Call of Duty: Modern Warfare 2 (Windows)/Call of Duty 4 Leftovers
This is a sub-page of Call of Duty: Modern Warfare 2 (Windows).
Contents
Graphics
So far, these are the only leftover icons (not counting the unused weapons) in the game's files.
Weapons
Remington 700
Completely inaccessible. In the game's files, there is a Create-a-Class icon, a HUD icon and a texture sheet present.
Create-a-Class Icon | HUD Icon | Texture Sheet |
---|---|---|
Below is a table of strings (attachments included) used by this weapon.
Codename | Attachment | String |
---|---|---|
WEAPON_REMINGTON700 | None | "R700" |
WEAPON_REMINGTON700_ACOG | ACOG Scope | "R700 ACOG Sight" |
G3
Files remain mentioning this. It can be seen in some early screenshots.
Create-a-Class Icon | Texture Sheet |
---|---|
Below is a table of strings (attachments included) used by this weapon.
Codename | Attachment | String |
---|---|---|
WEAPON_G3 | None | "G3" |
WEAPON_G3_ACOG | ACOG Scope | "G3 ACOG Sight" |
WEAPON_G3_SILENCER | Silencer | "G3 Silenced" |
WEAPON_G3_REDDOT | Red Dot Sight | "G3 Red Dot Sight" |
WEAPON_G3_GL | Grenade Launcher | "G3 Grenade Launcher" |
G36C
Accessible using console commands or modding. This weapon is fully functional and has a Create-a-Class icon, HUD icon, and a Red Dot Sight.
Create-a-Class Icon | HUD Icon | Texture Sheet | Red Dot Sight Texture Sheet |
---|---|---|---|
Below is a table of strings (attachments included) used by this weapon.
Codename | Attachment | String |
---|---|---|
WEAPON_G36C | None | "G36C" |
WEAPON_G36C_ACOG | ACOG Scope | "G36C ACOG Sight" |
WEAPON_G36C_SILENCER | Silencer | "G36C Silenced" |
WEAPON_G36C_REDDOT | Red Dot Sight | "G36C Red Dot Sight" |
WEAPON_G36C_GL | Grenade Launcher | "G36C Grenade Launcher" |
Gold Desert Eagle
Accessible using console commands or modding. This weapon is also fully functional.
Texture Sheet |
---|
Below is a table of strings (attachments included) used by this weapon.
Codename | Attachment | String |
---|---|---|
WEAPON_DESERTEAGLEGOLD | None | "Gold Desert Eagle" |
M40A3
Accessible using console commands or modding. This weapon is functional and can only be accessed in the mission "Of Their Own Accord".
Create-a-Class Icon | HUD Icon | Texture Sheet | Scope Texture Sheet | Scope Overlay |
---|---|---|---|---|
Below is a table of strings (attachments included) used by this weapon.
Codename | Attachment | String |
---|---|---|
WEAPON_M40A3 | None | "M40A3" |
WEAPON_M40A3_ACOG | ACOG Scope | "M40A3 ACOG Sight" |
AK-74u
Only a Create-a-Class icon and texture sheet exists.
Create-a-Class Icon | Texture Sheet |
---|---|
Below is a table of strings (attachments included) used by this weapon.
Codename | Attachment | String |
---|---|---|
WEAPON_AK74U | None | "AK-74u" |
WEAPON_AK74U_ACOG | ACOG Scope | "AK-74u ACOG Sight" |
WEAPON_AK74U_SILENCER | Silencer | "AK-74u Silenced" |
WEAPON_AK74U_REDDOT | Red Dot Sight | "AK-74u Red Dot Sight" |
AW-50
The only thing that is left of this weapon is a blank Create-a-Class icon and two strings. This is an interesting weapon, as it was indeed a leftover from the original Modern Warfare, but it was unused there too!
Below is a table of strings (attachments included) used by this weapon.
Codename | Attachment | String |
---|---|---|
WEAPON_AW50 | None | "AW-50" |
WEAPON_AW50_ACOG | ACOG Scope | "AW-50 ACOG Sight" |
MP5
A Create-a-Class icon, two HUD icons, a texture sheet for the gun itself and a silencer's texture sheet exist.
Create-a-Class Icon | HUD Icon | HUD Icon (Silencer) | Texture Sheet | Silencer Texture Sheet |
---|---|---|---|---|
Skorpion
Only a Create-a-Class icon, HUD icon and a texture sheet exist.
Create-a-Class Icon | HUD Icon | Texture Sheet |
---|---|---|
MP44
A Create-a-Class icon, HUD icon and texture sheet exist.
Create-a-Class Icon | HUD Icon | Texture Sheet |
---|---|---|
Leftover Maps
Map Name | Code Name | Description (if any) | Notes |
---|---|---|---|
"Ambush" | MPUI_CONVOY | "Large desert town. Excels in Sabotage matches." | CoD4 Leftover |
"Argun" | MPUI_ARGUN | Cut CoD4 map | |
"Backlot" | MPUI_BACKLOT | "Medium sized construction site. Great level for any mode." | CoD4 Leftover |
"Bloc" | MPUI_BLOC | "Large Russian apartment bloc. Intense Domination matches." | CoD4 Leftover |
"Bog" | MPUI_BOG | "Small desert bog. Open level, excellent for smaller groups." | CoD4 Leftover |
"Broadcast" | MPUI_BROADCAST | "TV Station." | CoD4 Leftover |
"Cellblock" | MPUI_CELLBLOCK | Cut CoD4 map | |
"Citystreets Night" | MPUI_CITYSTREETS_NIGHT | Cut nighttime version of District from CoD4. | |
"Countdown" | MPUI_COUNTDOWN | "Open launch pad. Huge sight lines and dangerous maneuvering." | CoD4 Leftover |
"Crossfire" | MPUI_CROSSFIRE | "Small desert town. Intense interior fighting and strong firefights." | CoD4 Leftover |
"District" | MPUI_CITYSTREETS | "Large urban town with a market in the middle. Great for team games." | CoD4 Leftover |
"Downpour" | MPUI_FARM | "Big rainy Russian farm. Excellent for Sabotage matches." | CoD4 Leftover |
"Dusk" | MPUI_DUSK | Cut CoD4 map (Remake of Dawnville from CoD1 and 2) | |
"Facility" | MPUI_FACILITY | Cut CoD4 map | |
"Hill" | MPUI_HILL | Cut CoD4 map (Direct port of the mission "Heat") | |
"Mansion" | MPUI_MANSION | Cut CoD4 map | |
"Overgrown Night" | MPUI_OVERGROWN_NIGHT | Cut nighttime version of Overgrown from CoD4. | |
"Palace" | MPUI_PALACE | Cut CoD4 map | |
"Pipeline" | MPUI_PIPELINE | "Russian trainyard. Excellent team games." | CoD4 Leftover |
"Rooftops" | MPUI_ROOFTOPS | Cut CoD4 map | |
"Shipment" | MPUI_SHIPMENT | "Tiny Russian shipyard. Fast paced action with no hiding." | CoD4 Leftover |
"Strike Night" | MPUI_STRIKE_NIGHT | Cut nighttime version of Strike from CoD4. | |
"Showdown" | MPUI_SHOWDOWN | "Small desert arena. Great fast game play for small numbers of players." | CoD4 Leftover |
"Wet Work" | MPUI_CARGOSHIP | "Medium-large cargoship. Fast-paced Search and Destroy matches." | CoD4 Leftover |
Leftover cinematics
attract.bik | title.bik |
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