MotoGP 4
MotoGP 4 |
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Developer: Namco
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MotoGP 4 is Namco's last console MotoGP game (barring the 2005/2006 season PSP game and the China-only System 256 arcade game based on the 2006 season), now featuring all tracks and every class from the 2004 MotoGP season, as well as a more serious motorsports game feel compared to their previous titles.
It also pays a tribute to Daijiro Kato, in a similar way to how Dale Earnhardt was playable in NASCAR games released years after each respective fatal accidents.
Contents
Unused Riders/Teams
To do: What are bike_extra_p02_sl-bike_extra_p05_sl? (bike_extra_p01_sl seems to be the safety car?) |
The executable/SLUS file contains filenames referencing teams and riders that are not present in the game.
Team names refer to official 2004 FIM entry list and may not reflect intended in-game name.
Team Bikes for Player
Label | Number | Team | Notes |
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250cc | |||
bike_gp250_mat_55_sl | 55 | Matteoni Racing | |
bike_gp250_ari_69_sl | 69 | Molenaar Racing | Also cut from 125cc class. "ari" refers to team owner Arie Molenaar. |
bike_gp250_ncw_04_sl | 4 | NC World Trade | |
bike_gp250_kie_05_sl | 5 | Castrol-Honda Kiefer Racing | |
125cc | |||
bike_gp125_rac_93_sl | 93 | Globet.com Racing | Sponsor-related issue with team name? |
bike_gp125_fon_05_sl | 5 | Abruzzo Racing Team | Andrea Ballerini livery? Unknown what "fon" stands for. |
bike_gp125_abr_45_sl | 45 | Abruzzo Racing Team | Youichi Ui/Gioele Pellino livery? |
bike_gp125_ari_61_sl | 61 | Molenaar Racing | Also cut from 250cc class. "ari" refers to team owner Arie Molenaar. |
2004 Riders
Label | Number | Rider | Team | Notes |
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250cc | ||||
bike_gp250_mat_25_sl | 25 | Alex Baldolini | Matteoni Racing | |
bike_gp250_ari_96_sl | 96 | Jakub Smrz | Moleenar Racing | |
bike_gp250_ncw_44_sl | 44 | Taro Sekiguchi | NC World Trade | |
bike_gp250_ncw_40_sl | 40 | Max Sabbatani | NC World Trade | |
bike_gp250_kie_15_sl | 15 | Christian Gemmel | Castrol-Honda Kiefer Racing | |
125cc | ||||
bike_gp125_rac_23_sl | 23 | Mike Di Megilo | Globet.com Racing | |
bike_gp125_rac_63_sl | 63 | Gino Borsoi | Globet.com Racing | |
bike_gp125_fon_50_sl | 50 | Andrea Ballerini | Abruzzo Racing Team | |
bike_gp125_abr_41_sl | 41 | Youichi Ui | Abruzzo Racing Team | Ui is playable in the MotoGP class for the Harris WCM team. |
bike_gp125_abr_42_sl | 42 | Gioele Pellino | Abruzzo Racing Team | |
bike_gp125_ari_16_sl | 16 | Raymond Schouten | Moleenar Racing |
Legends
While there are only seven legend bikes in the game (three of them representing the same rider, to boot), there is a mention of bike_legends_c8_sl and bike_legends_c9_sl in the SLUS file, in case there are two other legend riders to fill out the roster (possibly Kenny Roberts Sr. and/or Freddie Spencer, who did not return after MotoGP 2).
Regional Differences
To do: The European version seem to have time trial passwords for an internet ranking event? |
Default Player Country
The default nationality setting for the player rider reflects each version of the game: JPN (Japan) in the Japanese version, GBR (Great Britain) in the European version, and USA (United States) in the US version.
Network Adapter Support
To do:
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The European version uses the Network Adapter for LAN multiplayer, while the US version uses it for online multiplayer powered by GameSpy Arcade.
Oddities
Incorrect Castrol Font
Wayne Gardner's bike uses a period-incorrect font for the Castrol logo on the bottom of his fairing, using the 2001 font despite the bike being representative of his 1992 season machine. This mistake was a carryover from his previous appearance in MotoGP 3, as all legend riders in this game (except the 2003 version of Daijiro Kato) come directly from there.
Playing as a Legend Rider in Season Mode
If you play as a legend rider in the Season Mode using the Use a real rider from the MotoGP! option, the post-race feedback screen will use the Yamaha Team's (the Gauloises-sponsored factory team) staff regardless of what team the legend rider belongs to.
The MotoGP series
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Namco | |
Arcade | 500 GP |
PlayStation 2 | MotoGP 4 |
THQ | |
Xbox | MotoGP: Ultimate Racing Technology 3 (Prototypes) |
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- Games developed by Namco
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- Games published by Namco
- Games published by Bandai Namco
- Games published by SCEE
- PlayStation 2 games
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- Games released in 2005
- Games released in May
- Games released on May 27
- Games with unused characters
- Games with regional differences
- To do
- MotoGP series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused characters
Games > Games by developer > Games developed by Bandai Namco > Games developed by Namco
Games > Games by platform > PlayStation 2 games
Games > Games by publisher > Games published by Bandai Namco
Games > Games by publisher > Games published by Bandai Namco > Games published by Namco
Games > Games by publisher > Games published by Sony > Games published by Sony Interactive Entertainment > Games published by Sony Computer Entertainment > Games published by SCEE
Games > Games by release date > Games released in 2005
Games > Games by release date > Games released in May
Games > Games by release date > Games released in May > Games released on May 27
Games > Games by series > MotoGP series