Also known as: Croc! Adventure (JP)
This game has a prototype article
Croc 2 sees the titular character on a quest to find his birth parents.
Early Swap Meet Pete Icon
An icon seen in early screenshots can still be found in the game.
A cheat known simply as Magazine Cheat is mentioned in the game data, but it seems to be inaccessible. The disassembly of the Windows version reveals that there is no way to activate the magazine cheat without modifying the game's code. It can be made accessible e.g. by using a Cheat Engine script.
On the PlayStation version (NTSC), the Magazine Cheat string can be found at 0x7DDE2C.
On the PlayStation version, hold R1 and press Left, Circle, Up, Down, Square, Circle, X at the title screen. A sound will confirm correct entry.
This will add a new entry to the "Sound Options" menu in the pause menu of the game. Scroll down to "Music Volume" and press A or S (PC) or L1 or R1 (PlayStation) to select a song.
Position Bar / Build Date
On the PC version, hold S and press Space, Down, C, Up at the title screen. A sound will confirm correct entry. Press F7 during the game to display the information, and press it again to remove it.
On the PlayStation version, hold R1 and press Square, Down, Circle, Up at the title screen. A sound will confirm correct entry. On a second controller, press X to display the information, and press it again to remove it.
Along with showing Croc's position, this also tells you the file name for the level you're currently on as well as a build date.
Unused Trademark Screen
An additional trademark screen has been left in. The logo is of a lower quality than the one used, and omits OmniPlay.
A level select exists in the game, but for the most part, it is non functioning. To access it on the NTSC PlayStation game, change the value at 009BBF8C to 14.
Pressing Select will change the Intro to Level, Boss or Secret. However, there is no way to leave the screen unless the value is changed back to 4 (for regular gameplay).
Although this Level Select does not work completely, it does track your level. For example, if loaded while in the Find the Key! Save the Gobbo! level, the stats will read as follows:
Tribe 1 Level 2 Map 1
A working level select menu can be accessed by setting the byte at 0x41AC66 (EU version: 0x41B186) to 0x12 and entering the credits cheat.
The demo version of the game has been left in. To access it on the NTSC PlayStation version, change the value at 009C2B3C to 2 and enter "Find the Key! Save the Gobbo!". If using the Level Select code, this also changes the Map to 2. Upon completion you will be returned to the Sailor Village hub.
Early Level Remnants
The levels used for the gameplay demos are older versions of the levels. Whilst most are the same as the final level (albeit shorter and lacking certain areas for the sake of loading times), a couple have differences, and some have unique names.
|HEY! He Stole my lunch!||Get the Gobbo's sandwich!||N/A|
|Burning Down the Forest||Save the 50 Trapped Gobbos!||You can swim in certain parts of the lava, and there is no music.|
|Find 3 Lost Treasure Chests||Find 5 Lost Treasure Chests||The conveyor belt crystal lasers are slightly different.|
Unused Loading Icons
Some unused loading icons have been left in the games. Even on the PlayStation version of the game, these icons are never seen.
- The sign in Sailor Village reads "Welcome to Oki-Doki" in the PAL version of the game. In the NTSC version, it just states "Bye bye!".
- The PAL version uses the name Jelly Jump for the jellies. The NTSC version uses the name Gummi Savers Jump, and the model reflects the change.
- Although not seen during gameplay, the titles for The Village Masher cutscene have changed between regions. In PAL copies of the game, the title is AAAGH Mad Gobbo !!!. In the US copies, the title is Beware of the Dog !!.
|The Croc series|
|PlayStation||Croc: Legend of the Gobbos (Prototype) • Croc 2 (Prototypes)|
|Windows||Croc: Legend of the Gobbos • Croc 2|
|Game Boy Color||Croc|