This game has unused areas.
Harry's Legend is an unlicensed beat-'em-up game loosely based on Harry Potter and the Philosopher's Stone. It is a hack of Titenic which modifies almost all aspects of the game, including graphics and level design.
Use Game Genie code YAGXVZ to access a leftover stage from Titenic. It looks like a mess since the graphics were overwritten.
(Note: The Game Genie codes listed here will only work in the first room of stage 1.)
- GEGPAA (original), GKGPAE (brighter palette)
Looks and behaves a lot like the boss enemy. Possibly an earlier version.
Alternate Palette Variants
- Stage 2 enemy - PUGPAA
- Ghost - LUGPAA (orange), YKGPAE (pink)
- Chess piece - GUGPAA
- Dudley(?) - IUGPAA
- Dursley(?) - ZUGPAA (purple), TKGPAE (green)
Most enemies have alternate palette versions that are never seen in the game.
A green bat that turns into a dead rat after hitting the floor.
A differently colored water splash.
Jumps around. It can't do anything nor can you do anything with it. Uses iceberg sprites.
An alternate version of the "Harry Potter" HUD graphic that is misspelled as "Harry Botter".
An arrow that was meant to appear at the title screen or stage select as a cursor.
Unused magic ability.
Harry getting hit while crouching.
Two sprites of Dursley(?) standing and attacking.
Several unused sound effects can be accessed by changing 070D's value to:
Was used in Titenic for stage 2 and stage 4 bosses.
Was used in Titenic for the sailor enemy.
Were used in Titenic for the waitress enemy.
Was used in Titenic for the chef enemy and stage 1 boss.
There is quite a bit of text left by the game's compiler in ASCII format.
Error Writing Output File...* L O A D M A P *..* Section Name Starting Address Ending Address Size *..Bad Load Map Data.... Global Symbol Name Global Value Global Filename.... Global Symbol Name Global Value...... Filename : ...Can't Create Symbol Table File ..No Symbol Records in File : ..Put the 'SYMBOLS' Assembler Directive in the Source File ......Error Opening File For Microtek Format ...Error Opening File For Zax Format ....Error Writing Debug Information - Disk May Be Full ...Multiple Defined Global Symbol : ..Found in Files '.' & ' .Library Filename : .Can't Find File : %s ...Error Reading Global Symbols in : %s... Not Enough Memory ...Symbol Table Buffer Section Overflow... Can't Open File : %s .. Error Reading Library : %s..Error Reading External Symbols in : %s.. Maximum File Count Exceeded : %s
*** STACK OVERFLOW ***
...and at 0x1DE43:
English Translation Hack
There is an alternate version of the game that translates the title screen, which was the only text written in Chinese.