Development:An American Tail (PlayStation 2)
This page details development materials of An American Tail (PlayStation 2).
Some assets from An American Tail were found on Data Design Interactive's hard drives in a Microsoft Outlook archive file.
An unfinished model of Fievel, missing his hands and eyes.
A model of Fievel's hat on its own.
The movie's logo, which funnily enough, is never actually seen throughout the entire game.
An unused loading screen.
An image of the Giant Mouse of Minsk in LightWave.
A rough layout of level 5.