Majin Tantei Nougami Neuro: Battle da Yo! Hannin Shuugou!
Majin Tantei Nougami Neuro: Battle da Yo! Hannin Shuugou! |
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Developer: Compile Heart This game has uncompiled source code. |
Debug Information
A simple debug mode that displays the current and total number of images rendered can be enabled with the below code. This information will display in the upper left center of the screen.
Enable Sprite Debug Information 002DBE34 00000001
Unused Video
Present in the movie folder on the disc is an unused, static video. This has the opening theme song playing in the background as well.
DVD Image Compilation Leftovers
Present in a folder on the disc named _CD_IM~1, are a couple of DVD burning files, NEURO.IML and NEURO.IMS. NEURO.IMS is the DVD image file to make the special edition DVD image of this game. This file only contains about 600KB of data, not enough to make the image anymore. NEURO.IML's contents are file paths from the developer's PC to make said image. The contents of NEURO.IML are below.
[SYS] VERSION=1.00 MEDIA=DVD TARGET=PS2 DISCVERSION=1.00 DATE=2008/06/18-10:58:42 [/SYS] [CUE] DISCNAME="SLPM-55030 " PRODUCER="IDEA FACTORY " COPYRIGHT="IDEA FACTORY " CREATIONDATE=20080618 PSTYPE=2 DISCCODE=01 [/CUE] [LOC] # the number of entries: 62 #Start End Mode Fno Source 0 337 0.0 0 "neuro.ims" 338 376 0.0 0 "C:\write_data2\neuro\IRX\CRI_ADXI.IRX" 377 384 0.0 0 "C:\write_data2\neuro\IRX\DBCMAN.IRX" 385 519 0.0 0 "C:\write_data2\neuro\IRX\IOPCHG.IMG" 520 533 0.0 0 "C:\write_data2\neuro\IRX\LIBSD.IRX" 534 580 0.0 0 "C:\write_data2\neuro\IRX\MCMAN.IRX" 581 584 0.0 0 "C:\write_data2\neuro\IRX\MCSERV.IRX" 585 615 0.0 0 "C:\write_data2\neuro\IRX\MODHSYN.IRX" 616 626 0.0 0 "C:\write_data2\neuro\IRX\MODMIDI.IRX" 627 627 0.0 0 "C:\write_data2\neuro\IRX\MODMSIN.IRX" 628 650 0.0 0 "C:\write_data2\neuro\IRX\PADMAN.IRX" 651 655 0.0 0 "C:\write_data2\neuro\IRX\SDRDRV.IRX" 656 661 0.0 0 "C:\write_data2\neuro\IRX\SIO2D.IRX" 662 665 0.0 0 "C:\write_data2\neuro\IRX\SIO2MAN.IRX" 666 670 0.0 0 "C:\write_data2\neuro\IRX\SKHSYNTH.IRX" 671 677 0.0 0 "C:\write_data2\neuro\IRX\SKMIDI.IRX" 678 682 0.0 0 "C:\write_data2\neuro\IRX\SKSOUND.IRX" 683 20851 0.0 0 "C:\write_data2\neuro\MOVIE\AYA.PSS" 20852 36673 0.0 0 "C:\write_data2\neuro\MOVIE\AYA.SFD" 36674 56842 0.0 0 "C:\write_data2\neuro\MOVIE\AYA_EV.PSS" 56843 59283 0.0 0 "C:\write_data2\neuro\MOVIE\CH.PSS" 59284 60652 0.0 0 "C:\write_data2\neuro\MOVIE\CRI.PSS" 60653 80901 0.0 0 "C:\write_data2\neuro\MOVIE\ED.PSS" 80902 97139 0.0 0 "C:\write_data2\neuro\MOVIE\ED.SFD" 97140 99580 0.0 0 "C:\write_data2\neuro\MOVIE\IF.PSS" 99581 100949 0.0 0 "C:\write_data2\neuro\MOVIE\KAMUI.PSS" 100950 125430 0.0 0 "C:\write_data2\neuro\MOVIE\OP.PSS" 125431 144794 0.0 0 "C:\write_data2\neuro\MOVIE\OP.SFD" 144795 146741 0.0 0 "C:\write_data2\neuro\MOVIE\TMOVIE.SFD" 146742 147483 0.0 0 "C:\write_data2\neuro\SLPM_550.30" 147484 147484 0.0 0 "C:\write_data2\neuro\SYSTEM.CNF" 147485 149279 0.0 0 "C:\write_data2\neuro\BGM\BGM_01B.ADX" 149280 151074 0.0 0 "C:\write_data2\neuro\BGM\BGM_01N.ADX" 151075 154353 0.0 0 "C:\write_data2\neuro\BGM\BGM_02N.ADX" 154354 157525 0.0 0 "C:\write_data2\neuro\BGM\BGM_03N.ADX" 157526 159662 0.0 0 "C:\write_data2\neuro\BGM\BGM_04N.ADX" 159663 162649 0.0 0 "C:\write_data2\neuro\BGM\BGM_05N.ADX" 162650 165821 0.0 0 "C:\write_data2\neuro\BGM\BGM_06N.ADX" 165822 169968 0.0 0 "C:\write_data2\neuro\BGM\BGM_07N.ADX" 169969 173103 0.0 0 "C:\write_data2\neuro\BGM\BGM_08N.ADX" 173104 176404 0.0 0 "C:\write_data2\neuro\BGM\BGM_09N.ADX" 176405 178463 0.0 0 "C:\write_data2\neuro\BGM\BGM_10N.ADX" 178464 179976 0.0 0 "C:\write_data2\neuro\BGM\BGM_11N.ADX" 179977 181931 0.0 0 "C:\write_data2\neuro\BGM\BGM_20N.ADX" 181932 183735 0.0 0 "C:\write_data2\neuro\BGM\BGM_21N.ADX" 183736 186283 0.0 0 "C:\write_data2\neuro\BGM\BGM_22N.ADX" 186284 190925 0.0 0 "C:\write_data2\neuro\BGM\BGM_23N.ADX" 190926 195567 0.0 0 "C:\write_data2\neuro\BGM\BGM_23NL.ADX" 195568 195791 0.0 0 "C:\write_data2\neuro\BGM\JGL_01N.ADX" 195792 195973 0.0 0 "C:\write_data2\neuro\BGM\JGL_02B.ADX" 195974 196168 0.0 0 "C:\write_data2\neuro\BGM\JGL_02N.ADX" 196169 196483 0.0 0 "C:\write_data2\neuro\BGM\JGL_03N.ADX" 196484 196937 0.0 0 "C:\write_data2\neuro\BGM\JGL_04N.ADX" 196938 329830 0.0 0 "C:\write_data2\neuro\DATA\DATA.BIN" 329831 329849 0.0 0 "C:\write_data2\neuro\DATA\DATA.TAG" 329850 723092 0.0 0 "C:\write_data2\neuro\DATA\DATA0.DAT" 723093 919714 0.0 0 "C:\write_data2\neuro\DATA\DATA1.DAT" 919715 921330 0.0 0 "C:\write_data2\neuro\DATA\SE.BIN" 921331 921335 0.0 0 "C:\write_data2\neuro\DATA\SE.TAG" 921336 1056022 0.0 0 "C:\write_data2\neuro\DATA\VOICE.BIN" 1056023 1056094 0.0 0 "C:\write_data2\neuro\DATA\VOICE.TAG" 1056095 1056095 0.0 0 "neuro.ims" 692224 [/LOC]
- Pages missing developer references
- Games developed by Compile Heart
- Pages missing publisher references
- Games published by Compile Heart
- PlayStation 2 games
- Pages missing date references
- Games released in 2008
- Games released in August
- Games released on August 28
- Games with uncompiled source code
- Games with unused cinematics
- Games with debugging functions
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with debugging functions
Games > Games by content > Games with uncompiled source code
Games > Games by content > Games with unused cinematics
Games > Games by developer > Games developed by Compile Heart
Games > Games by platform > PlayStation 2 games
Games > Games by publisher > Games published by Compile Heart
Games > Games by release date > Games released in 2008
Games > Games by release date > Games released in August
Games > Games by release date > Games released in August > Games released on August 28