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Alundra 2
| Alundra 2: A New Legend Begins |
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Also known as: Alundra 2: Ma Shinka no Nazo (JP)
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Alundra 2 is a 3D adventure game for the PlayStation by the creators of LandStalker. It is a sequel to Alundra, but in name only as the two games' stories and characters are completely unrelated.
To do:
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Contents
Debug Menu
Use the following code to enable the debug mode, after that press Start on controller #2 to display the debug menu.
| JP | US | Europe |
|---|---|---|
8005D0A4 0000 |
| VCast | Camera Control |
|---|---|
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NPC test.
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Move camera.
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Camera
Set camera position.
Back Map
Doesn't work.
Light
Doesn't work.
Snap Shot
Doesn't work.
| Touch & Atk | OT | Save MEM |
|---|---|---|
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Display the collide box.
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Select OT parameter. | Display the memory card save screen. |
| Load MEM | CombLvl | Audio |
|---|---|---|
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| Display the memory card load screen. | Unknown. | Display the SFX driver values. |
| DebugJmp | Map Change | Flg |
|---|---|---|
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| Press △ to toggle to enable the moon jump. | Changes the map. | Edit game flags. |
Unused Music
By viewing the files of the American version of Alundra 2 with a Gold Finger Game Enhancer, an unused song can be found in one of the directories. It is a J-Pop song by Saeko Chiba called "Carry On Everyday" that was used for the opening sequence of the Japanese version of the game. This entire sequence was removed from the American version and replaced with an English voice-over telling the game's story against clips from various cutscenes throughout the game. It should also be noted that a version of "Carry On Everyday" that was twice as long as the game version was released as a single in Japan.
Regional Differences
| JP | US/EU |
|---|---|
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Cleanup > To do
Games > Games by content > Games with debugging functions
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