Ghostbusters: The Video Game (Windows, PlayStation 3, Xbox 360)/Unused Cutscenes
This is a sub-page of Ghostbusters: The Video Game (Windows, PlayStation 3, Xbox 360).
Contents
gb01.ogv
This is a rough cut of the opening cutscene at the Museum of Natural History. The audio from this version of the cutscene was used in the Stylized version of the game. This version includes more dialogue in the commercial, and includes an additional line from Russell. The opening credits are missing during the Ecto-1B sequence, and there is an extra shot of the Ghostbusters logo on the door of the Ecto-1B.
CS FH1 01.ogv
This is an alternate opening cutscene displaying the firehouse. The firehouse has minor differences than the final version. At the end of the cutscene, an unused line from Janine Melnitz plays.
CS H1 05.ogv
This cutscene was supposed to be an intro to the Kitchen Golem boss fight in the Sedgewick Hotel level. There are no textures, and the video and audio quality is low. It is unknown why it was never finished.
gb03.ogv
This is a rough cut of the Stay Puft in Times Square cutscene. It includes additional dialogue from Peter reminiscing about Times Square's past. An additional line from Winston is played towards the end of the cutscene. Also, various unused shots appear in this cut of the scene.
CS MUS 01.ogv
This cutscene displays a news reporter named Harrison Twysack reporting on the opening of the Gozer Exhibit. The cutscene was supposed to play at the start of the Museum level, but was replaced with the second part of FH03_scene.ogv for unknown reasons.
gb05.ogv
This is a rough cut of the Museum Party cutscene. It includes an additional line from Peter, and includes various unused and alternate shots. There was supposed to be a different FMV of the Ghostbusters sneaking into the Museum at the beginning of the level, but it was never produced due to missing lines from Bill Murray, so this cutscene was produced in CGI instead, which is why it's also referred to as CS MUS 03 in the game files.
CS EXT 01.ogv
This is an alternate cutscene about the Board of Trustees. Initially, Winston was not going to explore the Museum with Venkman and the Rookie, but Ernie Hudson recorded extra lines after only a portion of Bill Murray’s lines were recorded for this level. The cutscene's lighting is unfinished; the painting of the Board of Trustees is barely visible, and the security office is bright. At the end of the cutscene, some additional dialogue from Winston and Ray is heard.
gb06.ogv
While this rough cut of the Black Slime Chairman cutscene does not include any unused dialogue, it includes unused and alternate shots from the scene. The order of some dialogue was changed and some shots were cut short in the final version.
CS PAR 06.ogv
The cutscene that was to play before the Blinkers boss battle is still present in the game's files as CS PAR 06.ogv. The video itself appears to be a work in progress: the textures and other elements seen in the background have a low resolution, the giant Blinkers float pops into the scene near the end, and while the cutscene shows Walter Peck being vomited on by Blinkers, nothing falls on him.
Most of the dialogue and shots were reused in a cutscene that plays during the Museum level, including the Parade line, which makes no sense since there is no parade level.
The final game features the storyboards for this segment as unlockable content under Art / Miscellaneous, as pictures 43-44 and 55-64.
CS PAR 07.ogv
This cutscene was supposed to play at the end of the Thanksgiving Day Parade level after capturing Blinkers. Most of the shots and dialogue were reused in the concluding cutscene of the Museum level.
gb08.ogv
This rough cut of the Travel to Lost Island cutscene includes additional dialogue about the Ecto-8 and various unused, alternate, and extended shots.
CS LI 02.ogv
This is a sketch of the cutscene when the Ghostbusters are separated on Shandor Island. Alternate dialogue is heard that was used in the Stylized version. The Cultist ghosts appear because they were supposed to be the main enemies of both Shandor Island and Central Park Cemetery, but were cut from Shandor Island for unknown reasons.
gb09.ogv
This is a rough cut of the Escape from Lost Island cutscene. While no additional dialogue is included, there are a few unused and alternate shots.
gb10.ogv
This is a rough cut of the Central Park Cemetery intro cutscene. While no additional dialogue is heard, there are some unused and alternate shots, such as the ghost chase at the beginning of the cutscene.
gb11.ogv
This a rough cut of the Mayor Revealed cutscene. There's no additional dialogue, but there are some unused, extended, and alternate shots.
gb12.ogv
This is a rough cut of the ending cutscene. Some deleted and extended shots are present here, and some additional lines are heard. The Ecto-1B appears in the final shot, but it disappears for unknown reasons in the final version.