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Alan Wake (Windows)
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Are you a bad enough dude to
Find a way to convert the .bik files and upload them to YouTube
The game's data/videos folder has a couple of unused .bik video clips.
A placeholder for the ingame tv movies found throughout the game.
The Microsoft Game Studios logo was carried over as a placeholder from the Xbox 360 version.
A surround sound test for the loading screen videos.
There's more. A lot more.
A placeholder texture. Found in debug folder.
A LOD texture for the museum. The building itself remains in Bright Falls, although unseen.
Bunch of textures from a cut race track. Back when Alan Wake used to be open world, this racetrack used to house a minigame.
As of version 1.05, if the game detects that it was installed in a not quite legal form, a few minor aesthetic changes are made to the game in response: Alan Wake wears a pirate eyepatch for the entire game (Barry, on the other hand, wears two!) and the messages shown during loading screens are replaced with a message politely encouraging the player to buy the game if they like it. There has been a survey in 2012 on if there should be a command line to get this legally, such as "-legaleyepatch". It is not noted in patch notes if this was added or not.
Free Camera Mode
Capture the random misplacements. Cut buildings can be seen in Bright Falls, such as the museum and a bank.
Patch version 1.04 added a "-freecamera" debug command-line function that replaces the camera side toggling when clicking in the right stick with toggling a free camera mode. This lets you move the camera around the entire map.
- In one of the New York episodes, it's possible to find a floating cottage and a piece of powerline over a nearby forest. It is also possible to see that the house Alan lives in reuses textures from Max Payne 2.
- Every field in the game has crop circles.