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K-On! Houkago Live!! (PlayStation Portable)

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Title Screen

K-On! Houkago Live!!

Developer: Xeen
Publisher: Sega
Platform: PlayStation Portable
Released in JP: September 30, 2010

GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.

So very stubbly.
This page is rather stubbly and could use some expansion.
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K-On! Houkago Live!! is a rhythm game based on the anime and manga series of the same name by Kakifly, that strangely never got an overseas localization. It did get an HD remake for the PlayStation 3 on June 21, 2012, however.

Event Select

K-On Houkago - Event Select.png

Apply the below code to enable an event select menu when starting a new game.

_C1 Enable Debug Event Select Menu
_L 0x008C3AEB 00000001
(Source: Original TCRF research)

Unused Graphics

Throughout the game files, there are several dozen textures containing a red circle with in it the kanji 仮, meaning "temporary". As the name suggests, none of these are actually visible in-game. Most of these textures are simply screenshots from the anime, most likely to be used in the background while playing songs.

K-On Houkago - atr title.png

Here is one of the most notable of these textures, seemingly used as placeholder menu screen. This image is from the Kyoto Animation archives, which were used for various posters and advertising.

Duplicate files

The game features two layers of archives, starting with the common Criware CPK format. Specifically, the std.cpk. Inside this, there are two things to note: there is a bin directory, with several hundred .bin files, and a few standalone directories with some loose files in it. The files in these standalone directories Do nothing. If we instead look in the bin directory, we will find that these .bin files are FMDX format. Scattered throughout these FMDX archives are the exact files located in the few directories outside of the bin folder.