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Ghost in the Shell: Stand Alone Complex (PlayStation 2)

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Title Screen

Ghost in the Shell: Stand Alone Complex

Developer: cavia
Publishers: SCEI (JP), SCE Korea (KR), Bandai (US/EU)
Platform: PlayStation 2
Released in JP: March 4, 2004
Released in US: November 8, 2004
Released in EU: May 6, 2005
Released in KR: July 22, 2004


DebugIcon.png This game has debugging material.


Ghost in the Shell: Stand Alone Complex is one of two games that are based on the anime series of the same name. The PlayStation 2 version opts for third person shooting action as either Motoko Kusanagi or Batou.

Debug Options

Applying the below code will either enable a debug camera tool or put various debug information on-screen.

USA code:

Enable Debug Options
20413D84 ????????

Replace ???????? with one of the following:

00187A68 = debug camera
00230684 = point information
001984B4 = sound information
001986FC = memory info
0022FDAC = unknown
(Source: Punk7890)

Debug Camera

GitSSAC-debugmode1.png

Enables a very basic debug camera tool. Press D-Pad Left to teleport to a specific spot. The controls for this mode don't seem to work that well anymore. Using the Analog Sticks moves the position to teleport to.

Point Information

GitSSAC-debugmode2.png

Renders a few player statistics based on movement and angle.

Sound Information

GitSSAC-debugmode3.png

Puts basic sound information on-screen.

Memory Information

GitSSAC-debugmode4.png

Displays various memory information.

Unknown Information

GitSSAC-debugmode5.png

It's not clear what this is. It puts a couple of black spheres in front of the player.