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Development:The SpongeBob SquarePants Movie (Game Boy Advance)

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This page details development materials of The SpongeBob SquarePants Movie (Game Boy Advance).

On March 4th, 2024, the complete source code for The SpongeBob SquarePants Movie for Game Boy Advance was released by KnuckleMcSpazz.

Unused Graphics

All graphics are in spongebob/Files/.

source

SBMovieGBA dash.gif

dash.flc is a short animation that demonstrates how the dash ability should function.

SBMovieGBA master palette 05.png

master_palette_05.flc is an entity palette with enemies.

Early Final Notes
SBMovieGBA master palette 05 hillbully.png SBMovieGBA hillbully final.png
  • Colored and proportioned differently. The early sprite resembles one of the hillbillies from the gas station in the movie.
  • Throws bottles instead of cans.
BALD! SBMovieGBA KN IDL.png
  • No necklace or shoulder pads.
SBMovieGBA master palette 05 Victim.png SBMovieGBA victim walk.gif
  • Unseen idle stance.
  • Three unused variants.
SBMovieGBA master palette 05 PufferFish.png N/A
  • Cut enemy.
SBMovieGBA master palette 05 BuffManFish.png N/A
  • Cut enemy.
SBMovieGBA master palette 05 hillbully2.png N/A
  • Cut enemy.
  • Noticeably unfinished.
SBMovieGBA master palette 05 gianteel.gif N/A
  • Cut enemy.

SBMovieGBA Mindy early.png

SBMovieGBA Mindy final.png

  • Missing her pink bracelet,.
  • Has her arms in a slighly different pose.

SBMovieGBA SB 04.gif

SB_04.flc shows many of SpongeBob and Patrick's animation sequences, some of which are different from what's seen in the final game.

SB_04 Final Notes
SBMovieGBA Push anim sb 04.png SBMovieGBA push anim final.png
  • Both are angrier in pose and expression.
SBMovieGBA pound sb 56.png SBMovieGBA pound final.png
  • Angrier attitude.
SBMovieGBA SB 04 Jump anim.gif SBMovieGBA SB jump final.gif
  • Stretchier animation.
SBMovieGBA SB 04 SB walk.gif SBMovieGBA SB walk final.gif
  • Slower stride.
He's just standing there... menacingly! N/A
  • Patrick facing forward.

bob

Early Final
SBMovieGBA bob idle 01.png SBMovieGBA bob idle final.png

bob_idle_01.pcx is SpongeBob's idle stance shaded differently, as well as a coloring error inside the negative space of his left arm.

SBMovieGBA sb dash2.png

sb_dash2.flc is a single frame of SpongeBob's dash animation with an angrier face.

Early Final
SBMovieGBA sb glide2.png SBMovieGBA sb glide.png

sb_glide2.flc is SpongeBob hanging onto Patrick while gliding, but shaped and shaded in the same manner as the aforementioned bob_idle_01.pcx.

The Amazing Mr. Absorbancy!

sb_killall2.flc is a copy of SpongeBob's bubble attack move, but with two cut extra frames of animation.

SBMovieGBA SB 56.gif

SB_56.flc has many of SpongeBob and Patrick's animations.

SBMovieGBA SB walk15.gif

SB_walk15.flc is another animation palette file. The unused walking animation from SB_04.flc reappears here.

SB_walk15 Final Notes
SBMovieGBA sb walk 15 Idle anim.gif SBMovieGBA SB idle final.gif
  • Different posture.

boss1

SBMovieGBA W1B AI.gif

W1B_AI.flc is an animation to demonstrate how the Thug Tug boss works.

boss3

SBMovieGBA W3BOSS AI.gif

W3BOSS_AI.flc is like the latter for the frogfish boss fight.

boss4

SBMovieGBA DNS AI.gif

DNS_AI.flc is for Dennis boss fight.

boss5

SBMovieGBA DIVER BOSS AI.gif

DIVER_BOSS_AI.flc is for the Cyclops boss fight.

boss6

The King Neptune boss has four revisions of how his fight works.

enemies

d_flinger

SBMovieGBA DF REF.png

DF_REF.flc explains how the desert flinger enemies should do their flinging.

s_flinger

SBMovieGBA SF REF.png

SF_REF.flc is much like the latter.

water

SBMovieGBA water ref.png

water_ref.pcx demonstrates how the arc of the water hazard should work.

ingametext

faces

The password screen was to have Mr. Krabs and David Hasselhoff's lone nipple.

Early Final
SBMovieGBA IG PLK early.png SBMovieGBA IG PLK final.png

Plankton's password icon was flipped and redrawn.

SBMovieGBA ingametext placement ref.png

ingametext_placement_ref.bmp is a screenshot for showing the programmers where to place the dialogue during cutscenes. Curiously, Dennis' mugshot is shown during the Thug Tug fight.

misc

SBMovieGBA lifecounter AI.png

lifecounter_AI.pcx are HUD notes for the programmers.

pat

Early Final
SBMovieGBA pat idle 01.png "What's the difference?"

pat_idle_01.pcx is a frame of Patrick's idle stance with very slightly thicker outlines around his shorts.

screens

Various elements leftover from an E3 demo.

levelname.pcx Final
SBMovieGBA levelname.png SBMovieGBA 100leaguesdown final.png
levelnameboss.pcx Final
SBMovieGBA levelnameboss.png SBMovieGBA thugtugthug final.png

levelname.pcx and levelnameboss.pcx are title cards to two of the second world's levels with slightly different backgrounds and no white text outlines.