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Hotel Dusk: Room 215

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Title Screen

Hotel Dusk: Room 215

Also known as: Wish Room: Tenshi no Kioku (JP)
Developer: CiNG
Publisher: Nintendo
Platform: Nintendo DS
Released in JP: January 25, 2007
Released in US: January 22, 2007
Released in EU: April 13, 2007
Released in AU: February 22, 2007
Released in KR: February 12, 2009

DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.

To do:
Compare the title screen between the US and European version. (US title screen is yellow while the European title screen is red)

Hotel Dusk: Room 215 is an excellent visual novel for the DS, released after the success of the Ace Attorney series. The game had a sequel, which much like Trace Memory's sequel didn't get a North American release, called Last Window: The Secret of Cape West, which became the last game developed by CiNG before they went bankrupt.

Debug Menu

To do:
Get a code for the Japanese version so some of the text isn't garbled.
HotelDusk-DebugMenu.png HotelDusk-SoundTest.png

Use the following Action Replay code in the European version, then hold Select while loading a save to enter a debug menu where you can see any events and images you want.

0200B470 E3550092
94000130 FFFB0000
0200B470 E3A05004
D2000000 00000000

Page 1

  • GAME MENU – Select "START" or "CONTINUE"
  • OPENING – Watch the opening movie
  • CHAPTER SELECT – Choose from "EP2" through "EP10"

Page 2

  • SOUND CONFIG – Turn music and sound effects on/off
  • START MENU – Jump to title screen
  • DOMINANT HAND SELECT – Select left or right handed
  • ANIME TEST – Play animations for each character
    • Select – Switch screen character is displayed on
    • L/R – Scroll through backgrounds
    • X – Turn dialog box on/off (if on left side)
    • B – Go back to main menu
  • SOUND TEST – Play all the music and sound effects in the game

Page 3

  • BG TEST – View all the backgrounds in the game
  • TRICK SELECT – Test the interactive/puzzle segments
  • POCKET BOOK – Open the pocket book menu
  • CAMERAANIME TEST – View the first person sequences where the camera pans around the room
  • DUMMY STAFF ROLL – Show the credits sequence

Page 4

  • TIME TEST – View the short clock sequences
  • DUMMY ENDING – View the ending sequence
  • SELECT LANGUAGE – Change the game's language (French, German, Italian, Spanish, English)

Page 5

  • THE END – View the "The End" screen
  • GAME OVER – View the "Game Over" screen


The US version erroneously uses the Japanese blue Nintendo logo while the game is booting up.