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Blur

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Title Screen

Blur

Developer: Bizarre Creations
Publisher: Activision
Platforms: Windows, Xbox 360
Released in US: May 25, 2010
Released in EU: May 28, 2010
Released in AU: May 26, 2010
Released in KR: July 8, 2010


TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.


ProtoIcon.png This game has a prototype article

Cactus 2.0!
This article has just been started and needs the article basics added.
Help us out and add them.
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:
There's more cut content that's interesting including the cut location icons.

Blur is pretty much Project Gotham Racing with Mario Kart gameplay. It's also the last racing game developed by Bizarre Creations due to them ceasing operations in February 2011.

Cut Cars

In vehicles.loc, there's mentions of various boss cars, a few stock cars, livery cars, and 1 cut car.

Vehicle Names
No1's Monaro VXR (Drift) Morrisey's F-100 (Off-Road) Weaving's Camaro SS (Drag) Weaving's 350Z (Drift)
Laraya's FR-100 Talon's Ford GT Natalya's R8 4.2 FSI quattro Khan's Viper ACR
Odalis' Viper GTSR Casimiro's CCX-R Beetle (Livery) Scirocco 24 (Livery)
Challenger SRT8 (Livery) Navara Bobby's F-150 SVT Raptor R (Off-Road) Drayke's FR-100
Astra Extreme (Physics Test) Mustang Dirt Ford GT (Livery) Challenger SRT8 (Livery)
No1's Concept 1 Series tii (Race) Drayke's X5 xDrive48i M Sport Carver's Challenger SRT8 (Tuner) Shannon's Scirocco 24
M3 E92 R230 F1 Team R26 (Livery) Laraya's Beetle (Rat) Khan's R8 4.2 FSI quattro
Maaz's Focus RS (Race) Morrisey's Astra Extreme Nemesis (Physics Test) Tsubasa's Monaro VXR (Drift)
Supra (Livery) Rhymer's C3 (Race) Laraya's Scirocco 24 Bobby's Mustang GT-R Concept
Carver's Challenger SRT8 C3 Shannon's F-150 SVT Raptor R (Off-Road) Rhymer's C3 (Rat)
Bobby's Nemesis Isabella's R8 4.2 FSI quattro GT-R GT500

There's also mentions of 2 other cut vehicles in multiplayer.loc, which are "Aston Martin V12 Vantage RS" and "BMW M3 (E92)". There's also a logo in the game for "Aston Martin" even though there's no Aston Martin cars in the game other than their data.

Removed Songs

"Lost Weekend" by The Qemists and "Freak Me" by Hexstatic was cut from the final game for unknown reasons. The only remains of these songs are mentioned in the Xbox 360 Multiplayer Demo files.

Debug Menu

Hmmm...
To do:
I think there's more debugging content than just the debug menu.

The debug menu can be enabled in the game by editing the exe and changing "Test.Automation.Master" to "Test.Automation.Debug". The debug menu allows you to select tracks, laps, split screen options, and more. In order to select your car and enemies, you press the Right Trigger to load it up and use Left Trigger go back to the debug menu track. Pressing Left Trigger in menu triggers a menu with pre-selected races and cars.