Lobotomy Corporation
Lobotomy Corporation |
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Developer: Project Moon[1] This game has unused graphics. |
To do: * Finish uploading unused graphics, investigate other kinds of hidden content.
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Lobotomy Corporation is an SCP-inspired management simulation game, where you act as manager of a facility full of deadly monsters and deadly visual novel cutscenes.
Contents
Sub-Pages
Legacy Released on Dec 14, 2016, this is the original version of Lobotomy Corporation released in early access before being heavily overhauled. Contains a lot of Legacy-only unused content. |
Sephirah Core Suppression Warning Hidden Message
To do: Source previous findings on message |
In Lobotomy Corporation, one must inevitably suppress the core of each Sephirot via Core Suppression. When a Sephirot's Core Suppression becomes available, at the beginning of the management day a short cutscene about the Sephirot will play that terminates with a stylized warning message and an accompanying audio track. This track contains a small Easter egg: a two‑tone Morse code message that one can decipher easily by viewing the audio track's spectrogram. The Morse code can be transcribed as follows (word boundaries have been added for readability):
·· / ·− −− / − ···· · / ··· ·− − ·− −· −−··−− / −− −·−− / ·−−− −−− −··· / ·· ··· −−−··· / − −−− ·−· −− · −· − / ··· −−− −· −·−· ···
The message then reads as follows:
I AM THE SATAN, MY JOB IS: TORMENT SONCS
The existence of this message has not been widely discussed in the English-speaking community, nor has it been accurately decoded in previous instances. As to what SONCS
refers to is not known.
Unused Graphics
oldLady_notused
oldLady_notused.png is, as the name suggests, not used in game as a sprite for the Old Lady. It can, however, been seen as a part of its portrait on its Abnormality Detail page.
Unused Sprite | Abnormality Detail Portrait | Final Sprite |
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nameLessFetus_notused
nameLessFetus_notused.png is similarly also not used in game as a sprite, but is also used as part of it's Abnormality Detail page portrait.
Unused Sprite | Abnormality Detail Portrait | Final Sprite |
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Plaguedoctor_2
Plaguedoctor_2.png was an early version of a Plague Doctor/WhiteNight's Abnormality Details sprite, and is a leftover from the legacy build.
NullThing
NullThing.png, despite looking very close to Nothing There's actual used sprite, is not actually used anywhere in-game.
manportrait
Found under "sprites/unit/creature/manportrait.png". The official artbook showcases it in the Concept Art section, so this sprite is likely a leftover from it beginning to be implemented, before eventually being scrapped.
JackLessTree
In "sprites/unit/creature/jacklesstree.png" is an image of the originally planned but scrapped abnormality "The Beanstalk without Jack", which can be seen in the artbook's aforementioned Concept Art Section. Strangely, the sprite's transparency seems to be broken unlike any other sprite in the game.
Unused Eggs
Not unlike the "egg" assets used in the Apocalypse Bird boss fight, there are a few more "egg" version of abnormalities in the files. These are never called and so go unused. In later games in the series, abnormalities turn into similar "eggs" when they are defeated, so it could be that abnormalities were also meant to turn into eggs when suppressed in early Lobotomy Corporation development, but the initial concept was scrapped.
File Name | Sprite |
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magicalgirl.png | |
matchgirl.png |
Room Backgrounds
Backgrounds of main team/level rooms are mostly obscured during regular gameplay, and are much larger and more detailed than they appear.
References
- ↑ 1.0 1.1 1.2 "Lobotomy Corporation · Lobotomy Corporation | Monster Management Simulation (App 568220) · SteamDB". SteamDB. SteamDB. December 10, 2017. Retrieved August 20, 2022.
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