We just reached 30,000 articles on this wiki! ๐Ÿฅณ
If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Chess (PlayStation)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Chess

Also known as: Minna no Chess (JP)
Developer: Billiken Soft
Publishers: Success (JP), Agetec (US)
Platform: PlayStation
Released in JP: November 29, 2001
Released in US: 2001


SourceIcon.png This game has uncompiled source code.
DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.


Unused Text

In the American release, starting from offset 0x1ED000 of the file DATA.LMM is a repository for the game's text strings. What is curious is that commented-out Japanese strings, which match the localized text, also exist. Do note that there are also Japanese strings without any equivalent English text.

Interface

ID English Japanese (Unused)
7 Please select an opponent. ๅฏพๅฑ€็›ธๆ‰‹ใ‚’้ธๆŠžใ—ใฆไธ‹ใ•ใ„ใ€‚
8 Please set various settings. ๅ„้ …็›ฎใ‚’่จญๅฎšใ—ใฆไธ‹ใ•ใ„ใ€‚
9 Start a game. ๅฏพๅฑ€ใ™ใ‚‹
10 Continue a game. ๅฏพๅฑ€ใ‚’็ถšใ‘ใ‚‹
11 Cancel a game. ๅฏพๅฑ€ใ‚’ใ‚„ใ‚ใ‚‹
12 First Move ๅ…ˆๆ‰‹
13 Opposite view ๅๅฏพ่ฆ–็‚น
14 Auto / Manual ใ‚ชใƒผใƒˆ๏ผใƒžใƒ‹ใƒฅใ‚ขใƒซ
15 Level 1 ใƒฌใƒ™ใƒซ๏ผ‘
16 Win 1 Lose 1 Draw 1 ๏ผ‘ๅ‹๏ผ‘ๆ•—๏ผ‘ๅˆ†
17 Piece ้ง’
18 Board ็›ค
19 Marble/Wooden/Deformed/Mark/Alphabet/Anime/Metal/Line ๅคง็†็Ÿณ๏ผๆœจ่ฃฝ๏ผใƒ‡ใƒ•ใ‚ฉใƒซใƒก๏ผ่จ˜ๅท๏ผใ‚ขใƒซใƒ•ใ‚กใƒ™ใƒƒใƒˆ๏ผใ‚ขใƒ‹ใƒก่ชฟ๏ผ้‡‘ๅฑž่ฃฝ๏ผใƒฉใ‚คใƒณ
20 Background ่ƒŒๆ™ฏ
21 Cursor ใ‚ซใƒผใ‚ฝใƒซ
22 Display name of pieces ้ง’ใฎๅๅ‰ใ‚’่กจ็คบ
23 Sound ้Ÿณ้Ÿฟ
24 Stereo/Mono ใ‚นใƒ†ใƒฌใ‚ช๏ผใƒขใƒŽใƒฉใƒซ
25 Voice ้Ÿณๅฃฐ
26 Sound Effect ๅŠนๆžœ้Ÿณ
27 Graphic Effect ใ‚จใƒ•ใ‚งใ‚ฏใƒˆๆผ”ๅ‡บ
28 Character Effect ใ‚ญใƒฃใƒฉใ‚ฏใ‚ฟใƒผๆผ”ๅ‡บ
29 Reverse Function ใƒชใƒใƒผใ‚นๆฉŸ่ƒฝ
30 Display Moves ็งปๅ‹•ๅ…ˆ่กจ็คบ
31 ?????????? ๆœ€็ต‚ๆ‰‹ใ‚’่‰ฒใง่ญ˜ๅˆฅ
32 Hint ใƒ’ใƒณใƒˆ
33 ON / OFF ใ‚ใ‚Š๏ผใชใ—
34 Thinking ๆ€่€ƒไธญ
35 1P Won ๏ผ‘๏ผฐใฎๅ‹ๅˆฉ

Level 1 CPU

ID English Japanese (Unused)
36 I have only played Chess
a few times.
ใƒใ‚งใ‚นใฏใ‚ใพใ‚Šใ—ใŸใ“ใจใŒใชใ„ใฎใ€‚
37 Let me see... ใฉใ†ใ—ใ‚ˆใ†ใ‹ใชใโ€ฆใ€‚
38 I don't know what to do! ใ‚‚ใ†ใ‚ใ‹ใ‚“ใชใ„ใ€‚
39 Already?
Don't be so rude to me!
ใ‚‚ใ†ใƒใ‚งใƒƒใ‚ฏ๏ผŸใ‚ใ‚“ใพใ‚Šใ„ใ˜ใ‚ใชใ„ใงใ€‚
40 Yes! ใˆใธใธใ€‚
41 You are not very clever. ใ‚ˆใ‚ใƒผใ„๏ผ
42 Oh, no.
You are so rude!
ใˆใƒผใ‚“๏ผใฒใฉใƒผใ„๏ผ
43 So close! ใ‚‚ใ†ๅฐ‘ใ—ใ ใฃใŸใฎใซใชใใ€

Level 2 CPU

ID English Japanese (Unused)
44 Go easy on me. ใŠๆ‰‹ใ‚„ใ‚ใ‚‰ใ‹ใซใ€‚
45 Wow, nice move. ใใ†ใใพใ—ใŸใ‹ใ€‚
46 You are good... ใ“ใ‚Œใงใฉใ†ใงใ—ใ‚‡ใ†ใ€‚
47 Here you are. ใใพใ—ใŸใ‹ใ€‚
48 Check. ใƒใ‚งใƒƒใ‚ฏใงใ™ใ€‚
49 You are not very talented. ใŸใ„ใ—ใŸใ“ใจใชใ„ใงใ™ใชใ€‚
50 I will win next time. ไปŠๅบฆใฏๅ‹ใฃใฆใฟใ›ใพใ™ใ‚ˆใ€‚
51 Can I Play one more time? ใ‚‚ใ†๏ผ‘ๅฑ€ใŠ้ก˜ใ„ใ—ใŸใ„ใงใ™ใ€‚

Level 3 CPU

ID English Japanese (Unused)
52 Nice to meet you. ใ‚ˆใ‚ใ—ใใญใ€‚
53 Let's me think. ใฉใ†ใ—ใ‚ˆใ†ใ‹ใ—ใ‚‰โ€ฆใ€‚
54 I should do it this way. ใ“ใ†ใ™ใ‚‹ใ—ใ‹ใชใ„ใ‚ใญใ€
55 Oh my gawd! ๅ›ฐใฃใŸใ‚ใ€‚
56 Check. ใƒใ‚งใƒƒใ‚ฏใ‚ˆใ€‚
57 You are chicken. ๅผตใ‚Šๅˆใ„ใŒใชใ„ใ‚ใ€‚
58 You are good. ใ‚ใชใŸใ€ๅผทใ„ใฎใญใ€‚
59 Oh, it isn't fun. ๅผ•ใๅˆ†ใ‘ใชใ‚“ใฆใ€ใคใพใ‚‰ใชใ„ใ‚ใ€‚

Level 4 CPU

ID English Japanese (Unused)
60 You think you can beat me? ใ‚ชใƒฌๆง˜ใซๅ‹ใฆใ‚‹ใจๆ€ใฃใฆใ„ใ‚‹ใฎใ‹๏ผŸ
61 What ? ไฝ•ใ ใจใŠ๏ผŸ
62 I'm Thinking..... ใ†ใฌใฌโ€ฆใ€‚
63 I am not afraid of you! ใใ‚“ใชใ‚‚ใ‚“ๆ€–ใใชใ„ใ‚๏ผ
64 How about this! ใฉใ†ใ ๏ผ
65 Wow !
You are such a loser!
ใ‚ใฏใฏ๏ผใ–ใพใ‚ใฟใ‚๏ผ
66 I lost... ใ‚ชใƒฌๆง˜ใŒ่ฒ ใ‘ใ‚‹ใจใฏโ€ฆใ€‚
67 One more, man! ใ‚‚ใ†๏ผ‘ๅ›žๅ‹่ฒ ใ˜ใ‚ƒใ‚๏ผ

Level 5 CPU

ID English Japanese (Unused)
68 Ok, Let's start. ใใ‚Œใ˜ใ‚ƒใ€ๅง‹ใ‚ใพใ—ใ‚‡ใ‹ใ€‚
69 So, what is going on? ใ‚ใ‚Šใ‚ƒใพใ€ใฉใ†ใ—ใพใ—ใ‚‡ใ€‚
70 How about this one? ใ“ใ‚Œใงใฉใ†ใ‹ใฎใ€‚
71 Oh, this is not good. ใพใ‚ใ€ๅคงๅค‰ใ˜ใ‚ƒใ€‚
72 How about this one too? ใปใ‚Œใ€ใ“ใ‚Œใงใฉใ†ใงใ˜ใ‚ƒ๏ผŸ
73 Don't trick a older person. ๅนดๅฏ„ใ‚Šใจๆ€ใฃใฆๆฒนๆ–ญใ—ใŸใฎใ‹ใ„๏ผŸ
74 You are very good. ๅผทใ„ใญใ‡ใ€ๅคงใ—ใŸใ‚‚ใ‚“ใ˜ใ‚ƒใ€‚
75 We are even. ใ‚ใ‚Šใ‚ƒใพใ€ๅผ•ใๅˆ†ใ‘ใ‹ใ„ใ€‚

Level 6 CPU

ID English Japanese (Unused)
76 Hey!
Let's do it!
ใƒ˜ใƒผใ‚ค๏ผๅง‹ใ‚ใ‚ˆใ†ใ‚ผใ‚ฃ๏ผ
77 Oh ?
You are cool!
ใŠใฃ๏ผŸใชใ‹ใชใ‹ใ‚„ใ‚‹ใญใ‡๏ผ
78 Don't think, just do it! ่€ƒใˆใฆใ‚‚ๅง‹ใพใ‚‰ใญใ‡ใ‚„ใ€‚
79 Ok , Ok. ใธใฃใกใ‚ƒใ‚‰ใ€ใธใฃใกใ‚ƒใ‚‰ใ€‚
80 Here we go. ใธใฃใธใฃใธใ€‚ใฉใƒผใ ใ„ใ€‚
81 Yes ! ใ‚คใ‚จใƒผใ‚ค๏ผ
82 Oh, man!! ใ‚ชใƒผใƒžใ‚คใ‚ฌใƒผใƒƒใƒƒ๏ผ๏ผ
83 Oh, no!
We are even.
ใƒใƒƒใ€ใชใ‚“ใงใ„ใ€‚ๅผ•ใๅˆ†ใ‘ใ‹ใ„ใ€‚

Level 7 CPU

ID English Japanese (Unused)
84 Shall we start a game? ใใ‚Œใงใฏๅง‹ใ‚ใ•ใ›ใฆ้ ‚ใใพใ™ใ€‚
85 That is a clever move. ใใฎๆ‰‹ใฏใชใ‹ใชใ‹ใฎใ‚‚ใฎใงใ™ใ‚ใญใ€‚
86 How about this one? ใ“ใ‚Œใงๅฆ‚ไฝ•ใงใ™ใ‹ใ€‚
87 I can't believe it! ใƒ”ใƒณใƒใงใ”ใ–ใ„ใพใ™ใ€‚
88 Oh, ho-ho-ho. ใŠใปใปใ€‚
89 You and me are at different
skill levels.
ๅฎŸๅŠ›ใซๅทฎใŒใคใ„ใŸใฎใงใ”ใ–ใ„ใพใ™ใ€‚
90 I've had bad luck today. ้‹ใŒๆ‚ชใ†ใ”ใ–ใ„ใพใ—ใŸใ€‚
91 It is almost like a win. ใ‚ใจๅฐ‘ใ—ใงใ—ใŸใฎใซใญใ‡ใ€‚

Level 8 CPU

ID English Japanese (Unused)
92 Let's play. ๆ—ฉ้€Ÿใฏใ˜ใ‚ใ‚ˆใ†ใ€‚
93 I see. ใปใปใ†ใ€‚
94 You have to think both offensively
and defensively.
ๆ”ปๅฎˆใƒใƒฉใƒณใ‚นใ‚ˆใๆˆฆใ‚ใญใฐใ€‚
95 That is not the best move
you have.
ใ‚ใพใ„ใชใ€‚
96 This is the game. ใตใตใ€‚ๅ‹่ฒ ใจใฏใ“ใ†ใ„ใ†ใ‚‚ใฎใ ใ€‚
97 It is great game. ๅฎŸใซ็ด ๆ™ดใ‚‰ใ—ใ„ๆˆฆใ„ใงใ‚ใฃใŸใ€‚
98 I will not underestimate you again. ใฉใ†ใ‚„ใ‚‰็งใฎๆ–นใŒใ‚ญใƒŸใ‚’่ฆ‹ใใณใฃใฆใ„ใŸใ‚ˆใ†ใ ใ€‚
99 I have missed the chance to win. ๅ‹ใคใƒใƒฃใƒณใ‚นใ‚’้€ƒใ—ใฆใ—ใพใฃใŸใ€‚

Level 9 CPU

ID English Japanese (Unused)
100 Let's play. ใฉใ‚Œใ€ๅง‹ใ‚ใ‚‹ใจใ™ใ‚‹ใ‹ใฎใ€‚
101 I see, I see, you are good. ใปใฃใปใฃใปใฃใ€ใชใ‹ใชใ‹ใ‚„ใ‚‹ใฎใ†ใ€‚
102 I see. ใ†ใƒผใ‚€ใ€‚
103 This is terrible. ใ“ใ‚Šใ‚ƒๅ›ฐใฃใŸใ‚ใ„ใ€‚
104 This is good news. ใ„ใ„ๆ‰‹ใ˜ใ‚ƒใ‚ใ„ใ€‚
105 You still need more practice. ใพใ ใพใ ใ˜ใ‚ƒใฎใ†โ€ฆใ€‚
106 If you can defeat me you are quite
a chess player.
ใ‚ใ—ใ‚’ๅ€’ใ›ใฐๅคง็‰ฉใ˜ใ‚ƒใฆใ€‚
107 I must be getting old. ใ‚ใ—ใ‚‚ใ‚‚ใ†ใ‚ใใ—ใŸใ‚‚ใ‚“ใ˜ใ‚ƒใฆใ€‚

Level 10 CPU

ID English Japanese (Unused)
108 Let us play. ใ‚ฟใ‚ฟใ‚ซใ‚คใ€ใƒใ‚ธใƒกใƒซใ€‚
109 Humans are tenacious adversaries. ๅœฐ็ƒไบบใ€ใ‚ทใƒ–ใƒˆใ‚คใ€‚
110 For a human, you are good. ๅœฐ็ƒไบบใ€ใƒŠใ‚ซใƒŠใ‚ซใƒคใƒซโ€ฆใ€‚
111 Check ? ใกใ‡ใฃใ๏ผŸ
112 Ho, How about this. ใ‚ณใƒฌใƒ‡ใ€ใƒ‰ใ‚ฆใƒ€ใ€‚
113 This human is weak. ๅœฐ็ƒไบบใ€ใƒจใƒฏใ‚คใ€‚
114 This human is strong. ๅœฐ็ƒไบบใ€ใƒ„ใƒจใ‚คใ€‚
115 Human still want to play
another game?
ๅœฐ็ƒไบบใ€ใƒžใƒ€ใ‚ฟใ‚ฟใ‚ซใ‚ฆใ‚ซ๏ผŸ

Interface 2

ID English Japanese (Unused)
116 SAVE THE DATA? ใ“ใ‚Œใพใงใฎใƒ‡ใƒผใ‚ฟใ‚’ใ‚ปใƒผใƒ–ใ—ใพใ™ใ‹๏ผŸ
117 NO MEMORY CARD DETECTED ใƒกใƒขใƒชใƒผใ‚ซใƒผใƒ‰ใŒใ•ใ•ใฃใฆใ„ใพใ›ใ‚“ใ€‚
118 PLEASE INSERT MEMORY CARD TO SLOT 1 THEN PRESS X BUTTON. ใƒกใƒขใƒชใƒผใ‚ซใƒผใƒ‰ใ‚’ใƒกใƒขใƒชใƒผใ‚ซใƒผใƒ‰ๅทฎ่พผๅฃ๏ผ‘ใซๅทฎใ—ใฆใ‹ใ‚‰ร—ใƒœใ‚ฟใƒณใ‚’ๆŠผใ—ใฆไธ‹ใ•ใ„ใ€‚
119 MEMORY CARD IS NOT FORMATTED.FORMAT MEMORY CARD? ใƒกใƒขใƒชใƒผใ‚ซใƒผใƒ‰ใŒใƒ•ใ‚ฉใƒผใƒžใƒƒใƒˆใ•ใ‚Œใฆใ„ใพใ›ใ‚“ใ€‚ใƒ•ใ‚ฉใƒผใƒžใƒƒใƒˆใ—ใพใ™ใ‹๏ผŸ
120 FORMAT FAILED. ใƒ•ใ‚ฉใƒผใƒžใƒƒใƒˆไธญใซใ‚จใƒฉใƒผใŒ็™บ็”Ÿใ—ใพใ—ใŸใ€‚
121 CHECKING SAVE DATA. MEMORY CARD ERROR. ใƒ‡ใƒผใ‚ฟใ‚’ใ‚ปใƒผใƒ–ไธญใซใ‚จใƒฉใƒผใŒ็™บ็”Ÿใ—ใพใ—ใŸใ€‚
122 MEMORY CARD IS FULL. ็ฉบใใƒ–ใƒญใƒƒใ‚ฏใŒไธ่ถณใ—ใฆใ„ใพใ™ใ€‚
123 LOAD FAILED. ใƒญใƒผใƒ‰ใซๅคฑๆ•—ใ—ใพใ—ใŸใ€‚
124 SAVE FAILED. ใ‚ปใƒผใƒ–ใซๅคฑๆ•—ใ—ใพใ—ใŸใ€‚
125 FAILED. ใƒกใƒขใƒชใƒผใ‚ซใƒผใƒ‰ใฎใ‚ขใ‚ฏใ‚ปใ‚นใซๅคฑๆ•—ใ—ใพใ—ใŸใ€‚
126 CHECKING MEMORY CARD. PLEASE DO NOT REMOVE MEMORY CARD. ใƒกใƒขใƒชใƒผใ‚ซใƒผใƒ‰ใซใ‚ขใ‚ฏใ‚ปใ‚นใ—ใฆใ„ใพใ™ใ€‚ใƒกใƒขใƒชใƒผใ‚ซใƒผใƒ‰ใ‚’ๆŠœใๅทฎใ—ใ—ใชใ„ใงไธ‹ใ•ใ„ใ€‚
127 NO DATA FINDED. ใƒ‡ใƒผใ‚ฟใŒใ‚ใ‚Šใพใ›ใ‚“ใ€‚
128 MEMORY CARD IS DAMAGED. DATA LOAD CANCELLED. ใ‚ปใƒผใƒ–ใƒ‡ใƒผใ‚ฟใŒ็ ดๅฃŠใ•ใ‚Œใฆใ„ใพใ™ใ€‚
129 OVERWRITE? ใƒ‡ใƒผใ‚ฟใ‚’ไธŠๆ›ธใใ—ใพใ™ใ‹๏ผŸ
130 NOW SAVING{DO NOT REMOVE MEMORY CARD. ใ‚ปใƒผใƒ–ใ—ใฆใ„ใพใ™ใ€‚ใƒกใƒขใƒชใƒผใ‚ซใƒผใƒ‰ใ‚’ๆŠœใๅทฎใ—ใ—ใชใ„ใงไธ‹ใ•ใ„ใ€‚
131 A ใ‚ปใƒผใƒ–ใŒ็ต‚ไบ†ใ—ใพใ—ใŸใ€‚
132 A ใƒญใƒผใƒ‰ใŒ็ต‚ไบ†ใ—ใพใ—ใŸใ€‚
133 A ใฏใ„๏ผใ„ใ„ใˆ
134 A ร—ใƒœใ‚ฟใƒณใ‚’ๆŠผใ—ใฆไธ‹ใ•ใ„ใ€‚
(Source: tikal.)

Source Code Fragment

Also exclusive to the American release is a fragment of source code which starts at offset 0x74FC00 of DATA.LMM.

eq(handle)  )
	{
		case 0:
			pAnm = CreateAnime( ANMN_SAVE_FAILD );
			((  SprGetObjectPtr( ((   pAnm   )->objhdl[0])  )    )->flag|= 0x00000008 ) ;
			SndKeyOn( VABN_SYSTEM, SN_WINOPEN );			 
			TaskAddSeq(handle,  1  ) ;
			break;

		case 1:
			if( padtrg & (GameCtrl.button.ok )  ){
				SndKeyOn( VABN_SYSTEM, SN_OK );
				SanmDeleteSpriteGp( pAnm );
				return TASK_STOP;
			}
			break;
	}
	return TASK_NODE;
}



# 1057 "C:/PROGRAMS/CHESS/SRC/SaveData.cpp"



# 1110 "C:/PROGRAMS/CHESS/SRC/SaveData.cpp"



 





static int TaskCheckSumError( int handle )
{
 static SanmGroup *pAnm;

	switch( TaskGetSeq(handle)  )
	{
		case 0:
			pAnm = CreateAnime( ANMN_DATA_BROKEN );
			((  SprGetObjectPtr( ((   pAnm   )->objhdl[0])  )    )->flag|= 0x00000008 ) ;
			SndKeyOn( VABN_SYSTEM, SN_WINOPEN );			 
			TaskAddSeq(handle,  1  ) ;
			break;

		case 1:
			if( padtrg & (GameCtrl.button.ok )  ){
				SndKeyOn( VABN_SYSTEM, SN_OK );
				SanmDeleteSpriteGp( pAnm );
				ret
(Source: tikal.)

Regional Difference

The character cast is completely different between the Japanese and American releases of the game:

Japan ChessPS1-ch1JP.pngChessPS1-ch2JP.pngChessPS1-ch3JP.pngChessPS1-ch4JP.pngChessPS1-ch5JP.pngChessPS1-ch6JP.pngChessPS1-ch7JP.pngChessPS1-ch8JP.pngChessPS1-ch9JP.pngChessPS1-ch10JP.png
US ChessPS1-ch1US.pngChessPS1-ch2US.pngChessPS1-ch3US.pngChessPS1-ch4US.pngChessPS1-ch5US.pngChessPS1-ch6US.pngChessPS1-ch7US.pngChessPS1-ch8US.pngChessPS1-ch9US.pngChessPS1-ch10US.png