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Metal Arms: Glitch in the System

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Title Screen

Metal Arms: Glitch in the System

Developers: Swingin' Ape Studios, Mass Media (PS2)
Publisher: Vivendi Universal Games
Platforms: GameCube, PlayStation 2, Xbox, Xbox 360
Released internationally: December 5, 2003 (GCN, PS2, XBOX), April 21, 2008 (X360)
Released in US: November 18, 2003 (GCN, PS2, XBOX), April 21, 2008 (X360)


MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
Carts.png This game has revisional differences.


PrereleaseIcon.png This game has a prerelease article

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Metal Arms: Glitch in the System is a very obscure third-person shooter. It was so obscure that the sequel was cancelled 3 months into development despite being teased in the first game.

Well let's not break out the joy lube just yet.

Sub-Pages

SoundIcon.png
Unused Voice Clips
Slosh originally met Krunk and Colonel Alloy in Droid Town?

Unused Music

R&D_Base1

Race_01

Revisional Differences

  • In the GameCube and Xbox ports, some sound effects (i.e firing a rocket) were changed to be completely different from the PlayStation 2 version.
  • In the PlayStation 2 version, there is a Multiplayer map called Mac Mines. This map was removed from the GameCube and Xbox ports.