We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Cyber Tank

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Cyber Tank

Developer: Coreland
Platform: Arcade (Custom)


DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.


We could only wish we were playing this right now... maybe...
This game was never completed and/or given a public release.
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually reached store shelves.

Cyber Tank is a dual-screen on-rails shooter that got poor feedback during the location test phase of development (in August 1988), resulting in the game being shelved and subsequently falling into obscurity.

Luckily, the board from the lone existing arcade cabinet was lent to MAME developers, and the game can now be played by a much wider audience. Game preservation!

Error Handler

CybertankErrorMessage.png
This game has a basic exception handler for the standard 68k set of exception vectors. Put the following code in MAME's cybertnk.xml cheat file to trigger an address error in the game demo:

  <cheat desc="Error">
    <script state="on">
      <action>maincpu.mw@0274E=4E4F</action>
    </script>
    <script state="off">
      <action>maincpu.mw@0274E=41F9</action>
    </script>
  </cheat>

Or just screw around in MAME's memory viewer for about five seconds, that should do it.

(Source: Original TCRF research)

Early Version Message

CybertankUnfinished.png
Use the following MAME code to replace the "Insert Coin" text with a message from an in-progress version of the game:

  <cheat desc="Early Version Text">
    <script state="on">
      <action>maincpu.mw@0274E=4EB8</action>
      <action>maincpu.mw@02750=2CAA</action>
      <action>maincpu.mw@02752=601A</action>
    </script>
    <script state="off">
      <action>maincpu.mw@0274E=41F9</action>
      <action>maincpu.mw@02750=000C</action>
      <action>maincpu.mw@02752=0536</action>
    </script>
  </cheat>

The game will reset 3 seconds after this message appears.

(Source: Original TCRF research)