LED Storm (Arcade)
This game has a prototype article
LED Storm is not a game about surviving a hail of laser fire. It's more of a Bump 'n' Jump-type racing game with bigger sprites and power-ups. And pits. Lots of pits.
A small credit in the audio CPU at 0x0000D:
The characters in the game's attract mode all have multiple frames of animation, but only Mohikan actually uses them. The rest are static images.
Snake is Fred's rival. Oh, Fred is the protagonist, by the way, not that you get to see him outside of this cast roll.
Hougan has a case of the road rage. Maybe it's the striped shirt.
"Arnold", who is clearly not based on any actor living or dead, has the most animation frames of anyone besides Fred. The shades are actually a separate sprite. Note that the third unused frame uses an incorrect gray color for the border.
Vebroag's unused frame uses a very different character design! Some of the graphics were overwritten, but you get the gist of it.
A simple yellow road barrier. These appeared in the prototype version LED Storm Rally 2011 with a different design, and it looks like they were going to keep them in the game but ultimately decided not to.
To see these alternate credits, the player has to complete the second loop of the game and have the last digit of their score be 0. This is harder than it seems, because every time the car explodes, the player is awarded a single point. So either get through the entire game without exploding (good luck) or make sure the number of explosions is divisible by 10. Simple, right?
This additional set of special thanks is only in the alternate credits sequence.
The first North American release of the game is called "LED Storm". In Japan and for later North American releases, the game was retitled "Mad Gear". The copyright year was rather conspicuously updated as well.