Agent: FreeRide
Agent: FreeRide |
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Developer: Silent Bay Studios This game has unused graphics. |
Agent: FreeRide is a snowboard escape game. It uses the Shockwave game engine and was released on Miniclip.
Unused Graphics
Title Screen
f_headtitle is an unused graphic likely meant to be a subtitle for the game, which gives a name to the player character.
Gameplay
The following graphics were meant to be seen during gameplay.
f_laserwalls is an unused graphic which hints to a scrapped level feature; the laser walls that appear in some levels might have been originally timed, blinking on and off.
f_run relates to a scrapped running feature.
f_ready, f_go, and f_finish were likely meant to be displayed before and after starting a level, and after finishing a level. The former two graphics would later be used in Agent: FreeRide 2.
f_windows was likely meant to be displayed during Mission 4, in which the player jumps through buildings. In the final game, a "Jump with X" graphic is displayed, so that players know which button they must use to jump.
Unused Audio
snd_intro
A short loop which, judging by its name, was likely meant for an intro cutscene.
snd_ready
Given its name, this sound effect would follow the also unused f_ready graphic.
snd_go
Like with snd_ready, this would follow the f_go graphic.
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Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Xform Games > Games developed by Silent Bay Studios
Games > Games by platform > Adobe Shockwave games
Games > Games by publisher > Games published by Miniclip
Games > Games by release date > Games released in 2011