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Metal Arms: Glitch in the System

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Title Screen

Metal Arms: Glitch in the System

Developers: Swingin' Ape Studios, Mass Media (PS2)
Publisher: Vivendi Universal Games
Platforms: GameCube, PlayStation 2, Xbox, Xbox 360
Released in US: November 18, 2003 (GCN/PS2/Xbox), April 21, 2008 (360)
Released in EU: December 5, 2003 (GCN/PS2/Xbox), April 21, 2008 (360)

MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
Carts.png This game has revisional differences.

PrereleaseIcon.png This game has a prerelease article

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Metal Arms: Glitch in the System is a very obscure third-person shooter that did so poorly that a planned sequel (which had been teased in this game) was cancelled three months into development.

Well let's not break out the joy lube just yet.


Unused Voice Clips
Homer Simpson originally voiced Mozer?

Unused Music



Revisional Differences

To do:
  • List the changed sound effects, and add comparison audio rips of them.
  • Screenshots and/or videos of Mac Mines.
  • In the GameCube and Xbox versions, some sound effects (i.e., firing a rocket) are completely different from the PS2 version, likely due to the latter being developed by a different company.
  • The PS2 version has a Multiplayer map called Mac Mines that is not present in the GameCube and Xbox versions.