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Biker Mice from Mars (SNES)

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Title Screen

Biker Mice From Mars

Developer: Konami
Publisher: Konami
Platform: SNES
Released in US: December 1994
Released in EU: January 1995


DebugIcon.png This game has debugging material.
RegionIcon.png This game has regional differences.


An isometric racing game, based on the animated series of the same name. It's actually pretty good.

This article brought to you by SNICKERS®.

Developer Menu

Biker-Mice-SNES-Debug.png

A developer menu to quickly test things is still left over in the US version. It can be accessed by setting RAM address $7EFE7E to a non-zero value and then picking either 1 Player or 2 Players on the title screen. Options are toggled by pressing the specified controller button next to the options.

  • The same character can be chosen for both players which normally isn't possible.
  • While Fred is present as a selectable character, this was most likely only for testing purposes, as attempting to use him outside of practice or VS mode causes the game to crash.
  • The Super Hard difficulty isn't present, suggesting it was a late addition in development.
  • A TEST course option is present but doesn't seem to work anymore and either resets or crashes the game.

While the European version still checks this RAM address and attempts to display the menu, the text and some supporting code were removed, which causes the game to crash instead.

(Source: Rachel Mae)

Regional Differences

For some reason, Konami went looking for a sponsor for the European release and actually found one in Mars Inc. As a result, the European version features an absurd amount of Snickers product placement, none of which was in the US version.

Splash Screen

Biker-Mice-SNES-Splash-EU.png

A second splash screen is shown, mentioning the sponsorship.

Character Portraits

US Europe
BikerMice-Portraits-US.png BikerMice-Portraits-EU.png

The character portraits were redrawn from scratch so the characters can show off Snickers bars. Some actually look nicer than the originals. Talk about dedication.

Stage Mat

US Europe
Biker-Mice-SNES-Mat-US.png Biker-Mice-SNES-Mat-EU.png

The mat shown in the character selection screen and by that virtue, the round result screen had its star design replaced with Snickers.

Shop

US Europe
Biker-Mice-SNES-Armor-US.png Biker-Mice-SNES-Armor-EU.png

The Armor in the shop was replaced with "Food" which is, of course, Snickers bars. The functionality as armor and the pricing for each level are the same regardless. While each level of armor has a unique name and look in the US version, all levels use the same name and icon in the European version.

The manual has an explanation for the price: "In the future Snickers bars have become highly valued for their ability to ward off hunger which is why they are so valuable in the game."

Suuuure.

Race Results

Biker-Mice-SNES-Winner.png

Before the race results are shown, the winner of the race is shown exclaiming their love for Snickers. All characters use the same message and this happens after every race.

Star Item

US Europe
Biker-Mice-SNES-Star-US.png Biker-Mice-SNES-Star-EU.png

The totally not Mario Kart-inspired invincibility star item got replaced. Maybe justified for once.

Course Advertisements

Three of the game's five areas received Snickers-related changes.

US Europe
Biker-Mice-SNES-Sewerage-US.png Biker-Mice-SNES-Sewerage-EU.png

Brand new signs were added into "Sewerage" courses (of all places).

US Europe
Biker-Mice-SNES-Circuit-US.png Biker-Mice-SNES-Circuit-EU.png

Banners promoting the in-game shop "Last Chance" in the "Circuit" courses were replaced with Snickers.

US Europe
Biker-Mice-SNES-Fortress-US.png Biker-Mice-SNES-Fortress-EU.png

Finally, the light posts in "Fortress" courses were redrawn into Snickers posts.