If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Little Samson

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Little Samson

Also known as: Seirei Densetsu Lickle (JP)
Developer: Takeru
Publisher: Taito
Platform: NES
Released in JP: June 26, 1992
Released in US: November 1992
Released in EU: March 18, 1993


GraphicsIcon.png This game has unused graphics.
SoundtestIcon.png This game has a hidden sound test.
RegionIcon.png This game has regional differences.


Little Samson is a rather obscure game with mechanics similar to Mega Man, where you play as four characters with different abilities. It's actually pretty good.

Unused Graphics

Griffin Statue

LittleSamson-Griffin.png

This statue is technically used, as a background decoration, in the second wizard stage. However, because of an oversight, the palette it should be using is entirely black at that point in the stage, turning the proper color shortly after it gets offscreen.

Where it should be.

Skull

LittleSamson-Skull.png

A skull sprite loaded among the rest of the wizard's tiles. It vaguely resembles their projectiles and a completely different enemy, but it's never used.

Regional Differences

Intro Cutscene

On powerup/reset, the Japanese version immediately jumps to the introduction cutscene. In the international versions, the title screen appears for a moment beforehand.

Font

Japan International
LittleSamson-JPFont.png LittleSamson-USFont.png

The international versions have the order of the letters altered, dropping the vowels on the end and adding the "?" and "&" symbols. This affects the password screen and the passwords themselves, as they have the same values but use the different font, so the letters shown are different.

Graphical Changes

Japan International
LittleSamson-RiverBossJP.png LittleSamson-RiverBossUS.png

A little bit of cleavage was removed from this boss.

Japan International
LittleSamson-starsJP.png LittleSamson-starsUS.png

For some reason, two of the background sparkles got edited.

Staff Roll

International Japan Text Translation
Little Samson - NES - Credits - 01.png Seirei Densetsu Lickle - FC - Credits - 01.png 脚本
吉本伸一
David Boowy
Scenario
Shinichi Yoshimoto
Little Samson - NES - Credits - 02.png Seirei Densetsu Lickle - FC - Credits - 02.png 演出
吉本伸一
転 清
Production
Shinichi Yoshimoto
Kiyoshi Utata
Little Samson - NES - Credits - 03.png Seirei Densetsu Lickle - FC - Credits - 03.png 技術
知花 司
David Boowy
Programming
Tsukasa Chibana
Little Samson - NES - Credits - 04.png Seirei Densetsu Lickle - FC - Credits - 04.png 殺陣
転 清
北村 洋
Swordfight
Kiyoshi Utata
Hiroshi Kitamura
Little Samson - NES - Credits - 05.png Seirei Densetsu Lickle - FC - Credits - 05.png 美術
中村幽子
熊谷由佳
Art
Yuko Nakamura
Yuka Kumagai
Little Samson - NES - Credits - 06.png Seirei Densetsu Lickle - FC - Credits - 06.png 音楽
流石一秀
ゆきまり
Music
Kazuhide Sasuga
Yukimari
Little Samson - NES - Credits - 07.png Seirei Densetsu Lickle - FC - Credits - 07.png 協力
こみやまゆみ
Cooperation
Mayumi Komiya
Little Samson - NES - Credits - 08.png Seirei Densetsu Lickle - FC - Credits - 08.png 美術監督
中村幽子
Art Director
Yuko Nakamura
Little Samson - NES - Credits - 09.png Seirei Densetsu Lickle - FC - Credits - 09.png 監督
吉本伸一
Director
Shinichi Yoshimoto
Little Samson - NES - Credits - 10.png Seirei Densetsu Lickle - FC - Credits - 10.png
Little Samson - NES - Credits - 11.png Seirei Densetsu Lickle - FC - Credits - 11.png
Little Samson - NES - Credits - 12.png Seirei Densetsu Lickle - FC - Credits - 12.png
Little Samson - NES - Credits - 13.png N/A
  • The Japanese version has the credits against a black background, while the international version shows Little Samson hanging on the dragon with a mountainscape in the background.
  • The Japanese version uses 16x16 Japanese characters for the credits text, while the international version uses standard 8x8 text. Also note the "David Boowy" name in the Japanese version is written in cursive.
  • Some of the developers use their real names in the Japanese version, and later used aliases in the international version.
  • The closing logos were placed differently.

Sound Test

LittleSamson-MusicRoom.png

The password NB50 (KAZU in the Japanese version) brings you to a Music Room. Up and Down change the number, A or B both play the selected track.

The game uses Tsukasa Masuko's (former composer and programmer at Atlus Co., Ltd.) sound driver.