Jaws is one of many average NES games. Oddly, it was done by the same developer who brought us the arcade version of Wonder Boy.
Press and hold Up + Left + B on Controller 2, then hit Reset to enable the following functions.
At the title screen, press Left / Right to increase/decrease the sample number (or Up / Down to use increments of 10). A plays the sample, B cancels. A two-digit number appears in the center of the screen representing the current sample number.
Normal samples are from 00 to 1E. Most of samples above 25 will hang up the console. Sample number 10 is unused in the game.
During gameplay, press Start on Controller 1 to pause the game. Then, press and hold one of the following buttons on Controller 2 and press Start on Controller 1 to get the corresponding shortcuts:
- Map mode: A gives "You've hit Jaws!", B gives "You've hit something!"
- Diving mode: A exits the mode, B kills Jaws, and A + B gives an extra nine lives.
Building and plane graphics that aren't used in-game. The building appears to be part of the map mode background. The plane is part of the sprite tiles, so it should be displayed as tiles somewhere to extend some unseen background. The back of the box says "Will you use the mini-sub, sea plane, sail boat or just scuba gear?", suggesting that it was to be used in the same way as the sail boat.
Some slightly different copyright text is hidden in the ROM, but the game never uses it.
(c)1987 LJN TOYS,INC. TM&(c)1987 UNIVERSAL CITY STUDIOS,INC. ALL RIGHTS RESERVED. LICENSED BY MERCHANDISING CORPORATION OF AMERICA,INC. LICENSED BY NINTENDO OF AMERICA,INC.