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Happy Wheels (Adobe Flash)

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Title Screen

Happy Wheels

Developers: Jim Bonacci, Jason Schymick
Publisher: Fancy Force
Platform: Adobe Flash
Released internationally: June 4, 2010


AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.


<Sanky> please suggest an unused sprite with a clock or something
This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!
This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
Notes: This page really needs help. Help it before the flash version is actually dead. Also, version differences.
Hmmm...
To do:
The flash version is now dead. Now it's time to cover the new and current HTML5 version.

Happy Wheels is a game where you horrifically (and humorously) mutilate people on segways, young children, homeless people, and Santa Claus. It also has way too many Let's Plays about it.

Unused Sounds

Irresponsible Dad

The Irresponsible Dad has an unused voice file where he says "God damn it!". This was gonna be used for when one of the tires of the bike break.

Moped Bike

The moped bike has 3 unused sounds ,It seems like the moped bike would have sounds for when its idle and also when driving but for some reason they aren't used in the game at all so the bike is just silent.

EngineLoop

MotoAccel

MotoSteady

Homing Mine

The homing mine has 2 unused sounds for impacting on something

HomingMineImpact1

HomingMineImpact2

Akira Bike

NEO-TOKYO IS ABOUT TO EXPLODE

Found in v1.19, the Akira Bike was planned to be the fifth playable character. Although it could have been selected in the level editor, testing or saving a level with it as the vehicle would be disabled. Since its rider did not get (and never was) added to the game, the Irresponsible Dad was used as a placeholder.

The Akira Bike was removed in v1.20 due to problems trying to work out its physics, and was replaced with the Moped Couple.

Unused Level

Hmmm...
To do:
Document This. Can it still be played somehow?

An unfinished city-themed level (known only as level2) can be found at http://totaljerkface.com/swf/levels/level2.swf, and it may have been a sequel to Happy Green Hills. The level has many custom objects such as a crane, a unique type of building, and an unfinished fence. It cannot be played through exporting the SWF as an XML.