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Cereus Peashy

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Title Screen

Cereus Peashy

Developer: Diverge.WS
Publisher: Newgrounds
Platform: Adobe Flash
Released internationally: January 9, 2007


AnimationsIcon.png This game has unused animations.
AreasIcon.png This game has unused areas.
ObjectIcon.png This game has unused objects.
GraphicsIcon.png This game has unused graphics.
ItemsIcon.png This game has unused items.
Sgf2-unusedicon1.png This game has unused abilities.


Cereus Peashy is the first game Edmund McMillen made, but not the first to be released. Unliike most of the other flash games the acclaimed designer was a part off, this game is full of unused animations, levels and art. There's even a shop!

Hmmm...
To do:
Document the unused levels,

Unused Sprites

Hidden inside the game are animations for a punch attack that was supposed to be used by Cereus Peashy. Although little code for the attack remains, what exists points out that you could punch one or two times. It was cut to balance the game; being able to hit the enemies sideways made spikes useless.

CereusPeashy-PunchAttack.gif

Sprites for 3 giant dumplings.The first is actually used in a normally unacessible and unplayable level that was cut due to a lack of motivation.

CereusPeashy-GiantDumpling1.png

CereusPeashy-GiantDumpling2.pngCereusPeashy-GiantDumpling3.png

Items were a concept early on in this iteration of Cereus Peashy; Different body parts that were gained after killing an enemy.The Dimkin Necklace and Weltling Skull were salvaged later as cheat exclusive items.