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Bonkers (SNES)

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Title Screen


Developer: Capcom
Publisher: Capcom
Platform: SNES
Released in JP: January 3, 1994
Released in US: October 1994

DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.

Debug Flags

Bit 01 - Disable collision

Pro Action Replay 80853500 or Game Genie DD67-1F0F

  • Press Select on controller 2: disable collision (toggles bit 01 in 7E00FB)

Bit 02 - Reset

Pro Action Replay 848F3500 or Game Genie DD67-3F97

  • Press Start + Select: reset game

Bit 04 - Reset

Pro Action Replay 80840B00 or Game Genie DD6D-44AF

When starting a stage, jumps to $A08000 (resets game)

Bit 08 - Unknown

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.

Pro Action Replay 80FB9C00 or Game Genie DDEB-37D4

It's currently unknown how to reach the code where this flag is checked.

  • Press Select: jumps to $A082D9.
  • Press Start: checks if value on the stack is zero

Bit 10 - Unused

This bit is not checked.

Bit 20 - Clear stage

Pro Action Replay 80854700 or Game Genie code DD60-1FAF

  • Press Select: clear current stage

Bit 40 - Infinite height jump

Pro Action Replay 80A1AA00 or Game Genie code DDCC-146D

  • Hold A: infinite height jump

Bit 80 - Coords display

Bonkers SNES X Y coords.png

Pro Action Replay 80F4B600 + 8CEC5600 or Game Genie DDE8-4F6F + DD39-4F87

Displays debug X Y coords in lower right corner of screen. P is for Player, S is for Screen.

(Source: JLukas)