If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Development:The SpongeBob SquarePants Movie (Game Boy Advance)

From The Cutting Room Floor
Jump to navigation Jump to search

This page details development materials of The SpongeBob SquarePants Movie (Game Boy Advance).

On March 4th, 2024, the complete source code for The SpongeBob SquarePants Movie was released by KnuckleMcSpazz.

Unused Graphics

All graphics are in spongebob/Files/.

source

SBMovieGBA dash.gif

dash.flc is an animation demonstrating the dash ability.

SBMovieGBA master palette 05.png

master_palette_05.flc is a palette of several characters and entities, including a few noticeably unfinished hillbilly enemy.

SBMovieGBA SB 04.gif

SB_04.flc shows many of SpongeBob and Patrick's animation sequences, some of which are different from what's seen in the final game.

SB_04 Final Notes
SBMovieGBA Push anim sb 04.png SBMovieGBA push anim final.png Different attitude.
SBMovieGBA pound sb 56.png
SBMovieGBA pound final.png
Angrier faces.
SBMovieGBA SB 04 Jump anim.gif
SBMovieGBA SB jump final.gif
Stretchier animation.
SBMovieGBA SB 04 SB walk.gif
SBMovieGBA SB walk final.gif
Slower stride.

bob

SBMovieGBA sb killall2 cut frames.gif

SB_killall2.flc is a copy of SpongeBob's bubble attack move, but with two cut extra frames of animation.

SBMovieGBA SB 56.gif

SB_56.flc has many of SpongeBob and Patrick's animations.

SBMovieGBA SB walk15.gif

SB_walk15.flc is another animation palette file. The unused walking animation from SB_04.flc appears here, as well as a unique idle animation.

SB_walk15 Final Notes
SBMovieGBA sb walk 15 Idle anim.gif
SBMovieGBA SB idle final.gif
Different posture.
He's just standing there... menacingly! N/A
Patrick facing front.

boss1

SBMovieGBA W1B AI.gif

W1B_AI.flc is an animation to demonstrate how the Thug Tug boss works.

boss3

SBMovieGBA W3BOSS AI.gif

W3BOSS_AI.flc is like the latter for the frogfish boss fight.

boss4

SBMovieGBA DNS AI.gif

DNS_AI.flc is for Dennis boss fight.

boss5

SBMovieGBA DIVER BOSS AI.gif

DIVER_BOSS_AI.flc is for the Cyclops boss fight.

boss6

The King Neptune boss has four different revisions of how his fight works.

enemies

d_flinger

SBMovieGBA DF REF.png

DF_REF.flc explains how the desert flinger enemies should do their flinging.

s_flinger

SBMovieGBA SF REF.png

SF_REF.flc is much like the latter.

water

SBMovieGBA water ref.png

water_ref.pcx demonstrates how the arc of the water hazard should work.

ingametext

faces

The password screen was to have Mr. Krabs and David Hasselhoff's lone nipple.

Early Final
SBMovieGBA IG PLK early.png SBMovieGBA IG PLK final.png

Plankton's password icon was flipped and redrawn.

SBMovieGBA ingametext placement ref.png

ingametext_placement_ref.bmp is a screenshot for showing the programmers where to place the dialogue during cutscenes. Curiously, Dennis' mugshot is shown during the Thug Tug fight.

misc

KN_TEST.flc Final
BALD! SBMovieGBA KN IDL.png

KN_TEST.flc is a sprite of King Neptune without his necklace and shoulder pads.

SBMovieGBA lifecounter AI.png

lifecounter_AI.pcx are HUD notes for the programmers.

pat

SBMovieGBA Pat dumping water.gif

pat_killall.flc is an animation of Patrick dumping a bucket of water that would've been used to aid SpongeBob's bubble attack.

screens

Various elements leftover from an E3 demo.

levelname.pcx Final
SBMovieGBA levelname.png SBMovieGBA 100leaguesdown final.png
levelnameboss.pcx Final
SBMovieGBA levelnameboss.png SBMovieGBA thugtugthug final.png

levelname.pcx and levelnameboss.pcx are title cards to two of the second world's levels with slightly different backgrounds and no white text outlines.