Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Bahamut Lagoon

From The Cutting Room Floor
Jump to: navigation, search

Title Screen

Bahamut Lagoon

Developer: Squaresoft
Publisher: Squaresoft
Platform: SNES
Released in JP: February 9, 1996


DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


Cacti speak Japanese.
...But what does it mean?
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!

Debug Menu

Hmmm...
To do:
Further documentation.
Bahamut Lagoon Debug Menu.png

At offset 0xFFAD in a headerless ROM, change the first two values from FF 00 to 00 FF (or enter Pro Action Replay codes C0FFAD00, C0FFAEFF). This will enable a debug menu, accessible by holding L+R on controller 2 and resetting the game. First the scenario select menu (described below) will appear. After selecting a scenario, the debug menu pictured above will appear. In the debug menu, press A to start the chosen scenario as normal, B for a battle test, and Y for a world map debug screen.


(Source: byuu)

Scenario Select Menu

Bahamut Lagoon Scenario Select.png

To access the scenario select menu by itself, enter Pro Action Replay code C0FFAD00, then hold L+R on controller 2 and reset the game.


(Source: Makainyumon)