MeetChan_22_A_5_ChanChuang.wav | YES, PING, I AM SAYING YOUR WORKMANSHIP IS SUBSTANDARD! | |
MeetChan_22_A_6_ChanChuang.wav | YOU BETTER SHAPE UP! YOUR YEARLY PERFORMANCE REVIEW IS NEXT WEEK! | |
MeetChan_22_A_7_ChanChuang.wav | Oh, and driver, when you're driving the next one... | |
MeetChan_22_A_7B_ChanChuang.wav | TRY DOING IT WITH YOUR EYES OPEN! | |
MeetChan_22_A_8_ChanChuang.wav | Hey, driver! Jonny at the front gate tells me you just dropped off the remains of that car. | |
MeetChan_22_A_8B_ChanChuang.wav | YOU ARE A TERRIBLE DRIVER! | |
MeetChan_22_A_9_ChanChuang.wav | Don't make me tell Feng to give you purple nurples! | |
MeetChan_22_A_10_ChanChuang.wav | Get the next car on the list! AND TRY NOT TO DRIVE IT INTO SO MANY WALLS! |
22_05_CAR02_PC.PAK
Filename | Audio | Transcript |
---|---|---|
MeetChan_22_C_1_ChanChuang.wav | Hey, nice job! That car was in perfect condition. I would keep it for myself but it's the wrong colour, and the guy who does the paint jobs here is lousy. | |
MeetChan_22_C_2_ChanChuang.wav | YES, FU! I STILL HAVEN'T FORGIVEN YOU FOR SPRAYING MY TIRES PURPLE! | |
MeetChan_22_C_3_ChanChuang.wav | Oh, sorry, driver, am I keeping you from, uh... | |
MeetChan_22_C_3B_ChanChuang.wav | GETTING ME THE NEXT CAR?! | |
MeetChan_22_C_4_ChanChuang.wav | It's a good thing we're only using these cars for parts because this one looks like... | |
MeetChan_22_C_4B_ChanChuang.wav | ...YOU DROVE IT OFF A CLIFF! | |
MeetChan_22_C_5_ChanChuang.wav | Were you sitting the wrong way round in the driver's seat?! | |
MeetChan_22_C_5B_ChanChuang.wav | GO GET THE NEXT ONE! | |
MeetChan_22_C_6_ChanChuang.wav | Is that even a car?! It looks like you stuck wheels onto a bed frame! | |
MeetChan_22_C_7_ChanChuang.wav | This will not reflect WELL ON YOUR ANNUAL BONUS! GET THE NEXT CAR! |
22_05_CAR03_PC.PAK
Filename | Audio | Transcript |
---|---|---|
MeetChan_22_D_1_ChanChuang.wav | Good work, driver! That car was as good as new! In perfect condition without a scratch on it! | |
MeetChan_22_D_2_ChanChuang.wav | Hey you! Smash that car up with a hammer - I only need the steering wheel! | |
MeetChan_22_D_3_ChanChuang.wav | Just two more to go, driver! | |
MeetChan_22_D_4_ChanChuang.wav | That car looks like my mother has been driving it! She is a terrible driver! | |
MeetChan_22_D_5_ChanChuang.wav | YES YOU ARE! You make great noodles, but you cannot drive safely! GET SOME NEW GLASSES! | |
MeetChan_22_D_6_ChanChuang.wav | Well? What are you hanging around chatting on the phone for? GET ME THE NEXT CAR! | |
MeetChan_22_D_7_ChanChuang.wav | Is that even the car I asked for? I can't tell because it's so smashed up! | |
MeetChan_22_D_8_ChanChuang.wav | If you were my valet I WOULD FIRE YOU! GET ME THE NEXT CAR! |
22_05_CAR04_PC.PAK
Filename | Audio | Transcript |
---|---|---|
MeetChan_22_E_1_ChanChuang.wav | NO! YOU ARE A TERRIBLE, TERRIBLE PERSON! I DON'T LIKE YOU! | |
MeetChan_22_E_1B_ChanChuang.wav | Now, are you going to buy that car, or not? | |
MeetChan_22_E_2_ChanChuang.wav | Oh, driver, good job with that car. | |
MeetChan_22_E_3_ChanChuang.wav | Although, not so good that I'm not going... | |
MeetChan_22_E_3B_ChanChuang.wav | ...to YELL AT YOU TO GET ME THE LAST ONE IMMEDIATELY! | |
MeetChan_22_E_4_ChanChuang.wav | I DON'T CARE IF YOUR LEGS HAVE FALLEN OFF! IF YOU WANT HEALTH AND SAFETY, THEN GO TO WORK AT A LIBRARY! | |
MeetChan_22_E_5_ChanChuang.wav | Oh! Hey, driver! You have just one more car to get for me. | |
MeetChan_22_E_6_ChanChuang.wav | SO WHERE IS IT!? | |
MeetChan_22_E_7_ChanChuang.wav | Hey, driver! | |
MeetChan_22_E_8_ChanChuang.wav | Thanks soooo much for that delivery of scrap. | |
MeetChan_22_E_9_ChanChuang.wav | Oh, sorry, what? You say that was meant to be a car? | |
MeetChan_22_E_9B_ChanChuang.wav | WELL IT DIDN'T LOOK LIKE ONE! | |
MeetChan_22_E_10_ChanChuang.wav | YOU'VE GOT ONE MORE CHANCE, DRIVER! |
22_05_FrankCall_Multiple
There are 2 unused lines for Chase in the Frank call that reflects this earlier version of the mission.
Unused | Final |
---|---|
MeetChan_22_B_7_ChaseMccain.wav |
MeetChan_22_B_7Alt_ChaseMccain.wav |
Look, I need to send over a list of car owners so they can be compensated by the city. | Listen, Chan asked me to take a car from one of his rivals. |
MeetChan_22_B_8_ChaseMccain.wav |
MeetChan_22_B_7AltB_ChaseMccain.wav |
If I give it to you, d'you think you can get it to someone in charge? | He wasn't exactly a nice guy, but he should probably be compensated by the city. |
MeetChan_22_B_8Alt_ChaseMccain.wav | |
D'you think you can get that cleared by someone in charge? |
25_06_EllieCall
A few more lines in Ellie's call were also changed to reflect the final version of the mission.
Unused | Final |
---|---|
MoeDeLuca_25_N_3_ElliePhillips.wav |
MoeDeLuca_25_N_3Alt_ElliePhillips.wav |
Don't worry, I already started a tab for you after Frank gave me that list of cars you took for Chan. | Don't worry, I already started a tab for you after Frank told me about the car you took for Chan. |
MoeDeLuca_25_N_5_ElliePhillips.wav |
MoeDeLuca_25_N_5Alt_ElliePhillips.wav |
Well, he was going to send the list to Santa... | Well, he was going to try asking Santa... |
28_02_DUNBYCALL1
A line in Dunby's call was also changed.
Unused | Final |
---|---|
BellPepperRobber_Outro_28_B_3_ChiefDunby.wav |
BellPepperRobber_Outro_28_B_3Alt_ChiefDunby.wav |
So far you've cost this department five expensive sports cars, a prison transport and a delivery truck full of electronics. Am I missing anything? | So far you've cost this department an expensive sports car, a prison transport and a delivery truck full of electronics. Am I missing anything? |
Chapter 6
26_01_ELLIECALL
There are 2 alternate takes with Ellie originally using in-universe street names.
Unused | Final |
---|---|
MEETVINNIE_26_A_6_ELLIEPHILLIPS.wav |
MEETVINNIE_26_A_7ALT_ELLIEPHILLIPS.wav |
Ok... Right, there's an entrance to the sewer on the corner of Third and Countinghouse. | Ok... Right, there's an entrance to the sewer in the gardens opposite the bank. |
MEETVINNIE_26_A_7_ELLIEPHILLIPS.wav |
|
Ok... Right, there's an entrance to the sewer on Countinghouse Street. |
Text Only Dialogue
Lines that only have text strings in the TEXT.CSV file.
Chapter 1
Terry The Sailor
There is cut dialogue for Terry the Sailor in the intro of the game. Only the text strings are leftover.
Name | Description |
---|---|
MAININTRO_01_10_TERRYTHESAILOR | Logo! Dead ahead! |
MAININTRO_01_11_TERRYTHESAILOR | Giant logo! Dead ahead! |
MAININTRO_01_16_TERRYTHESAILOR | Hey! Don't leave me! |
01_BluffbeardDocks
There are leftover text strings for more lines in Captain Bluffbeard's idle dialogue.
Name | Description |
---|---|
MAININTRO_01_NEW_D_01 | Well, all that kerfuffle just serves' 'em right for putting that great big logo out in the bay! |
MAININTRO_01_NEW_D_02 | I hope my insurance covers the damage to the bridge. Yeah... It's always covered them in the past. |
MAININTRO_01_NEW_D_03 | Ooh, I should probably go and find Terry from the crow's nest at some point. He doesn't like being stuck around land-lubbers. |
MAININTRO_01_NEW_D_06 | I reckon it could be time to retire. And change my name. Before the authorities get here. |
MAININTRO_01_NEW_D_10 | I wonder if there's a tavern 'round here? Can't beat a good tavern. 'Course, it's all inns and saloons these days. I remember when this was all fields... Apart from the sea. That was still water. |
Chapter 3
Alternate Blue Dialogue
There are a lot of other things that blue didn't know.
Used Line
Name | Description |
---|---|
AlbatrossPrison_Midtro_13ALT3_2_Blue | I have no idea to this day what those two Italian ladies were singing about. I also don't know why those guys are dancing together. And how did he get that sauce pan on his head? There is a lot I don't know. |
Alternate Lines
Name | Description |
---|---|
AlbatrossPrison_Midtro_13_2_Blue | I have no idea to this day what those two Italian ladies were singing about. Which rightly annoyed me because I thought I took Italian lessons... So what did I learn?! Which language is spreckens sie deutsch? |
AlbatrossPrison_Midtro_13ALT1_2_Blue | I have no idea to this day what those two Italian ladies were singing about. Truth is, I don't wanna' know. Some things are best left unsaid. I like to think they were singing about sausages. Because I like sausages. |
AlbatrossPrison_Midtro_13ALT2_2_Blue | I have no idea to this day what those two Italian ladies were singing about. Truth is, I don't wanna' know. Some things are best left unsaid. Like Peter picked a peck of pickled peppers, because I normally mess it up. |
AlbatrossPrison_Midtro_13ALT2B_2_Blue | I have no idea to this day what those two Italian ladies were singing about. Truth is, I don't wanna' know. Some things are best left unsaid. Like Peter picked a peck of pickled pep-pick-pe.... D'you see what I mean? |
AlbatrossPrison_Midtro_13ALT4_2_Blue | I have no idea to this day what those two Italian ladies were singing about. I also have no idea what the speed limit is, which is why I'm in here. But most of all, I had no idea you shouldn't defend yourself in court. |
AlbatrossPrison_Midtro_13ALT5_2_Blue | I have no idea to this day what those two Italian ladies were singing about. I also had no idea that the car I was caught borrowing was Chief Dunby's. Or that he was asleep on its back seat. Or that he's so mean. |
AlbatrossPrison_Midtro_13ALT5B_2_Blue | I have no idea to this day what those two Italian ladies were singing about. I also had no idea that the car I was caught borrowing was Chief Dunby's. Or that he was asleep on its back seat. Or that you shouldn't defend yourself in court. |
Chapter 12
A text string for an alternate take of the last line in the cutscene.
Unused | Final |
---|---|
CONSTRUCTIONYARD_INTRO_44_17_CHASEMCCAIN Whoa! It's okay... I'll just find my own. |
CONSTRUCTIONYARD_INTRO_44_17ALT_CHASEMCCAIN Whoa! It's okay... I'll find another one. |