This is a sub-page of Development:Pokémon Diamond and Pearl.
| This page or section details content from the July 2020 Nintendo Leak. Check the July 2020 Nintendo Leak category for more pages also sourced from this material. |
| To do: Cover the later builds.
Clean up comparison tables (correcting dates, fixing up incorrect music pointers) |
List of Songs
Note the night equivalents didn't exist as of the March 12, 2006 build.
Twinleaf Town
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_TOWN1.sseq
|
Minor changes to the clarinet, such as the sour note at the beginning.
|
???
|
|
2006/03/23
|
SEQ_TOWN1.sseq
|
Sour note now fixed.
|
Route 201
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_ROAD_A.sseq
|
Nearly identical, but the lead sounds ever so slightly different.
|
Battle! Wild Pokémon
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_BA_POKE
|
Uses Battle! Gym Leader as placeholder.
|
???
|
|
2006/03/23
|
SEQ_BA_POKE
|
The trumpet at the beginning is missing, and overall it is lacking instruments the final has.
|
???
|
|
2006/04/14
|
SEQ_BA_POKE
|
Now sounds almost identical to the final, but the synth panned left that plays along with the trumpets in the intro was ultimately removed.
|
Victory! (Wild Pokémon)
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_WINPOKE
|
Different instruments.
|
???
|
|
2006/03/23
|
SEQ_WINPOKE
|
Different mixing compared to previous commit.
|
Obtained a Key Item!
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_FANFA1
|
Less notes used.
|
Obtained an Item!
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_FANFA4
|
Less notes and different bass instrument.
|
Sandgem Town
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_TOWN02.sseq
|
Somewhat different from the final version: the mixing is different, and there is an additional lead on top of the strings, and the strings are generally more quiet.
|
Pokémon Center (Day)
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_PC_01.sseq
|
Somewhat different from the final version: the lead was replaced with a piano.
|
???
|
|
2006/03/23
|
SEQ_PC_01.sseq
|
Now has the piano present in the final version, and appears to be identical to the final besides mixing.
|
Pokémon Healed
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_ASA
|
Missing 8-bit instrument.
|
Pokémon Center (Night)
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_PC_02.sseq
|
Slightly different instruments.
|
Trainers' Eyes Meet (Youngster)
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_EYE_BOY.sseq
|
Missing part of the lead that plays on top of the piano.
|
???
|
|
2006/03/23
|
SEQ_EYE_BOY.sseq
|
Now has the lead from the final version. Nearly identical to the final, but is missing some percussion.
|
???
|
|
2006/04/14
|
SEQ_EYE_BOY.sseq
|
Some missing percussion was added in. Now seems to be identical to the final.
|
Trainers' Eyes Meet (Lass)
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_EYE_LADY.sseq
|
Slightly slower tempo.
|
Victory! (Trainer Battle)
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_WINTRAIN
|
Close to the final, but the glockenspiel at the beginning is missing and the flute sounds slurred due to its layering effect being done incorrectly
|
Jubilife City
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_CITY01.sseq
|
Sounds like what would be the night variant in the final, minus the echoing that was added in by doubling channels.
|
Route 219
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/23
|
SEQ_ROAD_B.sseq
|
Duplicate of SEQ_ROAD_D.
|
???
|
|
2006/04/14
|
SEQ_ROAD_B.sseq
|
Nearly identical to the final version, except the mixing is ever so slightly different and the synthbass heard midway through the song was changed to an acoustic piano in the final version.
|
Route 206
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_ROAD_D.sseq
|
Different mixing, such as a quieter violin.
|
Oreburgh City
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_CITY03.sseq
|
Slightly different instruments.
|
Gym
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_GYM.sseq
|
Different mixing.
|
???
|
|
2006/03/23
|
SEQ_GYM.sseq
|
Different mixing.
|
Battle! Gym Leader
In the March 12, 2006 build, all battle themes use this song as a placeholder.
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_FIGHT0202
|
Seems to be an earlier version, due to the wrong instrument being used in some places of the song.
|
???
|
|
2006/03/12
|
SEQ_BA_GYM
|
There is a dissonant note near the loop point that would remain in the song for a very long time.
|
Victory! (Gym Leader)
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_WINTGYM
|
Mixing is different and the brass-sounding instrument was probably not intended to be used that way. The bass instrument was also changed.
|
SEQ_FANFA5
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_FANFA5
|
Clearly unfinished. Only has trumpets and a timpani at this point.
|
Sinnoh Underground
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_TANKOU.sseq
|
Missing several instruments used in the final, most notably in the second half of the track.
|
???
|
|
2006/03/23
|
SEQ_TANKOU.sseq
|
Some of the instruments missing in the previous version have since been added. Mixing differs from the final version of the track.
|
Floarama Town
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/23
|
SEQ_TANKOU.sseq
|
Sounds like both the night and day versions together, which would be split up in the final.
|
Obtained a Berry!
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_KINOMI
|
Different mixing.
|
Trainers' Eyes Meet (Hiker)
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/04/14
|
SEQ_EYE_MOUNT
|
The intro of the lead instrument differs from the final.
|
Super Contest!
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/23
|
SEQ_CON_TEST
|
Very similar to the final version.
|
Trainers' Eyes Meet (Black Belt)
Occupied by SEQ_EYE_GINGA in March 12, 2006 to April 14, 2006 build?
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_EYE_FIGHT.sseq
|
The bass instrument was changed, and the release rate on the guitar was changed.
|
???
|
|
2006/03/23
|
SEQ_EYE_FIGHT.sseq
|
Altered mixing.
|
???
|
|
2006/04/14
|
SEQ_EYE_FIGHT.sseq
|
The SBNK it uses seems to be slightly altered to give the guitar less attack.
|
Trainer's Eyes (Team Galactic)
Canalave City
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_CITY02.sseq
|
Slightly different instruments.
|
Trainer's Eyes Meet (Poké Kid)
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_EYE_001.sseq
|
Slightly different instruments.
|
???
|
|
2006/04/14
|
SEQ_EYE_KID.sseq
|
Now changed to final name.
|
Final?
|
|
???
|
SEQ_EYE_KID.sseq
|
|
Lake Caverns
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/23
|
SEQ_D_RYAYHY.sseq
|
The intro is missing the high piano notes, and the trumpet immediately starts to play with the saxophones rather than the saxophones having their own first measure.
|
Battle! (Uxie/Mespirit/Azelf)
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/23
|
SEQ_BA_DPOKE1.sseq
|
Missing many instruments and it seems little more than the base melody has been laid down. Of note is that the piano near the beginning is instead percussion here. This is unused in this build, since the new legendaries weren't added yet.
|
???
|
|
2006/04/14
|
SEQ_BA_DPOKE1.sseq
|
Now seems to be identical to the final version, besides some very minor differences which appear about halfway into the song.
|
Victory Road (Sinnoh)
Used as placeholder music for multiple dungeon themes, even at Valley Windworks in the March 12, 2006 build.
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_DUNGEON01.sseq
|
Slightly different instruments.
|
???
|
|
???
|
SEQ_HATANIGE.sseq
|
|
Title Screen (Ruby/Sapphire/Emerald)
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_TEST_TITLE.sseq
|
slightly different instruments
|
Final
|
|
Final
|
SEQ_TEST_TITLE.sseq
|
|
Mystery Zone
Used as placeholder music for areas that hadn't had their music composed yet.
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/12
|
SEQ_DUMMY.sseq
|
Slightly different instruments and missing percussion, oddly, implying this was an even earlier version of the theme itself.
|
Final
|
|
???
|
SEQ_DUMMY.sseq
|
|
Scrapped Themes
SEQ_CO_JUNBI, SEQ_CO_IREKAE, SEQ_CO_KAWAI
Three very peculiar contest-related songs. Throughout the SDAT's commit history it was unusual to see clearly placeholder-like music in slots, so it seems these were made out of necessity very quickly. Only SEQ_CO_KAWAI loops. SEQ_CO_KAWAI is the only one of these three that exist in the final version, however it sounds nothing like this.
CVS Revision
|
Audio
|
Date
|
Filename
|
Notes
|
???
|
|
2006/03/23
|
SEQ_CO_JUNBI.sseq
|
|
???
|
|
2006/03/23
|
SEQ_CO_IREKARE.sseq
|
|
???
|
|
2006/03/23
|
SEQ_CO_KAWAI.sseq
|
|
Oddities
In the March 12, 2006 version of the SDAT, all Pokémon - up to slot 391 - use separate SEQ slots for their cries. This would later be changed to 1 universal slot located at zero.
For the three cries after Chingling's cry in slot 388, they are all duplicates of Bulbasaur's. Even more interestingly, the Gen 3 era Pokémon cry slots appear to be based on their Gen 3 internal index number, which was changed to their Pokédex order by the final.
In the STR section of the SDAT, used for streamed audio, two files exist: Bulbasaur's cry, and Blastoise's. This might suggest Game Freak considered using streamed audio for cries instead of individual SWARs containing each Pokémon's cry at some point.