If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
🎄 Merry Christmas, TCRF! 🎄

Midori no Makibaou

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Midori no Makibaou

Developer: TOSE
Publisher: Tomy
Platforms: Game Boy, Super Game Boy
Released in JP: December 21, 1996


DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.


Horse racing. Giddyup!

Debug Menu

Midori no Makibaou J SGB Debug.png

Game Genie code 004-B1B-C4A will replace the title screen with a debug menu that has awkward controls, if you're used to standard debug menus. Select moves the menu cursor, the D-Pad changes the menu item and A makes the selection.

  • MAINNO - Select one of the game routines by its number. Last valid index is 16. The routine 00 is the debug menu itself. The routine 01 is a simple CHR viewer.

Midori no Makibaou (GB)-chrtest.png

  • RACENO - Seems to do nothing.
  • BGM - Play background music.
  • SE - Play sound effects.
  • HORSE - An editor for HORSEs SPEED, STAMINA, etc.

Midori no Makibaou (GB)-horse edit.png

(Source: nensondubois)