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Cythera
| Cythera |
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Developer:
Glenn Andreas
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Cythera is the first RPG to be published by Ambrosia. Was influenced by the Ultima series. Cythera uses a game engine called Delver. Unlike most vintage Mac games, the scenario file uses a custom archive format instead of using the Resource Fork; an editor is available, as is extensive technical documentation which may be of use in finding further inaccessible content.
| To do: Is there anything left of the Cheat mode aside from the below text? Also, some unused interface graphics (compressed) are in the Cythera application. |
Inaccessible Dialogue
There's quite a lot of dialogue that seems to be unreachable in normal gameplay because of bugs. This is described here.
Tree of Life
There is an inaccessible level, Map Resource 0x8027, which was first reached by hacking saved game files. It is visibly incomplete.
Cheat Mode
Starting at C9AB2 in the executable are some messages relating to a potential cheat mode.
Cheat mode activated Cheat mode deactivated Jump from [%x,%x,%x]: Level: %x X: Y: Take teleporter: Spam create obj: Data1: %d Data2: %.3x, %.3x Current time = %8x, day %d What prop # (0-%x): #%d : %.2x %d:%.3x (%.3x,%.3x): [%.3d,%.3d]
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Glenn Andreas
Games > Games by platform > Mac OS Classic games
Games > Games by publisher > Games published by Ambrosia Software
Games > Games by release date > Games released in 1999