We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Izuna: Legend of the Unemployed Ninja

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Izuna: Legend of the Unemployed Ninja

Also known as: Gouma Reifu Den Izuna (JP), Izuna: The Legend of the Ninja (EU)
Developer: Ninja Studio
Publishers: Success (JP), Atlus (US), 505 Games (EU)
Platform: Nintendo DS
Released in JP: June 8, 2006
Released in US: February 20, 2007
Released in EU: October 12, 2007

DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.

A game about Izuna, an unemployed ninja who one day, managed to piss off the gods a whole ton and now everything's wrong.

To do:
There are probably a lot of text differences in between regions, and also a budget rerelease in Japan in case anything was changed in that one.

Debug Menu

To do:
Figure out if anything else can be done with the debug menu. Can it be loaded in-game somehow? Are there any codes for different regions?

There is a debug menu with sound, dungeon, and scenario options, acting as an instant warp to various points and events in the game (at Lv.1...). To access it in the European version (and only the European version for some reason), use the following Action Replay code, and hold Select whenever you load or save the game file. For sounds, Left and Right change the sound and A plays the sound. B will fade out music. Dungeons and scenarios work similarly, except you can't use B to fade them out. What a rip-off.

02030E90 0A000000
02030DE4 E5940014
94000130 FFFB0000
02030E90 E3A01001
02030DE4 E3A00004
D2000000 00000000

Regional Differences

  • Since the game had three different titles for each region, the title screen naturally was changed (see above for U.S. version).
Izuna titleJP.png Izuna titleEU.png
  • The copyright lines for the international versions add ", 2007" to the line, as well as adding the publishing info.
  • On start-up, the international versions have an extra screen for the publishers before the Success and Ninja Studio screen, with either Atlus or 505 Games depending on the region.
  • The European version has a different font than in the U.S. release, making it much smaller and somewhat harder to read.
To do:
Might be more, but due to the game's random nature, it might be difficult to find some.

Early Izuna Cutscene Bust

There is an early version of Izuna's cutscene bust in the game, located in the "gra" folder, which obviously stands for graphics. Its file names are StFaceIzuna.NCLR, StFaceIzuna.NCGR, StFaceIzuna.NCER, StFaceIzuna.NCBR, and StFaceIzuna.NANR. This early version of Izuna's cutscene bust looks very different from the final, the most notable differences being Izuna's hair and clothing.

Izuna's early cutscene bust.