Battle Stadium: Senbatsu Pro Yakyuu
Battle Stadium: Senbatsu Pro Yakyuu |
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Developer: IGS This game has debugging material. |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Battle Stadium: Senbatsu Pro Yakyuu for the Famicom is best known for coming with the Battle Box accessory but otherwise it's yet another Famicom baseball game.
Debug Menu
At the main menu, select and enter the "おやすみ" ("Oyasumi" or "Good night") option. Instead of powering down the console, enter Up, Up, Down, Down, Right, Left, Right, Left, A, B, Start (a slightly modified version of the Konami Code).
Menu item | Effect |
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OPENING | Does nothing |
ENDING | Jump to the game ending |
キャラジェネ | CHR test |
MAPをみる | MAP view |
サウンドテスト | Sound Effects test |
BGMテスト | Music test |
がめんひょうじ | Screen Display, displays all game screens, number of the current screen indicated in the middle of the top of the screen |
Game Genie code PGONLLPK + EYONGLEI re-enables more hidden options in the debug menu as well as a simple Debug Mode access cheat. To get to the Debug Menu, just hold A then press Reset. Previously unused options in the Debug Menu now can be used. Need investigating in what exactly they do. Some of them are writing some signatures to the SRAM, some toggles unknown flags, seems unused for now. The game is checking if the program is in full debug mode or not by checking the SRAM signature. In release version it is "IGS", but for debug version it should be "ALF". This Game Genie code just fools the game into thinking it's the debug signature check.
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