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Chicken Blaster (Wii)

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Title Screen

Chicken Blaster

Developer: Frontline Studios
Publisher: Zoo Games
Platform: Wii
Released in US: October 13, 2009
Released in EU: February 5, 2010

DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.

A game where you shoot the same 6 chickens over and over again.

Unused Graphics

Chickenblasterwii axes.png

axis.brres is, as you'd expect, a 3D axis.

Chickenblasterwii cursor.png

cursor.brres is a generic cursor that isn't used, due to the cursor always being a crosshair.

Unused Text

ButtonsEnumeration.txt has a few messages related to development with comments from the developers.

# To determine the button, enter the number of one
0x0008	BUTTON_UP
0x0100	BUTTON_2
0x0200	BUTTON_1
0x0400	BUTTON_B
0x0800	BUTTON_A
0x2000	BUTTON_Z
0x4000	BUTTON_C
# To determine the accelerometer, enter the number of one
0x0000	ACC_PAD_X
0x0001	ACC_PAD_Y
0x0002	ACC_PAD_Z
0x0003	ACC_NUN_X
0x0004	ACC_NUN_Y
0x0005	ACC_NUN_Z
# To determine the stick, enter the number of one
0x0000	STICK_NUN_X
0x0001	STICK_NUN_Y
#• Completed Technical Design Doc (TDD) submitted for approval including but not limited to:
#o Core tech features and modifications and how they are to be implemented for the game
#o Risk Analysis/Mitigation document for all systems and components of the game
#o Schedule and test for features and enhancements
#o All issues related to using Nintendo’s Wii’s
#o All A/V related issues including playback of audio and FMV clips as appropriate
#o Flow chart of game progression from insertion of disk through saving data and replaying game
#o Specific issues related to Nintendo Lot Check and their requirements.
#• Mii implementation design document. This document will list all the specific details for how Nintendo’s proprietary characters will be used in the game. This document will be sent to Nintendo for approval once it is approved by Midway.