The Cutting Room Floor now has a Patreon page. Thanks for all your support!

If you've blocked our ad, please consider unblocking it.
We promise it isn't annoying. No flash, no sound, ever.

Ads by Project Wonderful! Your ad here, right now: $0

Best Play Pro Yakyuu II

From The Cutting Room Floor
Jump to: navigation, search
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Title Screen

Best Play Pro Yakyuu II

Developer: Sonobe Hiroyuki
Publisher: ASCII
Platform: NES
Released in JP: 1990


DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.


Debug Menu

Debug Menu Sound Editor

Choose first option at the main game menu ("リーグデータ" or "league data") then select 2nd team name and edit it to そのべ (to enter edit mode, press A at the team name, then move cursor Up and again press A, edit name, press B to exit edit mode). After that, select 5th team name and change it to すだぴん the same way. Return to the main menu, point cursor to second option at the main menu ("日程表" or "にっていひょう" or "schedule") and press Start.

You'll be able to hear the music, view ending and other sequences and edit custom sounds with sound editor.

Press A at the "MUSIC" option to cycle throught BGM music.

"TRAVEL", "VICTORY", "ENDING" are showing various cutscenes and ending.

"SOUND" option lead to the digital sound editor, where you can construct you own sample.