We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Headhunter: Redemption (PlayStation 2)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Headhunter: Redemption

Developer: Amuze
Publisher: Sega
Platform: PlayStation 2
Released in US: September 21, 2004
Released in EU: August 27, 2004

DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.

Debug Menu

Headhunter Redemption - Debugmenu1.png Headhunter Redemption - Debugmenu4.png

Applying the below code will enable an elaborate debug menu. This unlocks a level select menu in the main menu, and will enable the debug menu when holding Select button while in-game. The options here are fairly self-explanatory. This will also put a build date in the top right corner of the screen.

USA codes:

Master Code (only needed for cheat devices)
90423B20 0C108E70

Enable Debug Mode
0043B8C8 00000001

Headhunter Redemption - Debugmenu2.png
The second part of the debug menu can be activated by holding Select and pressing D-Pad Down. One of the interesting options here is the ability to use save states. It isn't clear if taking screenshots work.

Headhunter Redemption - Debugmenu3.png
The third part of the debug menu can be activated by holding Select and pressing Circle. This allows you to obtain any weapon.

(Source: Original TCRF research)

Level Select

Headhunter Redemption - Debugmenu5.png

The debug mode code will also enable a level select menu in the main menu.